Last edited by Plzbegentle; 2012-08-20 at 12:12 PM.
GW2 : Plzbegentle - Ruins of Surmia EU - Sylvari Engineer
WoW: Vergin - Deathwing EU - Elf Resto Druid (27/05/05 - 02/04/12 Perma-Banned- Unhappy whinning PvP customer - whos begged from 4.1 to get rid of the RNG of Regrowth ... )
It seems ppl have the energy to whine for a game , for not beeing exactly like their <<main>> game , while it dont have a SUB , and they dont have the courage to whine at their Game Master for slacking and producing few PvE content ...
Oh, for people who come from a WoW background and are still struggling with the end-game concept in GW2, this is the way you should think about it : Reaching end-game in GW2 would basically be like completing Loremaster in WoW. To better understand how being Max-level doesn't equate to End-game, keep in mind that you can reach max-level without stepping out of your race's starter zone.
So if someone gets bored, it's because he/she dunno how to have fun? Sounds like retarded to me. If I'm bored, that means game is not fun enough to keep playing from my perspective. I blame the game if I'm bored, not myself.
I think these things will be excuses when game fails to live up it's hype. HERP DERP PEEPPZ DUNNO HOW TO HAVE FUN!!!. It's true that this game may not be for those who enjoy wow-like end game but stop herp derping just because people like wow-like end game.
and the ultimate thing is if GW2 fails(no chance but just saying), it's because of ArenaNet did something wrong rather than player base not knowing how to have fun.
Last edited by Kuntantee; 2012-08-20 at 12:31 PM.
This might sound silly but I think people will mostly have problems with the idea that the game is for fun and there's no need to rush to the 'endgame' since in reality the whole game is just that.
Also the exploring asset of it, know I still have issues with going off the beaten track and just explore for the hell of it instead of jumping from heart to heart. Though that might be because its beta/stress tests and I'd rather leave such surprises for launch.
But yes I expcet there to be people who just dosnt 'get' the game, especially the ones coming in and expecting an mmo like all the other out there.
And the gear threadmill has become an indoctrination in and of itself. Grinding and doing tasks that you do not enjoy just to maybe get a little piece of candy at the end. And then 6months later told all your work was for nothing, and that you have to do it again.
What i first liked about WoW when i started playing wasnt the gear grind, because thats not what they draw you in with. But in the end, thats what you're stuck with.
Last edited by Kuntantee; 2012-08-20 at 12:41 PM.
Yes, they will, but only after a few months. By then, people who started to play only for hype will have moved on and others will be happy.
In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move.
I'll step up and be one of the very, very few who will say I am not going to be getting this game. At least not at the $60 launch price tag. I'm not saying its a terrible game by all means, it's just simply not my cup of tea. I was in the BWE and combat down to the UI just didn't set well with me. I guess it's just my opinion.
That's not to say I don't like the direction GW2 is taking the genre in, I absolutely like it, which is why I pre-purchased it after all. That doesn't mean that somehow all my time that I'd spent in WoW is somehow invalidated or that the only reason I was playing WoW was because it warped my mind of what fun actually is.
Meh i didn't really get the hype over it. I'm too used to traditional MMOs and generally just WoW atm. I will probably buy and play it in the boring times between WoW patches but i don't think it would hold my attention for very long.
I played GW1 for a year, it was tons of fun. So i hope GW2 will be the same. The only thing stopping me from buying it day 1 is the movement. If the movement is bad in a game i won't play it, may be picky but its just an annoyance of mine
I got in one of the weekend betas, and it was fun. I'm a little sad I can't be a healer or tank, but it's whatever. I do see what they were trying to do in that regard. Though it was fun, it wasn't mind-blowingly, pants-shittingly fun. To me, it was just more questing and leveling. PvP matches were cool (even though I kept getting stomped, because I didn't know how to play my class correctly when I first que'd up) and WvWvW was cool too. Stuff I'd like to do as long as it stays fun (i.e. not being on that one goddamn fail server that constantly gets balls of more awesome realms shoved in it's face constantly).
Then, I asked my RL best friend, who'd bought the pre-order for me and totally expects me to play this thing ALL the time: "So, man, what kind of raiding and end-game shit is there going to be?"
We all know the answer to the raiding question. So, I'm all: "Then, what's the point?"
I got an answer about having fun, and more pvp and wvwvw and all that.
"Cool." I thought to myself. "80 levels of questing/events, WvWvW-ing, and BGs.. followed by more of the same."
Of course, after doing a little reading, there's a bit more to it than that. There's crafting, and completionist stuff (which I fucking love - one of my favorite things about my Norn Ranger was finishing ALL the shit in the starting zone, like a boss). Really big dynamic events. A class/race story to see. I'm sure there are a lot of GW1 references that will be completely lost on me.
More and more, I got worried as time grew closer. See, I still like playing other MMOs (which I won't mention, but you can probably figure it out). Said best friend and most other friends don't care for the other MMOs that I like. Then again, said best friend hasn't been able to stick with a game since old school EQ. I'm going to feel obligated to play all the time with them, still not fully understanding why it's such a big deal. I don't say that in a bashingly, "fuck you, GW2!" way. Like I've said above, I did have some fun playing in the two betas I bothered to log in for. I mean, it's not retardedly fun, like Ret Pallies were in Wrath, but I didn't feel like my time was wasted (til they wiped my char, then I totally did).
People I know are praying to Sweet Baby Jesus for GW2 to save them from their "MMO ruts". It has a lot of fun things going for it, but I still don't see why it's the Messiah of online gaming. Hoping my feelings change after launch and I actually get serious about a character.
Here's to hoping The Elder Scrolls Online is good.