I hear ya. I tried many party set-ups over time, but I can't stand Anomen and Naliya, I literally want to feed them to Kangaxx minutes after inviting them. Jan and Mazzy also grate on my nerves. Aerie..well, I keep her around because she is so innocent, but her romance dialogue is shudder-inducing (not bashing the writers here, just saying I could never say that to girls IRL :P). Haer'Dalis was also kind of obnoxious, but I could deal with him.
Edwin, Viconia (oh god how I love thee, my blue-skinned vixen), Korgan, Jaheira, Sarevok, Myself was the party set-up I most commonly gravitated to. As much as I wanted to diversify, I always ended up replacing others with the above 5 :P
I've never played the game but I want to. What is the multiplayer like?
Oh yea more things are a foot in the RPG world, although I'm not sure what to think about it. Black Isle is apparently back.
http://www.blackisle.com/
Multiplayer was great but you really could only play with two players. More and it became a nightmare due to the way traveling between maps worked. As far as I know they also are improving the multiplayer aspect quite a bit in BG:EE.
Last edited by Cairhiin; 2012-08-23 at 07:14 AM.
Korgan Minsc Viconia Aerie (or edwin) and alternating thieves between playthroughs Imoen/Yoshimo, Jan, Nalia (with lots of potions of thieving since she is human and dual classed as a mage and cant level as a thief anymore, likewise with Imoen)
Or multiplayer and make a second character a paladin instead of Korgan so I dont give up Carsomyr and not have to worry about any Keldorn/viconia issues.
Last edited by Cernunnos; 2012-08-23 at 07:53 AM.
My name is Cernunnos, I will love you like no other, I have died a thousand deaths, each time I died I thought of you.
You never know, Black Isle might do a "Let's get the band back together!" type thing. Though I can't really see them pushing out a new IP in the next 3 years that isn't of an indie~ level.
He would kill Edwin. I can't play a BG game without Edwin.
"Edwin do this, Edwin do that; somebody get this jerk a banana..."
I cheated it in BG1 though; I grabbed Dynaheir, stripped her off, then sent her to meet ogre-mage Droth alone. Minsc and Edwin got along a lot better with her permanently gone.
played it back then
didnt liked it much (mainly because i didnt understandt a lot of thinks).
but why dont they enhance the grafic?
Because of this:
1. The source art assets for Baldur's Gate, Baldur's Gate: Shadows of Amn and Throne of Bhaal are lost.
All the original area art, paperdolls, monsters and character models are lost with the exception of a few 3D models of monsters from Throne of Bhaal. There is nothing anyone can do about it. Therefore, it is not possible for the devs to deliver Baldur's Gate HD, and/or re-render any art at higher resolutions. Significant modifications to sprites, like displaying cloaks and hats, adding new/more armor styles, or removing the mirroring effect from BG2 animations, are also off-limits.
As per Trent Oster, the devs are currently limited to the existing animations. There will be no new animations in BG:EE, so it is no use to ask for them. Recreating character models from scratch and rendering them at high resolution is out of question, because it would take more time and resources than are currently available to the devs. Also, recreating character models alone is not an option, as they would look glaringly better than all monsters that weren't re-rendered; if something got redone, then everything else should get the same treatment for the sake of visual consistency, thus making this an even more demanding (and unfeasible) task.
In light of the above, it doesn't make much sense to request new monsters, as they won't have distinctive animations to go (and I personally believe Baldur's Gate already has enough monsters that share the same animation or a recolored version of the same animation).
hmmmm, interesting, but not sure if its worth 20 bucks if they arent updating any models/adding any new ones, as the above post sums up as being pretty much impossible.