If you attack the same target as your SEF, he will not copy any of your attacks. So it's not worth it.
Added haste influence for Talisman of Bloodlust proc.
Added reforge values for trinkets where applicable. (enter '1' into the appropriate cells)
You can reforge out of multiple stats but can only reforge into one stat. Trying to select multiple stats to reforge into will scew up the values. I haven't bothered to prevent that from being possible. I'm assuming a cooperative user and it's just too much hassle. Also it's possible to reforge out of a stat without selecting a stat to reforge into. This will just lead to a reduce score of the trinket and not reflect a possible configuration ... same argument as before applies here.
Think before using it.
Also, as Mihir statet: If you are capped in a stat without trinkets (which you probably are) adjust it's stat weight accordingly.
If you attack the same target as a clone, the clone will not copy your abilities. It will only copy auto-attacks, so you NEED to attack separate targets.
SEF on Council is amazing. if your guild lets you, or you think "to hell with them, we can kill it, im just going to sit my clones on priestess and frost king whilst i sit on sand guy and ignore the fool chargin round randomly" which i did. then just switch your clones when one dies. did nice for my dps, 117k dps.
i actually really like it, and think it is a dps increase for anything with more than 1 target but has a longer uptime than say 15 seconds.
Between the travel time, and the debuff staying long past the mob died, there are very few situations to use SEF it seems. Granted I havent seen a third of this place.
A PROGRESSIVE SOCIETY FREE OF HATEI am not a racist, I am a melting pot of friendship
Hey fellow Shaolin monks ! Just wanted to ask what all of you guys have been using to Sim?
Askmrrobot has been all wonky lately & is putting haste waaay above everything else.
pretty much my stat weights are hit/exp cap > haste to 6k-ish > crit to 30% or so > mastery.
Just curious how everyone else is dealing with the changes since 5.2
I am new to Simcraft, but wanted to start using it in order to calculate my own stat weights (since my gear level is around 495 only). Went through Buffs/Debuffs, selected light movement, and ran my first simulations. The stat weights I get differ a lot from what I read here. I got Crit > Haste > Mastery. In order to verify my results, I ran the simulation after importing Mihir's Armory. But I got Crit (1.88) > Haste (1.83) > Mastery (1.35).
So I am doing something wrong, I guess. Are you guys changing the action list? Or what am I missing? I would be thankful for help.
Where does chi wave fit into the new priority list for our dps? It seems that Mihir didnt get around to updating that in the OP. (or im blind)