Edwin, Viconia (oh god how I love thee, my blue-skinned vixen), Korgan, Jaheira, Sarevok, Myself was the party set-up I most commonly gravitated to. As much as I wanted to diversify, I always ended up replacing others with the above 5 :P
I've never played the game but I want to. What is the multiplayer like?
Oh yea more things are a foot in the RPG world, although I'm not sure what to think about it. Black Isle is apparently back.
Last edited by Cairhiin; 2012-08-23 at 07:14 AM.
Korgan Minsc Viconia Aerie (or edwin) and alternating thieves between playthroughs Imoen/Yoshimo, Jan, Nalia (with lots of potions of thieving since she is human and dual classed as a mage and cant level as a thief anymore, likewise with Imoen)
Or multiplayer and make a second character a paladin instead of Korgan so I dont give up Carsomyr and not have to worry about any Keldorn/viconia issues.
Last edited by Cernunnos; 2012-08-23 at 07:53 AM.
My name is Cernunnos, I will love you like no other, I have died a thousand deaths, each time I died I thought of you.
You never know, Black Isle might do a "Let's get the band back together!" type thing. Though I can't really see them pushing out a new IP in the next 3 years that isn't of an indie~ level.
"Edwin do this, Edwin do that; somebody get this jerk a banana..."
I cheated it in BG1 though; I grabbed Dynaheir, stripped her off, then sent her to meet ogre-mage Droth alone. Minsc and Edwin got along a lot better with her permanently gone.
On topic. Baldurs Gate enhanced has made me VERY Happy. COmes out a week before Pandaland too, so I have a week to clear it again Toss in a vacation at the beginning of the month for me, and September is looking to be a frankly bloody awesome month :P
My only pity is that we have Dynaheir back in it, bloody bint, making my Minsc upset and thus poor Boo cry :P
---------- Post added 2012-08-23 at 10:45 AM ----------
---------- Post added 2012-08-23 at 10:47 AM ----------
Still has memories for me to this day, and I can look at my wife and say "GO FOR THE EYES BOO!" and to others, and they know EXACTLY what I am on about One of gamings most memorable characters I think
played it back then
didnt liked it much (mainly because i didnt understandt a lot of thinks).
but why dont they enhance the grafic?
Let's get back on topic please. Thanks.
Ep 1-3 Watch: Oct 15 - Oct 19 Discuss: Oct 20 - Oct 21 Ep 4-7 Watch: Oct 22 - Oct 26 Discuss: Oct 27 - Oct 28 Ep 8-10 Watch: Oct 29 - Nov 2 Discuss: Nov 3 - Nov 4 Ep 11-13 Watch: Nov 5 - Nov 9 Discuss: Nov 10 - Nov 11 Ep 14-17 Watch: Nov 12 - Nov 16 Discuss: Nov 17 - Nov 18 Ep 18-21 Watch: Nov 19 - Nov 23 Discuss: Nov 24 - Nov 25 Ep 22-26 Watch: Nov 26 - Nov 30 Discuss: Dec 1 - Dec 2
1. The source art assets for Baldur's Gate, Baldur's Gate: Shadows of Amn and Throne of Bhaal are lost.
All the original area art, paperdolls, monsters and character models are lost with the exception of a few 3D models of monsters from Throne of Bhaal. There is nothing anyone can do about it. Therefore, it is not possible for the devs to deliver Baldur's Gate HD, and/or re-render any art at higher resolutions. Significant modifications to sprites, like displaying cloaks and hats, adding new/more armor styles, or removing the mirroring effect from BG2 animations, are also off-limits.
As per Trent Oster, the devs are currently limited to the existing animations. There will be no new animations in BG:EE, so it is no use to ask for them. Recreating character models from scratch and rendering them at high resolution is out of question, because it would take more time and resources than are currently available to the devs. Also, recreating character models alone is not an option, as they would look glaringly better than all monsters that weren't re-rendered; if something got redone, then everything else should get the same treatment for the sake of visual consistency, thus making this an even more demanding (and unfeasible) task.
In light of the above, it doesn't make much sense to request new monsters, as they won't have distinctive animations to go (and I personally believe Baldur's Gate already has enough monsters that share the same animation or a recolored version of the same animation).