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    Mists of Pandaria Beta - Build 15972

    Mists of Pandaria Beta - Build 15972
    A new beta build will be deployed on beta realms soon. We will be updating these notes frequently, so keep checking back!

    Achievement Changes
    Originally Posted by MMO-Champion
    Collect
    Pet Battles

    Feats of Strength

    General
    Guild

    Reputation

    Guild

    Wrath of the Lich King
    Reputation



    New Items
    You can see all of the new items on WoWDB.

    Level Type Spec Slot Name Dropped From
    70Companion PetsFox Kit
    70Companion PetsFox Kit
    415MiscellaneousNeckShadowfire Necklace
    415MiscellaneousFingerOrnate Band
    496MiscellaneousTankNeckSaddlebinder LinksChief Salyis
    496MiscellaneousTankFingerCircle of Scaled FuryChief Salyis
    496MiscellaneousMeleeNeckMushan Rider's CollarChief Salyis
    496MiscellaneousMeleeFingerSignet of the Bandit LordChief Salyis
    496MiscellaneousSpell SpiritNeckStomphowl PendantChief Salyis
    496MiscellaneousSpell SpiritFingerSteaming Seal of FlameChief Salyis
    496MiscellaneousPhysical DPSNeckHellrider's ChokerChief Salyis
    496MiscellaneousPhysical DPSFingerHereditary Saurok LoopChief Salyis
    496MiscellaneousSpell DPSNeckNecklace of Imbued FuryChief Salyis
    496MiscellaneousSpell DPSFingerRing of Wretched FlamesChief Salyis
    1ClothHeadStraw Hat
    496ClothSpell SpiritHeadFree Spirit HoodChief Salyis
    496ClothSpell SpiritChestRobes of Blue SkiesChief Salyis
    496ClothSpell SpiritWaistCannonfire CordChief Salyis
    476ClothSpell SpiritFeetFuryheart Treads
    496ClothSpell SpiritFeetSlippers of Fiery RetributionChief Salyis
    496ClothSpell DPSHeadSky-Sear CowlChief Salyis
    496ClothSpell DPSChestRobes of the Lightning RiderChief Salyis
    496ClothSpell DPSWaistBelt of DetonationChief Salyis
    476ClothSpell DPSFeetSandals of the Shadow
    496ClothSpell DPSFeetOpen Steppe SandalsChief Salyis
    1LeatherHeadStraw Hat
    496LeatherSpell SpiritHeadCap of Wandering PrideChief Salyis
    496LeatherSpell SpiritWaistCarrot-Holder BeltChief Salyis
    476LeatherSpell SpiritFeetCrushing Treads of Anger
    496LeatherPhysical DPSHeadFacemask of Unrepentant BanditryChief Salyis
    496LeatherPhysical DPSChestFlameshot WrapChief Salyis
    496LeatherPhysical DPSWaistCannoneer's Gunpowder CarrierChief Salyis
    476LeatherPhysical DPSFeetBoots of Raging Haze
    496LeatherPhysical DPSFeetFlamefoot TabiChief Salyis
    496LeatherSpell DPSChestFireproofed ChestguardChief Salyis
    496LeatherSpell DPSFeetStompdodger BootsChief Salyis
    1MailHeadStraw Hat
    496MailSpell SpiritHeadHelm of Restoring WindChief Salyis
    496MailSpell SpiritFeetBurnmender BootsChief Salyis
    496MailPhysical DPSHeadCrest of the Grand WarbandChief Salyis
    496MailPhysical DPSChestChain of Unsiezed SkiesChief Salyis
    496MailPhysical DPSWaistGirdle of the Raging RiderChief Salyis
    476MailPhysical DPSFeetTreads of Ardent Antagonism
    496MailPhysical DPSFeetTreads of Gentle NudgesChief Salyis
    496MailSpell DPSChestArmor of the Single CloudChief Salyis
    496MailSpell DPSWaistSparkmaker GirdleChief Salyis
    476MailSpell DPSFeetBoots of Unbreakable Umbrage
    1PlateHeadStraw Hat
    496PlateTankHeadGiantfoot HeadguardChief Salyis
    496PlateTankChestRavaging Warrior's ChestplateChief Salyis
    496PlateTankWaistGreatbelt of Livid FuryChief Salyis
    476PlateTankFeetMindfire Sollerets
    496PlateTankFeetSilverspur WarbootsChief Salyis
    496PlateMeleeHeadGreathelm of the Monstrous MushanChief Salyis
    496PlateMeleeChestCarapace of Crushed ConvictionChief Salyis
    496PlateMeleeWaistCord of Crazed StrengthChief Salyis
    476PlateMeleeFeetAngerforged Stompers
    496PlateMeleeFeetStompers of Vigorous StompingChief Salyis
    496PlateSpell SpiritHeadCrown of Ranging InvasionChief Salyis
    496PlateSpell SpiritChestChestguard of the Unbowed BackChief Salyis
    496PlateSpell SpiritFeetFirerider TreadsChief Salyis
    476PlateSpell SpiritFeetIntemperate Greatboots
    496PlateSpell DPSWaistGirdle of the Galloping GiantChief Salyis


    Strings Changes
    Originally Posted by MMO-Champion
    • DUNGEON_FLOOR_GILNEAS_TERRAIN11 - Emberstone Mine
    • DUNGEON_FLOOR_GILNEAS_TERRAIN12 - Main Floor
    • DUNGEON_FLOOR_GILNEAS_TERRAIN13 - Upper Floor
    • DUNGEON_FLOOR_KUNLAISUMMIT11 - Upper Deep
    • DUNGEON_FLOOR_KUNLAISUMMIT12 - Lower Deep
    • FRIENDSHIP_STANDING_CHANGED - Your relationship with %s is now %s.



