Here is my some logs. I have not tried this so called, "Pre cast soulfire" yet because the shit is a long cast xD on the last link i died to a 12k tick of rain fo blades so i went from 5 to 9th and on the last phase of windlrod we hit lust n i had almost a 600k burst
Last edited by nightrianna; 2012-11-06 at 08:58 PM.
Is demo a spec where you will eventually play it well after experience or is it one of them specs where you gotta min max everything and not screw the rotation?
At the moment I'm leaning towards affliction when I hit 90 for the somewhat easy single target rotation but demo looks pretty fun as well.
Ok, I've decided to go back into raiding. I previously raided as a shadow priest in Wotlk and Cataclysm, and achieved rank 1-40 as a spriest on most of all Cata heroic fights. So playing demonology is something I will take very seriously (started leveling yesterday from 85 off).
I read through the first 10 pages of this thread, and haven't been reading any EJ yet (going to after writing this), but I still have a handful of questions for some of you more experienced players:
- Is it ideal to cast the second hand of guldan on the target when your first shadowflame DoT reaches 50% duration? Is the minor glyph for any use other than potential PvP?
- I could imagine grimoire of sacrifice being the best choice at least on some fights with sustained AoE. This doesn't seem to be the case. What testing has been done so far? Is Service really the definitive DPS choice?
- As far as I understood, you want to use the wild imps glyph on cooldown (assuming single target fight with no burst phase)? How does this choice scale with gear?
- Is it really true that Hellfire is completely useless?
- Doom Guard! Can this demon gain the heroism buff (by casting it before heroism is being cast), or does it simply just upscale with the caster's stats?
- Doesn't the secondary stat values vary a lot with gear, or would you reccomend simming your own character very often?
- Will it ever become useful in metamorphis to cast soul fire, or do you only want to do this during burst/wanting to burn excess fury?
- You don't mention Chaos wave in your guide. Is it true it's not a spell to use, even in a AoE situation?
- At how many targets does immolation aura become a DPS gain? When does drain life come ahead of Soul fire/Shadowbolt?
Thanks for reading this. Hopefully some of you can answer these questions!
Last edited by Funkthepunk; 2012-11-14 at 09:13 PM.
Generally it isn't a dps increase to use wild imps on cooldown the passive effect and the cooldown effect both are 5 imp \ 2 minutes before haste, so you want to use Imp Swarm during your most powerful proc \ cooldowns. It still might be more dps to not use the glyph, this is very gear dependant and there is not fast \ easy answer to it.- As far as I understood, you want to use the wild imps glyph on cooldown (assuming single target fight with no burst phase)? How does this choice scale with gear?
It does ~20% more damage then Harvest life and generate the same amount of fury, it is not useless- Is it really true that Hellfire is completely useless?
It is based off your stats- Doom Guard! Can this demon gain the heroism buff (by casting it before heroism is being cast), or does it simply just upscale with the caster's stats?
This is the reason simcraft is so important, for all 3 specs the secondary stats are so close you might want to stack something different based on gear- Doesn't the secondary stat values vary a lot with gear, or would you reccomend simming your own character very often?
Simcraft currently casts soulfire whenever MC is up, so during meta and during caster. I have found personally to only cast it in meta if you have other cooldowns up and have extra fury.- Will it ever become useful in metamorphis to cast soul fire, or do you only want to do this during burst/wanting to burn excess fury?
During AoE burst it is useful during Dark Soul, otherwise you always want to make sure that HoG is on CD before going into meta for a long period of time.- You don't mention Chaos wave in your guide. Is it true it's not a spell to use, even in a AoE situation?
Assuming you are talking about harvest life? Well don't use harvest life, use hellfire, and it pulls ahead of shadowbolt at 3? targets, and soulfire at 5-6. Immolation Aura becomes a dps increase during cds at 2 targets, and a dps increase all the time at 3 targets.- At how many targets does immolation aura become a DPS gain? When does drain life come ahead of Soul fire/Shadowbolt?
However in caster form you never want to Harvest life over Hellfire.
Actually the information is wrong then (under the AoE section):
I guess where my misunderstanding came from. If hellfire is better than harvest life in caster form then this information is wrong and should be corrected.Spell Priority: Caster Form
Corruption - Apply to each enemy.
Hand of Gul'dan - Use on cooldown.
Harvest Life - Use as filler.
Last edited by Funkthepunk; 2012-11-14 at 11:51 PM.
Unless the tooltip's wrong you should always harvest life instead of hellfire from a pure fury point of view. Especially with low numbers of mobs as with 2 mobs it's 6/sec for hellfire vs 13/sec with harvest life.
Hellfire probably beats out harvest life in terms of damage vs fury gain when there's a large number of mobs as the damage probably overweighs the gain of fury.
Haste, critical strike, mastery
Is that right? I thought mastery came first?
Since a few days demonolgy seems to have a problem. I am not sure so I wanted to share this with other warlocks just to know if I am the only one or not. So I was used to just spamm the touch of chaos spell in metamorphosis, nothing special right there. But as mentioned, since a few days, when I keep just spamming the button for touch of chaos the spell triggers much much slower than it should. It seems to be a problem with the GCD. When I push the button for touch of chaos in the right and constant same gap it however works. But this just sucks because I have to watch at my Touch of Chaos spell very carefully and cant just spamm the button like before. Hope you understand what I mean
I am guessing, but like affli stats change when it hits over 480 ilvl, Demo stats values of haste n ccrit skyrocket over mastery past 480 because u can obtain sooo much more crit n haste. For example http://us.battle.net/wow/en/characte...ihilare/simple this is my warlock n i tested both fulll mastery n full haste n haste does wayyy more dmg and my spells don't hit much harder when i have full mastery, nor do my pets hit any harder so i want haste and crit build(wtb sha touch gem)
---------- Post added 2012-11-15 at 12:49 PM ----------
you would never ever get crit equal to that of haste or mastery -_- n when u get 4piece it knocks dark soul down to 1min 60sec lining it with imp swarm... that is only but one of many reasons i can see haste being the major stat... n i cannot sim my toon atm because i get a user error in it-_-
I got an wild imp question. As stated above it might not be an dps increase when using the glyph but how about the fury gained when or not using it? I think ive read it somewhere that it should/could be used that way to get moar meta uptime and therefore become an dps increase?
Life's a Bitch then u die