At least that's what I would imagine to be the reason.
At least that's what I would imagine to be the reason.
I wish you'd be able to change the look of the UI. No extra functionality, just skins.
That and the fact that blizzard itself hosts events where top guilds clear hardest raiding content on vanilla installation live. So your entire argument is based on false premise which has been longed debunked.
Addons make the game easier. Whether its 1% or 70% easier, it's still easier. Especially addons like DBM, healbot/grid and Omen(back in BC/WOtLK). They undoubtedly make the game easier.
BTW, DBM is usually updated enough for guilds to use when a content patch is live. It's being updated constantly while that content is on the PTR.
Debunked argument my ass. Just because you say it's debunked doesn't mean it's actually debunked btw.
Last edited by iCandy; 2012-08-09 at 03:38 PM.
Yeah you watch those World First! videos and it isn't anything even remotely close to the stock UI. They have plenty of addons going.
Now I like to play with the UI, especially the position of me and my target health bar and quickbars location. Since I play with keybinds I don't like when quickbars and healthbars are in the very bottom of the screen..I usualy have them just little lower than the middle. Its easier for me to both track environment and spell cooldowns. So at least they must include a built-in UI customization. Its not possible to have a default UI that fits to everyone
The problem when you make a game F2P is systems need to be designed around annoying players enough to pay. Some games are less annoying than others, but at their core they need to give you a reason to spend money. Burying pay-to-win mechanics under an initial layer of skill-to-win, providing advantages that become required for competitive play, roadblocks or surprisingly reduced game functionality tucked underneath paid barriers that weren't obvious when you started.
I'll admit that my setup in WoW isn't necessarily the best, but notice how all the truly essential combat information are basically right near the center of the screen. I could in fact turn off the action bars and minimap and not miss much. Especially the action bars, as ForteXorcist (the gray bar above my player frame) relayed cooldowns to me. I have buffs/debuffs positioned at the top left of the screen, which obviously isn't ideal, but essential buffs are also expressed to me through UI elements near the center of the screen (things like MSBT and Power Auras, which aren't shown on the screen here, were always orientated around my character). Raid frames are visible, but slightly out of the way, as I really only need it for knowledge of what's happening to my group, and for mouseover off-healing.
It's an older screen of my UI (I can tell because my bindings aren't as thorough, and are a bit off, but I guess "patch 4.0.6" in the chat window is a giveaway), and don't really have an updated one (positions of certain things, like casting bars player/target frames, and size of the raid frames were all adjusted over time) to show how I adjusted it and improved it. And as I said, probably not the best UI ever, especially not if you're a main-spec healer.
But you should notice that all the essential information from the UI is all in basically the same central area of the screen, not too far from my character's feet, thus encouraging me to keep my eyes on the action, rather than distracting from it.
Last edited by DrakeWurrum; 2012-08-09 at 06:50 PM.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!
The short answer is no, and the long answer is no. They do not have any plans to add addon support. I'm not a huge fan of the idea, but you kinda just got to deal with it like everyone else. In the end it's not so bad, the game doesn't really need it like WoW does for example.
When these companies start the process of building their UIs, these are very important things to take into consideration. How will people play their game? You would think that we wouldn't even have to discuss such a thing nowadays. But, I digress.
More on topic: I don't see any need for "actual" addons for GW2. They just need to open up options for their UI in house.
Last edited by Clash1; 2012-08-10 at 11:24 AM.
I don't require addons for the game but I don't begrudge anyone that would like them. The only thing I really would like to be able to do is to move skills around on the existing bar. I don't think we are going to see that though because of the method they are placed there.
I tanked in wow from classic wow until we downed heroic lichking 25 and quit right after with out the use of any add-ons. It has become a crutch for many people and like one person said before me, a lot of people feel like they can not play with out them. UI skins are not so bad but again you do not need them to simply play a game or to have fun (My opinion of course)
What about "don't need don't use" principle?
Let's for the sake of argument accept the notion that add-ons allow more people to see content. (i.e. make the raiding easier) - is it necessarily a bad thing? Climb down from your high-skilled horse and be honest.
"Questions are for those seeking answers. Those who have answers are those who have asked questions." -Mike R. (Malthurius)