Originally Posted by Blizzard Entertainment
We have made several adjustments based on player feedback, raid testing, and fixing some bugs. Some of the changes were made to keep secondary stats scaling appropriately and some were when specs were doing too much damage. Here's a quick cheat sheet for where we are. Even "tuned" does not mean set in stone and ready for ship.
Priest -- Shadow roughly tuned.
Warlock -- roughly tuned except for Sacrifice.
Mage -- roughly tuned except Arcane and Invocation.
Druid -- Feral and Balance tuned except for Dream of Cenarius.
Paladin -- Ret roughly tuned.
Rogue -- tuned (but we'll look at Assassination numbers posted above).
Shaman -- tuned.
Hunter -- tuned.
We are working on monk, warrior and DK next.