    Spell Changes
    Originally Posted by MMO-Champion
    Mounts
    Flying

    Ground

    Companions

    Death Knight (Forums)
    • Death Coil (Blood, Frost) Fire a blast of unholy energy, causing (1,092 + 49.5% 928 + 42.1% of AP) Shadow damage to an enemy target or healing ((1,092 + 49.5% 928 + 42.1% of AP) * 3.5) damage on a friendly Undead target.
    • Death Coil (Unholy) Fire a blast of unholy energy, causing (1,092 + 49.5% 928 + 42.1% of AP * 1.2) Shadow damage to an enemy target or healing ((1,092 + 49.5% 928 + 42.1% of AP) * 3.5) damage on a friendly Undead target.
    • Death Strike Focuses dark power into a strike that deals 200% weapon damage plus 978 235% weapon damage plus 1,464 to an enemy and heals you for 20% of the damage you have sustained during the preceding 5 sec (minimum of at least 7% of your maximum health).

    Blood
    • Crimson Scourge (New) Increases the damage dealt by your Blood Boil by 40%, and when you land a melee attack on a target that is infected with your Blood Plague, there is a 10% chance that your next Blood Boil or Death and Decay will consume no runes. Death Knight - Blood Spec.
    • Heart Strike Instantly strike the target and up to two additional nearby enemies, causing 125% weapon damage plus 816 150% weapon damage plus 1,122 on the primary target, with each additional enemy struck taking 25% less damage than the previous target.
    • Rune Strike Strike the target for 155% weapon damage. 175% weapon damage.
    • Vengeance Each time you take damage, you gain 5% of the 2% of the unmitigated damage taken as attack power, up to a maximum of 10% of your health. for 20 sec.

    Frost
    • Might of the Frozen Wastes When wielding a two-handed weapon, your Obliterate deals 50% 40% more damage, and all melee attacks deal an additional 10% damage.

    Unholy
    • Festering Strike An instant attack that deals 230% weapon damage plus 1,428 200% weapon damage plus 1,080 and increases the duration of your Blood Plague, Frost Fever, and Chains of Ice effects on the target by up to 6 sec.
    • Scourge Strike An unholy strike that deals 155% 130% of weapon damage as Physical damage plus 1,073. 764.
    • Unholy Might Dark power courses through your limbs, increasing your Strength by 25%. 15%.

    Major Glyphs
    • Death Coil (Blood, Frost) When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to 49.5% of AP damage. 928 + 42.1% of AP) damage.
    • Death Coil (Unholy) When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to (49.5% of AP * 1.2) damage. 928 + 42.1% of AP * 1.2) damage.
    • Glyph of Death Coil (Blood, Frost) When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to 49.5% of AP damage. 928 + 42.1% of AP) damage.
    • Glyph of Death Coil (Unholy) When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to (49.5% of AP * 1.2) damage. 928 + 42.1% of AP * 1.2) damage.

    Druid (Forums)
    • Cat Form Shapeshift into Cat Form, causing Agility to increase attack power, increasing autoattack damage by 100%, and increasing movement speed by 15%. 25%.
    • Mangle (Balance, Restoration) Mangle the target for 420% normal damage plus 62. 400% normal damage plus 62.
    • Mangle (Feral, Guardian) Mangle the target for 420% 400% normal damage plus 62 and reduce the target's movement speed by 50% for 12 sec.
    • Moonfire (Balance) Burns the enemy for (634 + 24.6% 618 + 23.6% of SP) Arcane damage and then an additional (1,967 + 24.6% 1,806 + 23.6% of SP) Arcane damage over 14 sec.
    • Moonfire (Feral, Guardian, Restoration) Burns the enemy for (634 + 24.6% 618 + 23.6% of SP) Arcane damage and then an additional (1,967 + 24.6% 1,806 + 23.6% of SP) Arcane damage over 14 sec.
    • Starfall You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (654 + 37.4% of SP) Arcane damage. 627 + 35.9% of SP) Arcane damage.
    • Wrath (Balance) Causes (2,207 + 104.2% of SP Causes 2,190) Nature damage to the target.
    • Wrath (Feral, Guardian, Restoration) Causes (2,207 + 104.2% of SP Causes 2,190) Nature damage to the target.

    Talents
    • Dream of Cenarius Nourish, Healing Touch, and Regrowth increase the damage done by your next 2 Moonfire or Sunfire casts by 100% 50% or by your next 2 melee abilities by 30%. 50%.

    Balance
    • Celestial Alignment Grants you the simultaneous damage benefit of both your Lunar Eclipse and Solar Eclipse, increasing damage done by your Nature and Arcane spells by 20%. 15%.
    • Starfall You summon a flurry of stars from the sky on all targets within 40 yards of the caster that you're in combat with, each dealing (654 + 37.4% of SP) Arcane damage. 627 + 35.9% of SP) Arcane damage.
    • Starfire (Balance) Causes (4,020 + 178.4% Causes (3,859 + 171.3% of SP) Arcane damage to the target.
    • Starfire (Feral, Guardian, Restoration) Causes (4,020 + 178.4% Causes (3,859 + 171.3% of SP) Arcane damage to the target.
    • Starsurge Causes (5,027 + 241.5% Causes (4,826 + 231.8% of SP) Spellstorm damage to the target and generates 20 Lunar or Solar energy, whichever is more beneficial to you.
    • Sunfire Burns the enemy for (634 + 24.6% 618 + 23.6% of SP) Nature damage and then an additional (1,967 + 24.6% 1,806 + 23.6% of SP) Nature damage over 14 sec.

