My +1 for wanting those starter models: Paladin and Mage especially.
My +1 for wanting those starter models: Paladin and Mage especially.
I truly find some people hilarious. You don't want to level? What next, you want those Beta gear vendors to sell every piece of raid/PvP gear all because some people 'don't like it' or 'don't want to do it'.
In many ways the playerbase of today makes me quite sick.
I sure hope those new sets aren't replacements for their old equivalents.
If I wouldn't like the end game but I would like leveling there wouldn't be an issue. I'd level up to 85 or 90 or whatever and shelve the character and create a new one. Leveling is basically an attunement, just a way more hideous and boring one.
About buying every piece of gear for basically nothing, why would I want to? The progression in the game works quite simply: you acquire gear to complete content, not to 'get gear'. Who cares what gear you've got as long as you're able to do well in the gear you're wearing. I don't understand your point of buying all the best gear from vendors instantly.
A really, really bad example. Very comparable to leveling if you look at the surface and don't think about it, but the thing is, you acquire gear while doing the content you enjoy. You don't do the content to get gear, you do it because you enjoy it.
Gear is a tool. Leveling is a chore. See? Quite a different thing.
I really don't see the logic in wanting to do dungeons all day over having a balanced mix of questing/LFD to level. When you're questing (and personally I will only do quests until 90 and even at cap) the content is fresh and free of artificial sweeteners. Dungeons lack the ability to stay fresh especially when you're doing them with the same friends, presumably the same character makeup. Once you run through the 6 dungeons that are available to you while leveling, you will be experiencing the same thing over and over again, sure you'd be getting good at it, but it would certainly burn me out very quickly. Not only will the story line (if you even care about it) not make sense if all you do is run dungeons, but you will be caught in the cataclysm-syndrome of last expansion where all you do is sit on your ass in Orgrimmar waiting for que to pop.
If you played any of these expansions when they launched, they all seemed to have a long way to get to level cap, and that's is one of the biggest playing points of WoW. When blizz announces an "increases of experience required for 85-90" they are really just fixing it to be the same flow its been in past expansions. You really weren't supposed to get that used to the XP nerfs in cataclysm when it only took 3 zones to get to 85. We will likely see the past required XP again once they nerf it which will be much later in the expansion (as it always has been).
I don't know why and I don't usually get this ticked off at people QQing about stupid shit, but this really hit a soft spot for me :P
Must be horrible to spend 50% more time in the new zones. Truly.
It's not because so many quests were missed because people could skip second half of zones. Nope.
You hate leveling? Too bad. Just do the world a favor and don't pretend like you know shit about what "most" people like or do not like with this game.
If no one enjoyed leveling, Blizzard wouldn't even bother. Funny how it's the hardcore crowd, who continously make witty remarks about blizzard soon "giving you a button to hit max level and mail you gear" then cry like babies because the new levels will take a bit longer to do.
If these XP levels were in the minute beta went live, would you bitch and moan as much? No. You just took the first number, set that as final, then complain about numbers in beta getting changed.
Generally, players are utterly incapable of designing a good game. Devs giving everyone what they think they want kill off their game very quickly.
I love leveling, and I love questing, Its always a sad thing when I run out of quests on one character, luckely I still have a lot of others standing by for more questing goodness
Leveling and questing is the best thing about playing mmo's, if you don't like it, go play Call of Duty, there you can spend all the time you want doing the "end game"
The steel wall of protection:
Leveling is also progression as is getting gear. You are improving your characters level first before you can acquire the best gear. This is a fundamental element of an RPG, if you don't like it, you need to find another game genre.
Also, the fact that getting gear is your ultimate goal is just awful and shallow and leaves plenty of room for you to view this GAME as a job when all you want to do is run dungeons or raid. Once you get full heroic raid gear, then what? The end?
I really wish they'd just offer a way to pay to be 90. They make so much money off of us hardcores as is, I'm kind of surprised they don't have that implemented already.
I'm not willing to have a part of the game removed, I'm willing to have it be able to be skipped for an amount of money. Does it take anything away from you? No.
Also, I think you misunderstood me. My ultimate goal isn't getting gear, that's the exact opposite of what I was saying. My ultimate goal is beating the content, no matter with what gear I've got. And that's the end, until Blizzard releases new content, of course. During the period of time when I've beaten the content but new isn't available my ultimate goal is to gather as much gear to be able to have as big of an edge to beating the new content.
As I said, gear is a tool to beating content, not a goal.
The double xp is good.
For most raiders, this sucks. NO raider wants to sit and level while they could be doing heroics and getting ready for Mogu'shan Vaults. I don't know what all you people are talking about saying that leveling on the beta was too fast. Are you kidding me? It was long and boring as hell, and now they're making it last longer. I bet 75% of the gamebase doesn't even read quest text anymore, I certainly don't. Basically it's just a "Kill this", "Gather This" grind to 90 that *Most Raiders* don't like at all. Compared to Cata where the Exp. required boosted like crazy from level to level, MoP didn't really. I admit I only did about 65 quests in each zone. It could use maybe a 15% increase but 55% is ridiculous.
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
@therayeffect and @Turvakapsu
I really don't know what to say to you, I'm not trying to persuade you to enjoy the questing experience, but if you don't enjoy it and only play the game for the competitive edge of having done things first, you might want to try to find another game or hobby all together, and I can't recommend any since I nor anyone I know is so competitive they must be anal about everything that opposes their success. If you want to set a record that will show up when any random person searches on the leaderboards, you can always bite your lip while you level then bust your ass in challenge mode all day long - or you can try other games like FPS such as Call of Duty, or any generic racing game that can be played online (off topic: Mario Kart Wii is still a competitive game that is still setting world records in time trials and continues to have tournaments).
Really, I'm trying to be doing being pissed off, but now you've just made it apparent to me that you guys are super hard core which implies that you are elitists about every aspect of the game. I should be ignoring you both and passing this off as just few people who will QQ then quit the game 1 month after every expansion, return for a patch then quit 1 month after that just so that they can have their fill of the game and say they did that and this -- I'm really just sick of it. These types of people are the defining points of the stereotypical WoW gamer that every normal person who has a life looks down upon with shame because they have spent hours in front of the computer ignoring real life and becoming lazy bums bound to go nowhere in life.
Its late, I'm going to bed and I'm never going to read this news post again. Bye.
18 - 9 - 2012 Find the significance in this date, and you will also find the revitalization of the best game ever.
-Max level main (max level profs, know how to play all specs)
-Max level alt ( know how to play main spec, BE RAID READY first week)
*Monday - Thursday * 7pm ST - 12pm ST (Sundays 7pm ST - 12pm ST if Necessary)
BRING TO RAID:
-Enough gold for repairs
Expect approximately 50+ wipes a week.
Theorycrafting is assumed.
I'm sorry that you guys are so blinded by nostalgia that you can't see through your rose tinted goggles anymore. Very few high end raiders like leveling. All this change does is add 24 more hours of leveling to my schedule. It's extending 'content' that I find to simply be a chore and work. In fact the majority of people who like leveling are actually the super casuals (who are the majority of the game). This is why I asked for an "I'm 90 button" because a lot of people who don't raid like questing and there's no reason to take their fun from them, though Blizzard sure loves taking hardcore raiders' fun.