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    High Overlord Knephertiti's Avatar
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    Talking [Bio] Jorn Wildmane [W.I.P]

    Name: Jorn (pronounced "your-n") Wildmane
    Age: 49 (Close to it, with coming up Pandaria)
    Race: Tauren
    Gender: Male
    Class: Druid (mainly guardian (bear) and restoration)

    Languages: Taur-ahe, and some Orcish, Common, and Darnassian (the latter three from his time with the Cenarian Circle).

    Faction: The Cenarian Circle, The Tauren Tribes (Not so much the horde, but more his people, such as coming back to aid Thunder Bluff after the Grimtotem attack)

    Personality: A patient and measured mind and attitude. Good and humorous natured, while prefers solitary time to be one with nature, also enjoys the company of others, especially those with similar ideals and humors. As a druid of the Cenarian Circle, he is respectful of others and their cultures, slow to anger, and wise in battle. Has deep morals, including how to treat others, even your enemies. A staunch defender of those close to him, the weak, and nature. If angered and forced to fight, one will have withstand his full rage, as brutal a force as nature itself. Prefers bear, cheetah, and water forms. Finds flight form too cramped for extended use, and both cat and moonkin forms too wild and savage for his tastes.

    Likes: The natural world and those who respect it. Good food and good company. The righteous, honorable way of life. Balance in nature and in action.

    Dislikes: Evil, corruption, greed, cruelty. Disrespect to the Earth Mother, her children, and nature in any form. Heavy drink (though has dabbled now and then, when the occasion calls).

    Appearance: A bit over the average height of Tauren males, between 8 ft and 8 ft 6 in. Unless certian that he will have to fight, he typically prefers to leave his staff and heavier gear behind, preferring the light and comfortable gear of a druid trainee for his wandering and communing with the Earth Mother. However, when the need to fight arises, his weapons and armor are never far away, as he can grab them quickly with but a simple portal to Moonglade. (I'll attach a few pictures when I get a chance to get them to look as I want them.)

    Strengths: Large and strong, with not only great stamina and strength, but also a great mind. Is blessed by nature with a powerful talent for druidism, however works hard to hone these abilities and learn more. His greatest strength is his wisdom in all situations.

    Weaknesses: His pride in his people and way of life. His loyalty to druidism and his friends. If forced to anger, weathers like a storm, and one must wait for his rage to blow over for the calm, blue skies to return.

    Condensed history (for those who don't feel like reading a novel):
    -Found as a young calf by the Wildmane Tribe, raised as one of their own, as a hunter.
    -On one of these hunts he discovered his druidic powers, and sought training from the Earth mother and the land.
    -Completes the Wildmane Tribe rite of passage, sets off under guidance of the Earth Mother to learn from the animals of nature and the world.
    -He trains hard, observes and learns much. Jorn even learns to shapeshift into a cheetah.
    -After almost a decade, finds himself in Mulgore, where he is reunited with his people and finds the Runetotem tribe, who explain to him all what has happened to the Tauren recently.
    -Travels with Hamuul and the Runetotem Tribe to visit the new Tauren Capital of Thunder Bluff, meets some old friends as well as Cairne, instantly respects and looks up to him aswell, similar to his feeling with Hamuul.
    -Travels to Moonglade to train with the night Elf druids there, joins the Cenarian Circle.
    -With urging of the voice he knows as the Earth Mother, enters the Emerald Dream before the War of the Shifting Sands begins, and remains there until she calls him out, after the defeat of the Lich King.
    -Continues training, along with the knowledge gained from his time in the Dream, untill work reaches the Cenarian Circle that Thunder Bluff has been attacked. Is the first to work on mobilizing other able tauren to return to retake their home, and quickly moved to aid Hamuul and young Baine.
    -In retaking the city, he is joined by his oldest friend from the Wildmane, Kal, whom he fights with in entering the city. He and Kal, along with the other tauren they are grouped with are ambushed by Grimtotem as they work to retake Hunter Rise, many of the group are slain, and Kal is mortally wounded.
    -In Jorn's new found rage, he lets loose a massive storm, controlling nature to utterly destroy every Grimtotem on the rise, and nearly killing himself and the other survivors of his group. Kal only barely manages to snap Jorn out of his rage before this happens, and Jorn is severely shaken by what he has done. He channels his power to heal his comrades, and they go to find the rest of the city has been taken, though all are wondering what happened on Hunter rise.
    -Hamuul orders Jorn back to Moonglade, with orders to learn to control his rage, and aid with the training of the many new troll and worgen druids.
    -Jorn returns, to be assigned mentorship of a young worgen druid by the name of Christopher Barnley, and spends much of his time meditating and communing with the Earth Mother.
    -After the Circle Leaders feel Jorns rage is under control and Christopher is ready, the two are set out, as many other druids are, to wander the world after the Cataclysm, and attempt to learn what has happened, and reset the balance.
    -Nearly a year after Jorn loosing his calm at thunder Bluff, he and Christopher find a group of Twilight Cultists, and in the following battle, Christopher's recklessness causes him to separate from Jorn and become captured.
    -Once Jorn realized his friend has been taken, he once again goes into a rage, only barely able to control it, thanks of the Earth Mother. He eradicates the Twilight Cultists with her power, and finds Christopher unconscious but without serious harm.