    Feral

    Guardian
    • Vengeance Each time you take damage while in Bear Form, you gain 5% of the 2% of the unmitigated damage taken as attack power, up to a maximum of 10% of your health. for 20 sec.

    Mage (Forums)
    Fire
    • Fireball Hurls a fiery ball that causes (1,742 + 167.4% of SP) Fire damage. 1,654 + 159.0% of SP) Fire damage.
    • Inferno Blast Blasts the enemy for (973 + 93.5% 924 + 88.8% of SP) Fire damage, and is guaranteed to critical strike.
    • Pyroblast Hurls an immense fiery boulder that causes (2,537 + 243.8% 2,386 + 229.2% of SP) Fire damage and an additional (1,902 + 30.5% 1,794 + 28.7% of SP) Fire damage over 18 sec.
    • Pyromaniac Lasts 12 sec. Lasts 15 sec.

    Monk (Forums)
    • Blackout Kick (Brewmaster) Kick with a blast of Chi energy, dealing (8 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP - 1)) to (8 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP + 1)) Physical damage.
    • Blackout Kick (Windwalker) Kick with a blast of Chi energy, dealing (8 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (8 1 * (1 * 1 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) Physical damage. Base Damage / ows) + ${${AP / 14 - 1))) to (8 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) Physical damage.
    • Blackout Kick (Mistweaver) Kick with a blast of Chi energy, dealing (8 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (8 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) Physical damage. 1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (8 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) Physical damage.
    • Expel Harm Instantly heals yourself for (7 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (7 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)), and causes 100% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Brewmaster: Instantly heals yourself for (7 * (9.1% of AP - 1)) to (7 * (9.1% of AP + 1)), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Generates 1 Chi. Windwalker: Instantly heals yourself for (7 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (7 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards. Generates 1 Chi. Mistweaver: Instantly heals yourself for (7 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (7 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))), and causes 50% of the amount healed to instantly be dealt to a nearby enemy as damage within 10 yards.
    • Fists of Fury Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (7.5 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage immediately and every 1 sec for 4 sec. Brewmaster: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (9.1% of AP - 1)) to (7.5 * (9.1% of AP + 1)) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Windwalker: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Mistweaver: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage immediately and every 1 sec for 4 sec.
    • Jab You Jab the target, dealing (1.5 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (1.5 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage and generating 1 Chi. Brewmaster: You Jab the target, dealing (1.5 * (9.1% of AP - 1)) to (1.5 * (9.1% of AP + 1)) damage and generating 1 Chi. Windwalker: You Jab the target, dealing (1.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (1.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage and generating 1 Chi. Mistweaver: You Jab the target, dealing (1.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (1.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage and generating 1 Chi.
    • Spinning Crane Kick Brewmaster, Windwalker: You spin while kicking in the air, dealing (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP + 1)) damage to all nearby enemies every 1 sec, within 8 yards. Mistweaver: You spin while kicking in the air, dealing (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards. Windwalker: You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage to all nearby enemies every 1 sec, within 8 yards. Movement speed is reduced by 30%. Generates 1 Chi, if it hits at least 3 targets. Lasts 3 sec. During Spinning Crane Kick, you can continue to dodge and parry. Mistweaver: You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards.
    • Spinning Crane Kick Brewmaster, Windwalker: You spin while kicking in the air, dealing (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP + 1)) damage to all nearby enemies every 1 sec, within 8 yards. Mistweaver: You spin while kicking in the air, dealing (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (1.59 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards. Windwalker: You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage to all nearby enemies every 1 sec, within 8 yards. Movement speed is reduced by 30%. Generates 1 Chi, if it hits at least 3 targets. Lasts 3 sec. During Spinning Crane Kick, you can continue to dodge and parry. Mistweaver: You spin while kicking in the air, dealing (1.59 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (1.59 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage to all nearby enemies and 4,013 healing to nearby allies every 1 sec, within 8 yards.
    • Swift Reflexes Brewmaster: Increases your chance to parry by 5%. Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (0.3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage. Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (9.1% of AP - 1)) to (0.3 * (9.1% of AP + 1)) damage. This effect has a 1 sec cooldown. Windwalker: Increases your chance to parry by 5%. Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (0.3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage. This effect has a 1 sec cooldown. Mistweaver: Increases your chance to parry by 5%. Whenever you parry an attack, you reflexively strike back at the enemy for (0.3 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (0.3 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage.
    • Tiger Palm Brewmaster: Attack with the palm of your hand, dealing (3 * (MainHand DPS + 50% of OffHand DPS + 7.1% 9.1% of AP - 1)) to (3 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage. 9.1% of AP + 1)) damage. Also grants you Tiger Power, causing your attacks to ignore 5% of enemies' armor for 20 sec. Also grants you Tiger Power, causing your attacks to ignore 10% of enemies' armor for 20 sec. Stacks up to 3 times. Windwalker: Attack with the palm of your hand, dealing (3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (3 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage. Also grants you Tiger Power, causing your attacks to ignore 10% of enemies' armor for 20 sec. Stacks up to 3 times. Mistweaver: Attack with the palm of your hand, dealing (3 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (3 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage. Also grants you Tiger Power, causing your attacks to ignore 10% of enemies' armor for 20 sec.

