Figured this was a better place to ask this than the original thread.
Why would Troll (and thus its racials) be a DPS increase over Orc or Undead if we're a melee class that while we may often have autoattacks in our top three damage sources by the end of a battle we get most of our damage from instant-cast abilities whose cooldowns are not affected by haste?
Also, am I wrong in assuming that during the effects of Bloodlust(etc) we typically gain very little benefit aside from more white hits and 45 seconds of jab always having enough energy regardless of your build?
The racial weights were determined using simcraft, tho I haven't checked them with the new 5.1 version. But haste = more energy = more BoKs (possibly replacing CB:TP procs). And more white hits = more Tiger Strikes, both in uptime and in damage.
Currently on the PTR there is a bug in which you can drink a single charge of TeB and it still gives 15 seconds.
Also, screenshots from my Windwalker on the PTR for reference.
And accodring to your screenshot it looks like the base % we now get from TeB is 1+1.6% (at lvl90) which is quite the buff from what we currently have on live.
Last edited by misacki; 2013-01-03 at 12:36 AM.
Hmmm Tuesday killed Elegon hc with Haste>Crit reforge and pulled 140k+ Dps (had to soak 1 add). Yesterday did it again with Crit>Haste and didnt had to soak and i pulled 169k Dps.
Want to try again next week to see if i was just lucky or is crit rly that much better on my ilvl (497 equipped)
I have currently 3537 haste and 6410 crit (31.09 unbuffed) and with ascension i wasnt energy starved at least on elegon. I wanna see how it goes in garajal and other fights where i dont have to move that much
I just tested tigerbre on ptr. AWESOME finaly some nice burst dmg. My RSK critting for 350k or more I regorfed to mastery instead of crit, have my haste at ~4kish. I have 3,54% mastery, not much but this will scale good i think. Also if you stack upto 15stacks befor using it you can have 10stacks of the buff for 30sec in a row very easy.
Well they could tweak the mastery raiting i guess
I'd honestly rather not have Tigereye Brew with such a high uptime. At the current rate you can have it up nearly constantly, which makes it more of a buff to manage than a burst cooldown. If we have 70-90% uptime on it, then we'll be balanced around having that much uptime.
It feels like they balanced the uptime around PVP because you don't gain stacks as consistently when you're being kited etc.
I would rather see a 20-30% uptime in PVE instead of a 50-60% uptime. However a 20-30% uptime in PVE will probably correlate to a 10-15% uptime in PVP depending the circumstances. I think all other classes who have DPS cooldowns are able to use them with the same frequency regardless of their uptime on a target. Blizzard needs to reconcile the PVP vs PVE disparity with TEB stacks, maybe by using PVP set bonuses.
On the other hand, they did state that they intended to find some way to increase Windwalker representation in PvP.
What you have to remember about TeB is that especially with the 5.2 version, we can "save" dps for burn periods. Other classes have to wait 1.5, 2 & 3 mins for cooldowns to come up, for us we can increase our damage at any time. It may only be 6-8%, but with a Garalon style buff & all the quick buffs we get, lining up a trinket proc with a few stacks of TeB can lead to HUGE gains in dps where other classes have to either sit on cooldown & potentially lose a use of it during a fight or not have a CD up when it's most beneficial.
Last edited by paraalso; 2013-01-04 at 11:43 PM.