i have a question about h thok. is it worth to start the encounter with the observer and swap to the imp during kite phase, repeat as phases change.
use an imp on everything besides IJ and malkorok(unless ur dotting adds). even on IJ and malk the difference is so insignificant so i just stick to imp the whole time. theres just so much time wasted when the observer is running back and forth that the imp avoids by just turning around and casting.
Is the triple trinket thing fixed this reset? can anyone confirm? not working on dummy after 4 tries.
RPPM trinkets wont proc outside of a raid boss so its hard to test. when i tried it last week neither of the rppm trinkets proced for the first 10 seconds though i only tried it on 3 bosses but it did seem to be at least 10 seconds every time which leads me to believe it was a hotfix. can't confirm for sure tho since it was only 3 bosses.
ToES 10m is the best environment to test raid like results.
I can't get it to work anymore either. The problem for me is that the icd-trinkets (cleave-trinket and PBoI) won't procc off soul shatter anymore. rppm-trinkets still procc shortly after swapping and pulling the boss.
edit: forget it, it just worked. Only took like forever to finally procc.
Right now I just use PBoI and cleave for the pull and swap cleave for BBoY on pull. So if it doesn't work, PBoI will still get off and I end up with a perfectly normal working PBoI + BBoY setup as a "worst case" scenario.
Last edited by Wyand1337; 2014-06-26 at 09:36 PM.
What are the best professions for Affliction? Engineering appears to be the obvious winner but between Tailoring and Herbalism which one comes out ahead? Also does anyone know if it's possible to make the camera not automatically reposition when you channel malefic grasp?
I need some advice. I have played Destro for most of MoP, but want to try Affliction again. At 583 gear level, what are the stat priorities.Also, is it better to refresh your DoTs over using MG? I am looking at H protectors.
not sure what u mean by refreshing dots. right now affliction multidotting is based on snapshotting procs and extending them using soulswap. which extends dots by about 2 seconds each time. Basically u get ur dots snapshotted with your procs then you keep soulswapping them onto other targets even if they already have dots applied. But after u inhale your dots use a gcd or 2 mg ticks before you exhale the dots onto another target. Its a dps increase whenever you have dots snapshotted with procs over using mg even if there is only two targets. http://www.twitch.tv/yoloswagins/c/4124598 an old vod but it'll show u what i'm talking about.
Thanks that was what I was asking. So basically. SB then SS to get the DoT's up, cast Haunt, then recast once all procs up then SS those DoT's onto the other targets.
Is mastery still top stat for affliction?
yeah mastery > haste > crit. there is a 13737 haste breakpoint that most people say is valued more than mastery but i'm skeptical of that since most of the time we end up recasting dots before it even reaches those ticks. you soulswap those dots around for as long as u can since those dots are with all ur procs, CDs and BL. The point is if you inhale dots that are 15 seconds in duration and hold them for two seconds before exhaling them onto another target they will still be at 15 seconds on the new target but 13 seconds on the target you inhale the dots from. so basically you do that for as long as possible since that dots are literally 8-9 times as strong as ur unbuffed dots. By doing that dots that are typically 30 seconds in duration end up lasting for around 90 seconds. so since those opening dots are 8-9 times as strong as ur unbuffed dots u win at the game. this guide might be able to explain it better than i can. https://www.youtube.com/watch?v=JXymugBjoJQ
Last edited by yoloswagginz; 2014-07-21 at 07:31 PM.
well chances are you'll go way above the 13737 anyway due to gear. also one of the reasons why the 13737 is so valued is bcoz it gives an extra tick to corruption which means a slightly increase shard generations due to more chances for nightfall procs within its duration, after all getting 13 chances for a nightfall proc is better than getting 12 chances, right? in an 8 min fight that will account for about 3 extra shards that you can use for haunts, you'll certainly be annoyed when you have super dots up and dont have enough shards to take full advantage of them, ofc this is assuming 100% uptime on corruption.
Last edited by almara2512; 2014-07-21 at 10:48 PM.
Man, just switched back to Afflic and it feels like a completely diff spec compared to when I was last fulltime Afflic in t14. Dabbled with it a bit in ToT but was almost entirely Demo that tier because of UVLS.
My natural haste from gear is at an odd point. I'm at like 10.3k or something haste going mastery > haste > crit, but even if I switch to haste > mastery reforging I'm just slightly below the next breakpoint (12439 for +3 ticks of UA). So I'm not sure whether I'll stick with full mastery then haste, or switch out a gem to hit 12439.
I really like the idea of being at a breakpoint for UA so its duration is as long as possible (that's still how dots work, right ? As you approach the breakpoints, the ticks speed up, then when the new tick is added it's at full duration again ? man I've become such a 'lock noob this xpac ... it's a wonder I can still do decent dps when I'm constantly forgetting our basic mechanics, haha ...)
My main concern tho is the drop in survivability. Soul leech builds up sooo fast for Destro, and Ember Tap is an awesome "oh shit" button. But Drain Soul as an execute is simply one of my favorite damn things in the game, and it feels like t14 when I was last fulltime Afflic was way too long ago.