    Talents

    Brewmaster
    • Breath of Fire If Dizzying Haze is on the target, they will burn for an additional 6,372 damage over 8 sec. 2,052 damage over 8 sec.
    • Brewing: Elusive Brew Your autoattack critical strikes grant up to 2 3 charges of Elusive Brew, based on weapon speed.
    • Elusive Brew 1 9 sec cooldown.
    • Keg Smash You swing a keg of brew, dealing (8.12 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (8.12 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage to up to 3 nearby enemies within 8 yards. Brewmaster: You swing a keg of brew, dealing (8.12 * (9.1% of AP - 1)) to (8.12 * (9.1% of AP + 1)) damage to up to 3 nearby enemies within 8 yards. Also drenches the target in your Dizzying Haze and applies the Weakened Blows effect. Generates 2 Chi. Weakened Blows|r Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec. Windwalker: You swing a keg of brew, dealing (8.12 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (8.12 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage to up to 3 nearby enemies within 8 yards. Also drenches the target in your Dizzying Haze and applies the Weakened Blows effect. Generates 2 Chi. Weakened Blows|r Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec. Mistweaver: You swing a keg of brew, dealing (8.12 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (8.12 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage to up to 3 nearby enemies within 8 yards.
    • Vengeance Each time you take damage, you gain 5% of the 2% of the unmitigated damage taken as attack power for 20 sec.

    Windwalker
    • Fists of Fury Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (7.5 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage immediately and every 1 sec for 4 sec. Brewmaster: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (9.1% of AP - 1)) to (7.5 * (9.1% of AP + 1)) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Windwalker: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage immediately and every 1 sec for 4 sec. Damage is spread evenly over all targets. Mistweaver: Pummel all targets in front of you with rapid hand strikes, stunning them and dealing (7.5 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (7.5 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage immediately and every 1 sec for 4 sec.
    • Rising Sun Kick You kick upwards, dealing (14.4 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP - 1)) to (14.4 * (MainHand DPS + 50% of OffHand DPS + 7.1% of AP + 1)) damage and applying Mortal Wounds to the target. Brewmaster: You kick upwards, dealing (14.4 * (9.1% of AP - 1)) to (14.4 * (9.1% of AP + 1)) damage and applying Mortal Wounds to the target. Also causes all targets within 8 yards to take an increased 10% damage from your abilities for 15 sec. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Windwalker: You kick upwards, dealing (14.4 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 - 1))) to (14.4 * (1 * (1 * 1 * (MainHand DPS + 50% of OffHand Base Damage / ows) + ${${AP / 14 + 1))) damage and applying Mortal Wounds to the target. Also causes all targets within 8 yards to take an increased 10% damage from your abilities for 15 sec. Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec. Mistweaver: You kick upwards, dealing (14.4 * (1 * (1 * 1 * ((mwb) / (MWS) + 1 * (50% of mwb / mws)) + ${${AP / 14 - 1))) to (14.4 * (1 * (1 * 1 * ((MWB) / (MWS) + 1 * (50% of MWB / mws)) + ${${AP / 14 + 1))) damage and applying Mortal Wounds to the target.

    Windwalker & Mistweaver

    Paladin (Forums)
    • Crusader Strike An instant strike that causes 130% weapon damage plus 913. 115% weapon damage plus 667.
    • Judgment (Holy) A magic attack that unleashes the energy of a Seal to cause (562 + 50.8% of SP) Holy damage. 571 + 50.0% of SP) Holy damage.
    • Judgment (Protection) A magic attack that unleashes the energy of a Seal to cause (562 + 50.8% 571 + 50.0% of SP) Holy damage and generates one charge of Holy Power.
    • Judgment (Retribution) A magic attack that unleashes the energy of a Seal to cause (562 + 50.8% 571 + 50.0% of SP) Holy damage, generate one charge of Holy Power, and apply the Physical Vulnerability debuff to a target.
    • Word of Glory Consumes up to 3 Holy Power to heal a friendly target for (3,904 + 37.7% 5,077 + 49.0% of SP) per charge of Holy Power.

    Talents
    • Eternal Flame Consumes up to 3 Holy Power to place a protective Holy flame on a friendly target, which heals them for (4,260 + 37.7% 5,538 + 49.0% of SP) and an additional (391 + 4.5% 508 + 5.9% of SP) every 3 sec for 30 sec.
    • Holy Avenger Abilities that generate Holy Power will deal 30% additional damage and healing, and generate 3 charges of Holy Power for the next 15 sec. 18 sec.

    Holy
    • Light of Dawn Consumes up to 3 Holy Power to emanate a wave of healing energy, healing up to 6 of the most injured targets in your party or raid within 30 yards for (1,928 + 17.0% 1,638 + 14.4% of SP) per charge of Holy Power.

    Protection
    • Vengeance Each time you take damage, you gain 5% of the 2% of the unmitigated damage taken as attack power for 20 sec.

    Retribution
    • Templar's Verdict A powerful weapon strike that consumes 3 charges of Holy Power to deal 280% weapon damage plus 1,918. 250% weapon damage plus 1,428.

