I don't really get why Blizzard must show such lack of attention to these topics, they already showed in the past that they care little for these matters.
They did it with RealIDs and they did it in several other instances.
With RealID they stopped it not because they "understood" it was wrong, but only because of the possible legal implications.
They still have the same approach which doesn't even remotely take into consideration the fact that some players may want to be a bit more "reserved" about the game they play.
There already are RealID and Battletags if you want to share advanced data to people you trust, why did they have to make it public for everybody?
I'm not too concerned about seeing the data of single characters of Diablo 3, I don't like that either just like I don't like that happening for WoW, but it's an acceptable compromise since it would remain just a "single character".
But in Diablo 3 things are different.
You don't only see the characters themselves as standalone, but as part of your personal GAME ACCOUNT.
You can meet a random character during a random game, from that you can get their battletag and by just knowing that, withoug even having such a person accept your battletag friendship request, you can go on a website and see all the characters that guy has on that account, all his dead hardcores, the global achievements he unlocked, the amount of time he played every single class.
Why is that so? How about I don't want random people to know how many character I do own? How about I don't want people stalk how much I play and on which class? How about I don't want to see how many hardcore characters I created have died?
I don't really get why it would have been so hard to make such a thing work only for people in your friend list, or at least give players the chance to CHOOSE wether or not they want their data to be public.
But I guess in the era of Facebook everybody is so accustomed to know everything-about-everyone that they can't even imagine the fact someone might want to keep some data private or just for close friends.
Really, I don't get it. Blizzard is one of the few companies I know that shows disrespect on these issues. It's hard to find a similar behaviour in east companies, but anywhere else tbh.
Take Microsoft, it's a big western company, but on XboxLive while by default you can see any random players' friend list, games played, online status and achievements unlocked, you can still CHOOSE to make that data private, or just for your friends.
Why does Blizzard keep to ignore these aspects on purpose? Why do they continue to show no attention and no respect at all for this minority who would like to have a little bit more of control over their data that every single human being on the net can access to?