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  1. #41
    Quote Originally Posted by Reith View Post
    The new Light of Dawn is waaay better than the one on live.
    Indeed it is but it's not much of an on demand ability given the HP requirement. Everything else in our toolkit requires a stacked raid so LoD is still weak in that respect.

    ---------- Post added 2012-08-08 at 09:13 PM ----------

    Beacon of Light now also works with Light's Hammer and Holy Prism.
    Anyone have some numbers on how much healing via beacon transfer this actually amounts too?

    ie Light's Hammer hitting a full 10 people in a 10 man raid and beaconing to the tank 15% of 9 of those per tick, and Holy Prism healing 5 allies.

    This further weakens Execution Sentence, which was already incredibly weak. It may get more beacon heal, but chances are, you'll be casting it on the tank anyway so it won't benefit. I'm interested to see if beaconed Light's Hammer heals the tank for more than Execution Sentence does when actually cast on the tank.

  2. #42
    Blademaster
    Join Date
    Oct 2011
    Location
    Belarus
    Posts
    46
    Quote Originally Posted by Pasture View Post
    Anyone have some numbers on how much healing via beacon transfer this actually amounts too?

    ie Light's Hammer hitting a full 10 people in a 10 man raid and beaconing to the tank 15% of 9 of those per tick, and Holy Prism healing 5 allies.

    This further weakens Execution Sentence, which was already incredibly weak. It may get more beacon heal, but chances are, you'll be casting it on the tank anyway so it won't benefit. I'm interested to see if beaconed Light's Hammer heals the tank for more than Execution Sentence does when actually cast on the tank.
    Beacon of Light transferring Light's Hammer is likely a tooltip clarification, cause it worked like this for quite some time. Won't say anything about Holy Prism though. That's what I got from using Light's Hammer in LFR on Gara'jal the Spiritbinder, with most of the raid stacked (logged two days ago).
    Code:
    [01:13:32.353] Tagz Arcing Light Tagz +0 (O: 2236)
    [01:13:32.393] Tagz Arcing Light Onoghlin-LostIsles(US) +0 (O: 2154)
    [01:13:32.393] Tagz Arcing Light Nemi +0 (O: 2100)
    [01:13:32.393] Tagz Arcing Light Sykkoo-LostIsles(US) +0 (O: 2177)
    [01:13:32.393] Tagz Arcing Light Hotstreaker +0 (O: 2212)
    [01:13:32.393] Tagz Arcing Light Polonga +0 (O: 2206)
    [01:13:32.393] Tagz Arcing Light Ayukka-LostIsles(US) +*2212* (O: 2220)
    [01:13:32.393] Tagz Arcing Light Katenia-LostIsles(US) +0 (O: 2139)
    [01:13:32.393] Tagz Arcing Light Indreja +0 (O: 2132)
    [01:13:32.393] Tagz Arcing Light Qtips-Gilneas(US) +*0* (O: 4508)
    [01:13:32.393] Tagz Arcing Light Kather-Gilneas(US) +0 (O: 2180)
    [01:13:32.393] Tagz Arcing Light Kdkpriest-LostIsles(US) +0 (O: 2255)
    [01:13:32.393] Tagz Arcing Light Altayr +0 (O: 2165)
    [01:13:32.393] Tagz Arcing Light Endule-LostIsles(US) +0 (O: 2182)
    [01:13:32.393] Tagz Arcing Light Divr-LostIsles(US) +0 (O: 2247)
    [01:13:32.393] Tagz Arcing Light Thakela +0 (O: 2154)
    [01:13:32.423] Tagz Arcing Light Edjyone-LostIsles(US) +0 (O: 2217)
    [01:13:32.423] Tagz Arcing Light Habatwar +0 (O: 2262)
    [01:13:32.423] Tagz Arcing Light Lornin-LostIsles(US) +0 (O: 2247)
    [01:13:32.423] Tagz Arcing Light Prishe-LostIsles(US) +0 (O: 2199)
    [01:13:32.424] Tagz Arcing Light Dextar-LostIsles(US) +0 (O: 2165)
    [01:13:32.424] Tagz Arcing Light Vishs-LostIsles(US) +0 (O: 2143)
    [01:13:32.424] Tagz Arcing Light Memnarkk-LostIsles(US) +0 (O: 2114)
    [01:13:32.806] Tagz Beacon of Light Darkreven-LostIsles(US) +0 (O: 336)
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +323
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +315
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +327
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +332
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +331
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +665
    [01:13:33.186] Tagz Beacon of Light Darkreven-LostIsles(US) +320
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +320
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +676
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +327
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +338
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +324
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +327
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +337
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +323
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +333
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +339
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +337
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +330
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +325
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +321
    [01:13:33.190] Tagz Beacon of Light Darkreven-LostIsles(US) +317
    As long as you have 6 or more targets healed by Light's Hammer, you'll see about the same heal on a tank.
    Here's the log:http://worldoflogs.com/reports/7ebme...m/healingDone/

  3. #43
    Thank you for this guys. As a non beta tester, ive had my mind wrapped around EF ever since i saw the new talents but with the possibility of a different talent being more viable now intrigues me! thank you =)

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