    Priest (Forums)
    • Binding Heal 6% 5.4% of Base Mana.
    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal (1,641 + 78.2% 1,493 + 71.2% of SP) Shadow damage and an additional (273 + 13.0% 249 + 11.8% of SP) Shadow damage every 1 sec for 6 sec.
    • Flash Heal 6.6% 5.9% of Base Mana.
    • Holy Nova Causes an explosion of holy light around the caster, causing 0 332 + 14.3% of SP Holy damage to all enemy targets within 0 10 yards and healing up to 5 targets within 10 yards for (2,564 + 24.7% of SP).
    • Mind Flay Assault the target's mind with Shadow energy, causing (3,330 + 54.3% 2,829 + 46.2% of SP) Shadow damage over 3 sec and slowing their movement speed by 50%.
    • Mind Sear Causes an explosion of shadow magic around the target, causing (386 + 36.7% 158 + 15.0% of SP) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
    • Mind Sear Causes an explosion of shadow magic around the target, causing (386 + 36.7% 158 + 15.0% of SP) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
    • Prayer of Mending 3.9% 3.5% of Base Mana.
    • Renew 2.9% 2.6% of Base Mana.
    • Smite 3% 2.7% of Base Mana.

    Talents
    • Cascade 10% 9% of Base Mana.
    • Divine Star 5% 4.5% of Base Mana.
    • Halo 15% 13.5% of Base Mana.
    • Power Infusion Infuses the target Priest with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec. Lasts 20 sec.
    • Power Word: Solace Strike an enemy with the power of the heavens, dealing (3,148 + 114.1% 2,361 + 85.6% of SP) Holy damage and restoring 0.7% maximum mana.

    Discipline
    • Inner Focus Reduces the mana cost of your next Flash Heal, Greater Heal or Prayer of Healing by 100% 25% and increases its critical effect chance by 25%. 100%.
    • Meditation Allows 40% Allows 50% of your mana regeneration from Spirit to continue while in combat.
    • Pain Suppression 1.8% 1.6% of Base Mana.
    • Penance 3.4% 3.1% of Base Mana.
    • Power Word: Barrier 7% 6.3% of Base Mana.

    Holy

    Holy & Discipline

    Shadow
    • Devouring Plague Consumes all of the caster's Shadow Orbs to deal (1,641 + 78.2% 1,493 + 71.2% of SP) Shadow damage and an additional (273 + 13.0% 249 + 11.8% of SP) Shadow damage every 1 sec for 6 sec.
    • Mind Blast Blasts the target for (2,378 + 164.0% 2,021 + 139.4% of SP) Shadow damage and generates 1 Shadow Orbs.
    • Mind Flay Assault the target's mind with Shadow energy, causing (3,330 + 54.3% 2,829 + 46.2% of SP) Shadow damage over 3 sec and slowing their movement speed by 50%.

    Major Glyphs
    • Glyph of Holy Nova Causes an explosion of holy light around the caster, causing 0 332 + 14.3% of SP Holy damage to all enemy targets within 0 10 yards and healing up to 5 targets within 10 yards for (2,564 + 24.7% of SP).

    Rogue (Forums)
    Talents
    • Deadly Throw Assassination, Combat: Finishing move that reduces the movement speed of the target by 50% for 6 sec. Damage dealt: 1 point : (433 + rw) - (477 + RW) damage 2 points: (710 + rw) - (754 + RW) damage 3 points: (987 + rw) - (1,031 + RW) damage 4 points: (1,264 + rw) - (1,308 + RW) damage 5 points: (1,541 + rw) - (1,585 + RW) damage Requires Level 30. Damage dealt: 1 point : (214 + 12% of AP)-(641 + 12% of AP) damage 2 points: (214 + 24% of AP)-(641 + 24% of AP) damage 3 points: (214 + 36% of AP)-(641 + 36% of AP) damage 4 points: (214 + 48% of AP)-(641 + 48% of AP) damage 5 points: (214 + 60% of AP)-(641 + 60% of AP) damage Subtlety: Finishing move that reduces the movement speed of the target by 50% for 6 sec. If performed with 5 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. Damage dealt: 1 point : (214 + 12% of AP * 1.24)-(641 + 12% of AP * 1.24) damage 2 points: (214 + 24% of AP * 1.24)-(641 + 24% of AP * 1.24) damage 3 points: (214 + 36% of AP * 1.24)-(641 + 36% of AP * 1.24) damage 4 points: (214 + 48% of AP * 1.24)-(641 + 48% of AP * 1.24) damage 5 points: (214 + 60% of AP * 1.24)-(641 + 60% of AP * 1.24) damage Requires Level 30.

    Shaman (Forums)
    • Chain Heal Heals the friendly target for (5,500 + 49.8% 6,325 + 57.3% of SP), then jumps to heal the most injured nearby targets.
    • Healing Rain Calls forth healing rains to blanket the area targeted by the Shaman, restoring (1,550 + 14.1% 2,170 + 19.7% of SP) health to allies in the area every 2 sec for 10 sec.
    • Healing Rain Healing rains blanket the area, restoring (1,550 + 14.1% 2,170 + 19.7% of SP) health to the Shaman's allies.
    • Healing Surge 31.6% 34.3% of Base Mana.