    History:
    Ages: Birth to ~16
    Found one day as a young calf by a Wildmane longrunner in a desolate area of the Barrens, young Jorn was raised by the Wildmane Tribe. The Wildmanes knew not what tribe had stayed in that area, or what happened to make them leave one of their own young, but took him in none-the-less. Like their own young the Wildmane taught him the way of the hunt and how to do so to revere the Earth Mother and the plains they lived on. After several years of practice and lessons, Jorn and a young Wildmane by the name of Kal set out from camp to prove their abilities. Believing they could hunt their own prey without the aid of their teachers, the two fell into trouble when a small party of hyenas found the duo. Luckily the hyenas were few, but even though the two had managed to scare them away Kal had received a serious wound which made returning to camp impossible. Realizing their fault and what his actions had wrought, Jorn prayed to the Earth Mother for guidance in he could aid his injured companion. It was in this meditative state that Jorn found a voice, seemingly both inside and all around him, and in listening to this voice he learned what to do. Taking a few regents from the nearby vegetation, Jorn managed to heal his companion's wound enough for them to return to camp. Upon return to the Wildmane Tribe camp, where they found the elders had been awaiting them. As the duo explained what happened, the elders seemed impressed at the two, both by their valor, and Jorn's apparent abilities. They were not certain, as the Wildmanes were a tribe of hunters with no druids or shamans, but they recognized the druidistic abilities young Jorn was able to call upon from the Tauren legend of being taught directly from Cenarius in druidism. The elders instructed Jorn to heed his calling, as they believed he was blessed by the Earth Mother. As such, Jorn learned to spend much of his time in meditation, in attempt to commune with the Earth Mother, understand her, and learn the lessons she has to teach.

    Ages: ~16 to ~24
    The path Jorn followed was not an easy one. With no guide to aid him, but the voice of the Earth mother, he was forced to work diligently to raise meaning from his lessons. Often, frustratingly, weeks of meditation would bring no result. Despite this, Jorn was never met with despair of doubt, only greater determination to commune with the Great Spirit of nature. During the course of his study, Jorn continued with the rites of the Wildmane Tribe, a series of events all young Wildmane Tauren complete, to show their strength, speed, knowledge, and reverence for the Earth Mother. The majority of these trials involve hunting and living off the land, but also in battling the local aggressive populations of Centaur and Quilboar. In completing his rite of passage, Jorn had developed quite a friendship with Kal, as they had worked together on many of the trials. Kals abilities with ranged weaponry and snares made up for Jorns lack thereof, and Jorns growing druidistic knowledge allowed for easier tracking and luring of prey, as well as quick and effective first aid and rejuvenation while on a hunt. Together, they made an excellent team, and overcame many obstacles that would block other young Tauren hunters. They enjoyed each other’s company, held each other’s secrets, and removed each other’s fears. They especially enjoyed the dark nights of a hunt, where they could boast and joke with one another freely. By the time they had completed the trials of their rite of passage, the two had become brothers in all but blood.


