I will choose medium. Playing WoW and SWTOR I always ended up on lower population servers. I'm tired of low pop but I think high pop will be too much for me.
i agree with Inora, high population servers arent going to win WvW because they have more players, high population servers have the same chance of win as any other server in WvW, so that point is invalid
I'm going Desolation. I'm tired of low pop horde servers. Eff Shattered Hand...
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Can't you change servers once at a period of time anyway? So if you chose wrong you could switch later?
If you're not interested in WvWvW - it won't matter, as you'll be able to guest on another server anyway.
Low population you run the risk of being in a empty zone where the fighting just isn't as fun as it is with a few other people around, and medium and high population servers if you don't want to be in a zerg you can always go else where yet still have people around to make the combat funner then that of by yourself.
So really anything medium or high is good and the only real difference between the two since the overflow mechanic is WvW and the possible annoyance of not being able to enter a dungeon due to being in the overflow.
Either way, even low population servers don't suffer to badly since it seems the overflow system puts you into low population servers zone A when your servers zone A is full and so even low population servers don't seem as barren as other games low population servers since what would be the "server que" for full servers in other games becomes extra population for the low population servers while they wait to enter their main server.
<- Ex OOTH (vanilla!, tbc!, mid cata - then/before horde) + Ex SH + Ex WoW! . Tried giving a shot as ally on SH late bwd and early FL, but then went to horde.
Best players rolln' on Whiteside Ridge!
Low-pop servers are awful. Their economies are totally based around weekend versus weekday buyers and sellers. The guilds on low-pop servers always seem to be in shambles. It's nothing for the guild with the best progression to piss off a couple of people who then move to a competing guild and the balance of power shifts overnight.
There's only one nice thing about low-pop. There is no competition for rare spawns and mats. If you like playing alone and only focus on character development (crafting, reputations, etc.) then a low-pop server is for you. But if you want a fun, social experience, avoid them like the plague.
I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.
If you give in to your impulses in this world, the price is that it changes your personality in the real world. The player and character are one and the same.
High-populated servers definitely. Mainly for WvWvW and DE purposes.
2. There is no mob tagging, someone else attacks some "rare" you can then go and attack the same mob and everyone gets their own loot, as for mats mining/tree/plant nodes are all instanced per player and you can have 800 people all gather the same node, there is no node stealing in the game. As for mats from killing, as I said there is no mob tagging so you don't lose mats that way either, and there is no Level 80 one shotting all the level 50 mobs before you can get in a hit, players are down scaled so you will always have a chance to attack that mob before it dies.