Absolutely, Demo was one of the best specs for Spine (until they nerfed the HP of the tendons).
Citing sparkuggz as an exemple is like saying "Ursain Bolt run the 100 meters in 9 s 58. So I guess everyone should be able to do it."
Skill matters, at that time warlocks had to developp hideous exploit of game mechanics (I still tremble when I say "Moon chalice" and "Mastery swapping") to be on par with less skillfulled classes.
And now, destruction warlocks tends to rely on that as well (soulburn snip' says hi)
But yeah, spine was fun. Twice.
Bit of a slowpoke-ish question, but I'm progressing on Will heroic and my guild is asking me to soak sparks from the rages. Anyone have any tips on how to do that?
I've tried these two:
1. Dark Bargain. Downside: Puts a 800k dot on me for 8 seconds.
2. Sacrificial Pact. Used with Dark Bulwark, only gives me a 600k shield, not enough to absorb the full damage. Can survive if use with Unending Resolve, but can only do it every 3 mins.
Dark Bargaining one, UR + External CD from resto druid the second. Repeat.
What composition are you using? There are better soakers out there than warlocks, seems odd to use them for rages, which require the most soaking.
For the sparks, remembers that you have other survival capacity. As you mentionned, unending resolve by itself can make you survive a spark (plus one HoT from you favorite druid)
Outside this, don't forget your healthstone, it WILL save your ass (that was a lame pun, but I regret nothing) and others can also help you with their own survival CD.
But I agree, making warlock tank sparks from the rage is dangerous. Too many of them :/
Question about adds on Protectors Heroic: Should I apply CoE when they walk just right out of the platform, or It should be used a little closer to melee dpsers who need to catch em up?
Basically, you should aim to apply it so it would fade a few yards before reaching the boss. The most important thing by far here is regularity though, you want to keep the interval between two adds the same all the time. Note that if you're using the CoE glyph, I don't think you can keep up with the spawning rate in P3 by yourself (10s CD is too long).
I disagree. Apply it as fast as you can so you can make sure it's low enough when it reaches the soakers. As soon as the ranged dps who are on add duty can hit the mob Exhaustion should be up on it.
We had the guardian soak the first rages, then the hunter soak two in a row, the shadow soaked the forth group, I'm supposed to soak the fifth, then the hunter again and the shadow afterwards
If you're not having to soak consecutive sparks, then I'd say ideally you'd UR + External CD it (if UR alone isn't enough), and save dark bargain for emergency soaking (on our kill we ended up having a spark almost slip through at one point, having a backup can save you a nasty wipe). Alternatively, it's "safer" to DB it, but I'm not sure I'd like having UR as my emergency soaking thing - since you'll still drop like a brick.
Don't worry about the DB dot, your healers should be able to cope with it easily, could always DR+HS it if you really need to, but honestly - the dot shouldn't cause healers issues if they're expecting it, just make it clear that you'll have it after soaking.
Yup, that's the key point : communication with your healers. If you state clearly that you are "emergency soaking" and you will need heal in the next 10s, they will have your back.
Otherwise, you will just die. Healers can't read your mind yet
Given a passive slow will probably be apllied by the time your debuff fades, strictly speaking you're right.Originally Posted by Bonkura
But anyway, unless the people DPSing the adds are standing miles from the bosses, both approaches will result in pretty much the same CoE application time. Most important is regularity to keep interval between adds constant. Didn't know bout SB:CoE to prevent CD !
After playing destro most of this expansion..I've been slowly working my way back to Affliction. More to do, more to manage....more involved in a sense.
My dps numbers are respectable, I've followed the sticky at the top of this thread and its been very beneficial. I do, however, have a couple questions that I cannot seem to find an answer too.
Scenario 1 : Mid fight and simply managing my dots
Agony at 14 sec, UA 8, Corruption 9
I have 1 shard
I get a Jade Spirit proc
Do I now apply my Haunt (only use during burn phases and int procs per sticky), and then update my dots manually after 1 cycle of MG...cause they are
going to be expiring soon
OR do I SB and reapply all my dots with the new Jade Proc and forgo the Haunt until I get another hopefully....
My issues seem to be mid fight where I am trying to have a more complex understanding of dps relative to my procs.
Scenario 2: As above, 1 shard etc. Get a Jade Spirit proc, cast Haunt. Should I use a Fel Flame before jade Spirit fades to give UA and corruption more time at a higher value or manually update and only use Fel Flame during Dark Soul as the sticky outlines.
Thanks for the help, I really am liking the "work" of Affliction, just need to better understand mid fight mechanics I guess.
if your struggling to understand the relative power of your DoTs, try the affdots addon maybe
Last edited by Viggers; 2013-02-15 at 04:04 PM.
Warlock - Main - now with GREEN FIRE!
Resto Shaman - Main Alt
Exception - Recruiting for 25man heroic progression
So what youre saying is that if I have that one shard up and I get a Jade proc, then Im better off using a fel flame to increase duration of UA and corruption....hard cast agony.....then haunt.
I dont sit on haunts, but I dont use them either unless I have a jade spirit or Lightweave proc. This is a correct line of thinking yes?
Unless I'm at 3 Shards and DS is nowhere near coming back off CD, just having Jade Spirit doesn't really seem to warrant using Haunt. Having at least any two of my trinks procced (light of the cosmos, darkmoon faire trink) at the same time generally warrants a Haunt from me as long as I'm not like only at one shard and DS is coming up pretty soon.
I dunno, it's tricky. I try to save my SB:SS for if I have one trink with one or two seconds left and my other trink has just procced, meaning I don't have time to hardcast refresh everything. Lightweave and Jade Spirit I give much less weight to, particularly Jade Spirit since the uptime is so high anyway.
Perfect that is what I was looking for. So I will hold haunts until I have both jade and lightweave up or a combination of two of my procs. The problem is despite running everything for months I still only have one piece of set gear. 30 rolls on sha alone including bonus coins and nothing. Having 40 sec shaved off DS would be really nice.