    Age: ~24
    As is custom, the Tribe celebrates a hunter who has proven themselves through the rite of passage. A night of feasting, competition, dancing, and storytelling mark the rise of another young Wildman Tauren to one able to hunter in reverence to the Earth Mother and the land.
    Though they still have much time and trials left until they are considered and adult, those who complete their rite of passage is well on the way. Word that night already began to spread of the pair joining in with the war party, soon to be sent out to deal with the increasingly aggressing Centaur. However, the Earth Mother herself came to show she had a different plan for young Jorn. While the Tribe slept after the great celebration, a dream came over Jorn, in which the Earth Mother showed him the various animals of the plains, the zhevras, cheetahs, raptors, kodos, and giraffes, as well as other strange beasts Jorn had never seen or heard tale of. Along with each herd of animal, however, there was another figure, a green figure, one Jorn recognized to be himself. Upon waking, Jorn quickly made his way to the tribe elders, telling them of his vision, and what he understood of it. They agreed that the Earth Mother was calling for him, to learn from the other beings of the Earth Mother, their only question was of how, and when. As they were discussing, an elder hunter came forth with new, that a herd of zhevrah had been sighted just now, moving towards their camp from across the plains. Jorn and the Elders instantly realized the meaning, and as Jorn went to prepare, the elders spread word that there was to be no hunting of this herd. Jorn grabbed only the little he had, his leather hunting clothes, woven cloak, and a large satchel containing various herbs and reagents. In doing so, Kal found his way to where Jorn slept and was gathering his belongings, and questioned his brother what was going on. Jorn quickly explained, saddened by the knowledge that for this trial, his friend could not join him. With the herd approaching ever closer, the two moved out to the edge of camp, and as the zhevra arrived, the pair shared their last words of departure. The Tribe then looked on as Jorn walked up to the herd, and as the zhevra turned and galloped away, so did he run with them.

    Ages: ~24 to ~36
    Jorn spent much time with each group of animals, learning much of them and their relationship to the land and the Earth Mother. From them, and from her calling, Jorn truly began to understand the balance of nature, and of life. While never able to communicate directly with the animals, they seemed to understand him, as he learned to understand each in turn. With the cheetahs, however, Jorn felt a special connection. Though different in size, shape, and form, they were very similar to the Tauren. They revered the land they hunted on, were active and nomadic. They taught their young to hunt early, and then aided those young reach their full potential through more and more challenging prey. It took Jorn almost a year with them to grasp this understanding, but he did. With this knowledge, for a reason he did not understand at the time, he pictured the two of them, the cheetah and the Tauren, together as one body. As he did so, Jorn began to change, a surprising and frightening experience, but when it ended, Jorn had taken on the form of a cheetah. The true cheetah seemed as confused as he, until the voice of the Earth Mother filled the air. It told them this was her doing, to train Jorn of one of the true powers of a druid, with enough understanding of what which one is shapeshifting to. Now confident once again, Jorn thought of the same thing, yet this time with emphasis on the Tauren, and began to feel himself change once more.
    As per the Earth Mothers will, Jorn soon moved on to the other animals of the plains, each time seeking to truly understand each animal. While in time he managed to understand each one, he never had that same connection to the cheetah, and thus was never successful to take on their form. As the Earth mother guided young Jorn, he came upon a place outside the plains he knew. He followed the Earth Mother’s trail to a rugged, rocky area, where the land was bare and the earth rose in great pillars. Jorn wandered this area, noticing new and different animals, large reptiles with hard, boney shells, creatures that appeared almost like a lion with wings, even large insects, with hardened bodies, beady eyes, sharp claws, and a deadly-looking tail. As instructed, Jorn traveled in the form of a cheetah, allowing him to avoid aggravating any of the other animals, or the Centaur that also inhabited the land. At one point, Jorn spotted other structures, large, tall pillars reaching into the sky, than exploding out in enough green to mask the blue skies. They looked similar to some of the plants of the plains, but were far too large, larger than anything but the mountains. As Jorn approached these huge objects, he felt a now familiar tugging sensation, and a voice called to him. It told him not to wander towards those pillars, but to instead turn back towards the mountains, and the plains of his true home. Jorn eagerly made his way up the cliffs and sloped on the mountains, working his way to what he thought was the plans he knew. As he passed over the peak, he spotted long, endless plains, but those greener than those of his youth. Greener, with more plants, more trees, and in the distance, large stone pillars, similar to those he had left, but much larger. As guided, he entered this land, and began observing once again. Most of the animals were similar to those of his home, but some were new. Jorn interacted with both the wolves and cougars of these plains, joining them for hunts and territory disputes. While living with these creatures, Jorn couldn’t help but noticing changes to the plains.