    Restoration

    Warlock (Forums)
    • Seed of Corruption (New) Affliction: Embeds a demon seed in the enemy target, causing ((320 + 30% of Spell Power) * 6) Shadow damage over 18 sec. When the target takes (1,923 + 180.0% of SP + 180% of Spell Power) total damage from the caster or dies, the seed will inflict (1,389 + 130.0% of SP) Shadow damage to all enemies within 15 yards of the target. Soulburn: Your Seed of Corruption detonation effect will afflict Corruption on all enemy targets. Demonology, Destruction: Embeds a demon seed in the enemy target, causing ((320 + 30% of Spell Power) * 6) Shadow damage over 18 sec. When the target takes (1,923 + 180.0% of SP + 180% of Spell Power) total damage from the caster or dies, the seed will inflict (1,389 + 130.0% of SP) Shadow damage to all enemies within 15 yards of the target. 40 yd range. Instant.
    • Shadow Bolt (Affliction, Destruction) Sends a shadowy bolt at the enemy, causing (1,268 + 150% of Spell Power) Shadow damage. 1,242 + 116.3% of SP) Shadow damage.
    • Shadow Bolt (Demonology) Sends a shadowy bolt at the enemy, causing (1,268 + 150% of Spell Power) Shadow damage. 1,242 + 116.3% of SP) Shadow damage.
    • Unstable Affliction Shadow energy slowly destroys the target, causing (1,869 + 25.0% 1,792 + 24.0% of SP) damage over 14 sec. If the Unstable Affliction is dispelled it will cause ((267 + 25.0% 256 + 24.0% of SP) * 7) damage to the dispeller and silence them for 4 sec.

    Talents
    • Archimonde's Vengeance Causes an enemy to suffer 50% 25% of all damage you take. Lasts 12 sec. Lasts 8 sec. Passive: Enemies who attack you suffer 10% 5% of all damage they deal to you.
    • Grimoire of Sacrifice (Affliction) You sacrifice your demon to gain one of its abilities, increase the power of many of your single targt spells by 30% target spells by 25% to 50% and regenerate 2% of maximum health every 5 sec.
    • Grimoire of Sacrifice (Demonology) You sacrifice your demon to gain one of its abilities, increase the power of many of your single targt target spells by 50% and regenerate 2% of maximum health every 5 sec.
    • Grimoire of Sacrifice (Destruction) You sacrifice your demon to gain one of its abilities, increase the power of many of your single targt spells by 35% target spells by 55% and regenerate 2% of maximum health every 5 sec.

    Affliction
    • Drain Soul Drains the soul of the target, causing (401 417 + 37.5% of Spell Power) Shadow damage every 2 sec and energizing one Soul Shard after it deals damage twice.
    • Malefic Grasp Binds the target in twilight, causing (960 + 22.5% 856 + 20.0% of SP) Shadow damage over 4 sec.
    • Seed of Corruption (Affliction) When the target takes (1,923 + 180.0% of SP + 180% of Spell Power) total damage from the caster or dies, the seed will inflict (1,282 + 80.0% 1,389 + 130.0% of SP) Shadow damage to all enemies within 15 yards of the target. Soulburn: Your Seed of Corruption detonation effect will afflict Corruption on all enemy targets, and grant a Soul Shard to the caster.
    • Seed of Corruption (Demonology, Destruction) When the target takes (1,923 + 180.0% of SP + 180% of Spell Power) total damage from the caster or dies, the seed will inflict (1,282 + 80.0% 1,389 + 130.0% of SP) Shadow damage to all enemies within 15 yards of the target.
    • Unstable Affliction Shadow energy slowly destroys the target, causing (1,869 + 25.0% 1,792 + 24.0% of SP) damage over 14 sec. If the Unstable Affliction is dispelled it will cause ((267 + 25.0% 256 + 24.0% of SP) * 7) damage to the dispeller and silence them for 4 sec.

    Demonology
    • Hand of Gul'dan Summons a falling meteor to strike the target and all enemies within 6 yards for (486 + 45.5% 534 + 50.0% of SP) Shadow damage and inflicting them with Shadowflame.

    Destruction
    • Fire and Brimstone Your next Immolate, Incinerate, Conflagrate or Curse will hit all targets within 15 yards of the target and deal 49.60% of their normal damage. 55.80% of their normal damage.
    • Havoc 1.5 min cooldown. 45 sec cooldown.
    • Incinerate (Affliction, Demonology) Deals (1,522 + 142.5% Deals (1,496 + 140.0% of SP) Fire damage to an enemy.
    • Incinerate (Destruction) Deals (1,522 + 142.5% Deals (1,496 + 140.0% of SP) Fire damage to an enemy.

    Warrior (Forums)
    • Raging Blow A mighty blow that deals 200% 180% weapon damage from both melee weapons.
    • Raging Blow Off-Hand A mighty blow that deals 200% 180% weapon damage from both melee weapons.

    Arms
    • Seasoned Soldier While wielding a two-handed melee weapon, your Physical damage dealt is increased by 20%. 25%.
    • Sudden Death Your melee hits have a 6% 20% chance of resetting the cooldown on your Colossus Smash.

    Fury
    • Bloodthirst Instantly attack the target, dealing 90% weapon damage plus 1,121 80% weapon damage plus 887 with your main hand weapon and restoring 1% of your health.
    • Crazed Berserker Increases autoattack damage by 40% 10% and off-hand damage by 25%.
    • Raging Blow A mighty blow that deals 200% 180% weapon damage from both melee weapons.
    • Single-Minded Fury When you dual-wield one-handed weapons, all damage is increased by 25% 35%, and your off-hand weapon will deal an additional 30% damage.
    • Wild Strike A quick strike with your off-hand weapon that deals 260% weapon damage plus 1,222 230% weapon damage plus 954 and causes Mortal Wounds on the target.

