While browsing MMO-Champion from my basement today, I cam across the "Have you ever met an 'Ultra Noob' " thread.
There was nothing special about it, just an ordinary thread until I closed it and remembered something I posted on MMO-C an year ago. I was trying to get a few points up about problems that might appear in GW2. (Of course I got flamed for it but welcome to the interwebs)
Now, one of those points was that content scaling around the number of people might be bad for the game. This is a valid concern because there will be people that will migrate from WoW and other MMO's to GW2. WoW, even if I loved it as a game, harmed the player base for MMO's quite a bit.
Most likely we all met some melee hunter or mage, people that could never get out of fires (cleared heroic raids with some of them so it's not just low levels), people that just AFK for no reason, people that were there only for the loot (AFK'ing in LFR) and of course people that simply can't play.
WoW had a way to split the community (Guilds with closed raids, RBG's) but GW2 wants to bring the community together. Do you guys think that, because of the content scaling to the number of people and because not everyone will actually be able to play properly, the game will have to suffer since some players might be screwed over by others just doing nothing but simply being present?
TL;DR - Do you believe the overall experience could be harmed by the few (too many actually :/) people that will not put any effort into helping the others?