    Ages: ~36
    After some time living on these green plains, Jorn began to notice shapes, wandering throughout. Shapes that looked familiar, but he did not recognize. As time passed, more and more of these figures began entering these green plains, and Jorns curiosity forced him to find out what they were. As he got closer, he realized that the figures he saw were Tauren, his brethren, in a massive migration into these plains. He made his way over to the closest group, and inquired as to why all of their kind were migrating here. The group, which identified themselves as Tauren of the Runetotem Tribe, told him of recent events, great wars in the northern mountains, against great evils. One in particular, Hamuul Runetotem, told him of the part the Tauren had in it, the alliance founded with the Orcs, and how with their aid the Tauren had managed to push back the growing Centaur population. He also told him how the Bloodhoof Chieftain, Cairne Bloodhoof, had worked to unite the tribes, and bring them to a new home in these green plains called Mulgore, atop the northern rocky bluffs. All the more curious despite the new information, Jorn asked to accompany the Runetotem to Thunder Bluff, which they allowed without a second thought. When questioned in return by the Runetotem, Jorn told them his tale, that of his youth, and how he wandered most of the last 10 years. He did not tell them all of what happened, for he felt it was news better kept to himself, but did share many of his observations and findings. Jorn shared space with the Runetotem even once they arrived at Thunder Bluff, and began to build and make it home, as the rest of the Tauren were. While doing so, he worked to try and find the Wildmane Tribe, for he still sought company of his own adopted Tribe and that of his close friend Kal. In all the activity and confusion, however, Jorn was unsuccessful; however the Runetotems were more than happy to provide him a place to stay as he looked. One night, he overheard one of the young Runetotem question Hamuul about when he would begin with teaching what he learned from the Night Elves. Hamuul responded that he would once their home was settled, and that students interested in relearning the old ways could be taught. Jorn, overtaken with curiosity, wanted to question Hamuul about it the following day. However, as the Tauren began to awake the next morning, news was spread of a gathering, one in which all Tauren tribes were invited, and that Chief Cairne Bloodhoof was calling. Later that day, in listening to Cairne speak, Jorn began to feel greatly honored by his presence, awed at his wisdom, inspired in his speech, and proud, as a member of the Tauren. As with almost all others, when the topic was brought up, Jorn fully supported Cairne as Chieftain over the now unified Tauren Tribes. After each Tribes Chief pledged loyalty to Cairne and a unified Tauren Tribe, Jorn was surprised to see Hamuul step forward and not only congratulate Cairne, but also give his own message. Hamuul told the Tauren a tale, of how when the Earth Mother first created the Tauren, they were trained by one of the most powerful of her manifestations, the nature god Cenarius, in the way of druidism. Hamuul then proceeded to tell of how in the war against the Demons, Hamuul had recognized that natural power being used by the Night Elves. Following their victory, Hamuul had demanded to be taught to be a druid, and to wield and protect the power of nature, so that he may in turn teach the Tauren once more how it is to be a druid. Jorn, excited at the prospect of being aided in his training even further, went early the next morning to where Hamuul was to be teaching.
    Jorn began his training along with his fellow Tauren under Hamuul. Though he knew much and had done much, there was also much he could not learn as he had, such as what a druid is, what powers he has, why he has those powers, and how they work. When Hamuul began teaching his student the basics of how to use the powers of nature, however, Jorn was suddenly distracted by a poke on his back. Wondering what was going on, he turned to find a familiar face. Despite the years, and aging, he still recognized Kal immediately. Both greeted each other as if they had found a long lost brother, before Kal told Jorn to follow him after the teaching, so that Jorn could be lead to the Wildmane. Following the lesson, Jorn went to see his adopted Tribe once again, sharing the warm reunion. Stories were shared, jokes were told, praise was given to the Earth Mother, and Jorn spent a very happy evening, being back with his Tribe once again. For the rest of the week, Jorn stayed busy with druid training by Hamuul during the day, and enjoying the company of his Tribe at night. However, this was not to be a permanent schedule, for the Earth Mother found her way to the young druid’s dreams once again. This time, Jorn