    Protection
    • Vengeance Each time you take damage in Defensive Stance, you gain 5% of the 2% of the unmitigated damage taken as attack power for 20 sec.

    Racials
    Orc
    • Command Damage dealt by pets increased by 5%. 2%.
    • Command Damage dealt by pets increased by 5%. 2%.
    • Command Damage dealt by Death Knight, Hunter and Warlock pets increased by 5%. 2%.
    • Command Damage dealt by pets increased by 5%. 2%.
    • Command Damage dealt by pets increased by 5%. 2%.

    Professions
    Blacksmithing

    Enchanting

    Engineering
    • Ghost Iron Dragonling Reagents: Ghost Iron Bar (4 Reagents: Windwool Cloth (12), Ghost Iron Bolts (8), High-Explosive Gunpowder. 4).
    • Goblin Flame Thrower, Mark II Reagents: Ghost Iron Bar (2), High-Explosive Gunpowder (8). Bolts (3), High-Explosive Gunpowder (8).
    • Thermal Anvil Reagents: Ghost Iron Bar (6), Ghost Iron Bolts (6). Reagents: High-Explosive Gunpowder (8), Ghost Iron Bolts (6).

    Herbalism
    • Lifeblood Uses your skill in Herbalism to absorb energy and nutrients from the earth, instantly healing minor wounds and granting 1,920 haste for 20 sec. 2,880 haste for 20 sec.

    Leatherworking

    Skinning
    • Master of Anatomy Skinning all those dead animals has broadened your anatomical knowledge, increasing your critical strike by 320. 480.

    Tailoring
    • Darkglow Embroidery Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 2,000 3,000 for 15 sec when you cast a spell.

    Raid & Dungeon Abilities
    • Arcane Velocity Deals 80,000 Deals 40,000 Arcane damage every 1 second, scaling based on far the target is from the caster.
    • Black Blood of Go'rath Deals 15,600 damage every 1 second. Deals 11,700 damage every 1 second.
    • Black Blood of Go'rath Deals 3,220 damage every 2 seconds. Deals 2,415 damage every 2 seconds.
    • Blazing Heat Inflicts 59,500 Inflicts 50,000 Fire damage every 1 sec.
    • Blistering Heat Inflicts 3,750 Inflicts 2,815 Fire damage and increases damage taken from Blistering Heat by 5%.
    • Degeneration Carves a swath of ruin, dealing 120,000 90,000 Shadow damage to all enemies in front of the caster, and afflicting them with dark energies that deal 9,000 6,750 Shadow damage every 2 sec for 60 sec.
    • Degenerative Bite Inflicts 2,400 Inflicts 1,800 Shadow damage every 1 sec for 10 sec.
    • Digestive Acid Inflicts 69,000 Inflicts 51,750 Nature damage to the enemy target.
    • Disrupting Shadows Deals 69,100 Deals 51,824 Shadow damage and knocks back.
    • Disrupting Shadows Deals 45,512 Deals 34,134 Shadow damage every 2 seconds.
    • Elementium Blast The Elementium Blast inflicts 468,000 351,000 Fire damage to enemies within 200 yards, and an additional 30,000 22,500 Fire damage until the player destroys the Elementium Bolt.
    • Elementium Blast The Elementium Blast inflicts 30,000 22,500 Fire damage to enemies within 200 yards, and an additional 30,000 22,500 Fire damage every 1 sec until the players destroy the Elementium Bolt.
    • Fiery Grip Grips victims with a whip-like cord of plasma, stunning them for up to 30 sec and inflicting 90,000 67,500 Fire damage every 3 sec.
    • Frenzy Increases attack speed by 50% 25% and increases all damage dealt by 25%. 10%.
    • Ice Lance Deals 15,000 Deals 11,250 Frost damage to a 3 yard area around the closest enemy.
    • Lava Wave Inflicts 127,500 Inflicts 95,000 Fire damage and an additional 42,500 30,000 Fire damage every 1 sec.
    • Lightning Storm Deals 17,500 Deals 13,125 Nature damage to all enemies nearby.
    • Molten Seed Inflicts 63,750 Inflicts 50,000 Fire damage to enemies within 6 yards and creates a Molten Seed at the location.
    • Psychic Drain Channels a wave of psychic force in a cone in front of the caster, dealing 180,000 135,000 Shadow damage and returning it to the caster ten fold.
    • Psychic Slice Channels a wave of psychic to an enemy, dealing 57,200 Shadow damage. 42,900 Shadow damage.
    • Raw Energy Inflicts 61,750 Arcane damage. Inflicts 57,000 Arcane damage.
    • Reversal: Arcane Shock An arcane-infused weapon shocks an enemy target, inflicting 75,000 120,000 Fire damage every 2 sec for 35 sec. 50 sec.
    • Reversal: Flaming Spear A fiery spear sears the flesh of an enemy target, inflicting 75,000 120,000 Fire damage every 2 sec for 35 sec. 50 sec.
    • Reversal: Lightning Lash Lightning infused fists zap an enemy target, inflicting 75,000 120,000 Nature damage every 2 sec for 35 sec. 50 sec.
    • Reversal: Shadowburn Burns an enemy target's soul, inflicting 75,000 120,000 Shadow damage every 2 sec for 35 sec. 50 sec.
    • Searing Plasma The thick blood will absorb up to 420,000 healing done to the target and will cause the victim to cough up blood, periodically inflicting 12,000 Physical damage. 9,000 Physical damage.
    • Sha Globe Touching a globe will consume it, inflicting 13,750 16,500 Shadow damage but refilling the player's primary resource over time.
    • Sha Globe Touching a globe will consume it, inflicting 13,750 16,500 Shadow damage but refilling the player's primary resource over time.
    • Shadow Gaze Strikes an enemy with a Shadow Gaze, dealing 22,500 Shadow damage. 16,874 Shadow damage.
    • Shattered Ice Inflicts 100,000 Inflicts 75,000 Frost damage to an enemy and reduces its movement speed for 4 sec.
    • Sonic Ring Inflicts 323,750 Inflicts 138,750 physical damage to all enemies within 6 yards.
    • Superheated Nucleus The core of the Amalgamation becomes critically unstable, causing it to inflict 35,000 26,250 Fire damage to all enemies every 3 sec.
    • Tempest General Pa'valak unleashes a tempest, inflicting 125,000 200,000 Nature damage to all players within 60 yards and negating the next 45,000 points of healing on the target.
    • Tetanus Inflicts 36,000 Inflicts 27,000 Shadow damage every 1 sec for 6 sec.
    • Touch of Nalak'sha Inflicts 16,625 Inflicts 33,250 Arcane damage to all enemies within 30 yards.
    • Twilight Barrage Deals 280,000 Deals 210,000 Shadow damage to players within 5 yards of the point of impact.
    • Twilight Breath Inflicts 125,000 Inflicts 93,750 Shadow damage in a 45 yard cone in front of the caster.
    • Twilight Flames Deals 45,000 Deals 33,750 Shadow damage to all enemies within 7 yards.
    • Twilight Onslaught Deals 3,000,000 Deals 2,250,000 Shadow damage to enemies within a 10 yard radius of the destination, with the damage divided evenly among all enemies.
    • Void Diffusion Deals 807,300 Deals 605,475 Shadow damage split evenly between units.
    • Wildfire Infusion Deals 65,000 Fire damage. Deals 300,000 Fire damage.
    • Wind Step Inflicts 120,000 Inflicts 156,000 damage every 3 secs for 30 sec.
    Last edited by chaud; 2012-08-14 at 08:17 PM.

  2. #2
    The Patient Lyseria's Avatar
    Join Date
    Sep 2011
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    I like chickens. Don't you dare judge me!
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    318
    Nice update, thanks for the info Chaud!

  3. #3
    High Overlord Chloral's Avatar
    Join Date
    Mar 2012
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    Quebec
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    139
    Yay for more DPS warrior nerfs!

  4. #4
    Grunt Lemonwire's Avatar
    Join Date
    Apr 2011
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    Denmark, Aarhus
    Posts
    12
    Resto Shaman love <3 :P

  5. #5
    I wonder: will the guild mounts, now being account wide, be available across factions? I.E a horde riding the lion and an Ally riding a scorpion?

  6. #6
    Fury OP so nerf, Arms underpowered so buff.

  7. #7
    They should just get rid of Ret Paladins, put them out of their misery.

  8. #8
    Quote Originally Posted by Chloral View Post
    Yay for more DPS warrior nerfs!
    If you read the other class changes you will see that many other classes and their specs are getting their DPS nerfed too. So it evens itself out.
    "I bring light where there is darkness. Hope where there is despair. Judgement where there is injustice. I AM PALADIN!"

  9. #9
    Field Marshal Zeldorian's Avatar
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    May 2010
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    sweden
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    64
    yay more warlock nerfs

  10. #10
    I wonder: will the guild mounts, now being account wide, be available across factions? I.E a horde riding the lion and an Ally riding a scorpion?



    The answer: No. Blizzard has said class / racial mounts will not be account wide.

  11. #11
    that's a pretty big nerf to Inner Focus.

  12. #12
    Blademaster Eileana's Avatar
    Join Date
    Mar 2011
    Location
    Finland
    Posts
    38
    No Rogue chances, and WHAT THE ... MORE RETRI NERF?
    Seriously? Nerf the worst DPS at Sim?

  13. #13
    Awesome Spriest nerfs. Don't know why, not like we are doing awesome at single target dps.

  14. #14
    Herald of the Titans Hanto's Avatar
    Join Date
    Oct 2010
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    Florida!
    Posts
    2,726
    D: Wow, they made WotLK enchants tons easier. That was a pretty fun/easy market to sell to and play on the AH... oh well.

  15. #15
    hurray for more boomkin nerfs!!

  16. #16
    Moderator Millennía's Avatar
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    Nov 2009
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    Northern Ireland
    Posts
    3,112
    Wow, more ret paladin nerfs :/

  17. #17
    Oh nice, ANOTHER change to mounts account wide......are they kidding? can't they decide ONE thing and stop that bouncing back and forth?

  18. #18
    Field Marshal ruansohnje's Avatar
    Join Date
    Feb 2011
    Location
    Germany
    Posts
    65
    No Hunter changes (buffs!) so far... this doesn't make me happy at all!

  19. #19
    I was expecting the ret nerfs. nothing new here. lets move on.

  20. #20
    More ret nerfs, hurray? T_T

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