once again saw those massive brown pillars that block out the sky in green. However, now, he saw figures within the trees, tall humanoid creatures, with rich purple skin, long flowing hair and large pointed ears. The scene seemed to grow as it came closer, and soon Jorn made out other familiar figures, that of Tauren, and amongst them, himself. Upon waking, Jorn was excited at the message, yet saddened, realizing he would once again have to leave his Tribe after so short a reunion. However, Jorn did not know how or where to go to follow this vision. Jorn went to ask his elders, and they told him to trust the Earth Mother, that she will give him a sign when all is ready. Accepting their advice, Jorn proceeded to prepare himself, so that he could leave when called to. As he made his way to Elder rise, Jorn and Kal spoke together, again with sadness, but also with knowing that they would see each other again, as they were reunited before. In front of the hall where Hamuul taught the prospective druids, Kal and Jorn said their goodbyes before Jorn made his way inside, both eager and unwilling to begin the day’s lesson. It turned out; however, Hamuul was not alone in teaching this lesson. As the eager Tauren began to file into the massive hall, Jorn noticed two dark feathered birds perched on a circular frame, stretching out a missive leather hide. As Hamuul began speaking, telling the Tauren more of druidism and the Night Elves he he trained with, the two birds took off in flight, flying around the hall, only to perch in the same place again as Hamuul finished. Hamuul then went into the bond a druid has with nature and the wild, including the animals in it, and how with enough practice and understanding, one can even take on their forms. As he finished speaking, Hamuul closed his eyes, and began to shapeshift. Soon, where Hamuul had stood, was a large brown beast, with a large snout, large teeth, large paws, and a large behind. The Tauren were so filled with wonder, they almost didn’t notice the birds fly down to settle next to Hamuul’s new form, and as he returned to his original shape, they too changed theirs. Jorn watched, recognizing them to be the shapes from his dream, now understanding that the Earth Mother wants him to go and be taught by the elves. As the elves bowed before the assembled Tauren, Hamuul told them that the Night Elves were willing, and wanting, to aid in the training of the new Tauren Druids. For those who wished, they would be escorted to Moonglade, the home of the elven druids and the Cenarian Circle, a group of druids who’s purpose it is to maintain and ensure balance of the world. There, they would be taught by the Elves, just as Hamuul was. Though many seemed eager, few Tauren actually seemed willing; in fact, most of the Tauren were frightened at the thought of leaving their new home. Jorn, however, knew where his path lay, and among with a few other Tauren, stepped forward in volunteering to take up the Elves offer. Jorn, along with the Elves and the few other willing Tauren made their way to the rear of the rise, where several silver and black beasts were tied. They had beaks, wings, and forelegs like a bird, but the behind of a deer and antlers rising from its head. The night Elves quickly aided the young Tauren in mounting the beasts, before untying the flock and mounting a pair themselves. As they flew off to the northern mountains, Jorn was determined to be as great a druid as Hamuul.

    Ages: ~36 to ~45
    At Moonglade, the Night Elves were quick to separate out the new Tauren initiates, in order to be able to test each one individually. The Night Elves knew passing Taur-ahe from Hamuul, and as such were able to communicate with the Tauren. The Night Elf who worked with Jorn was quickly surprised by his level of skill and knowledge, and after seeing him shapeshift, immediately sought out the elders of the Cenarian Circle. After Jorn went through the same questions and tests as before, he then explained to them how he came by this knowledge. One of the elder Elves decided he would require a greater level of training, and as such a greater teacher than those the Circle had planned to assign the young druids. The same elder volunteered to be that teacher, and as there were no objections, he and Jorn quickly left to fully assess the young Taurens abilities. As the two wandered through the forests on Moonglade, the elder druid began assigning tasks to Jorn, some simple, some not as much, some involving plants, animals, and reagents Jorn had never experienced before. Realizing his students need of more knowledge, the elder changed tactics, and began telling the young druid stories, stories of nature, of the earth, of the winds, and all living things. He taught him about the forests, the desert, the tundra, and all between. He taught Jorn of the plants and animals in each area, as well as how they keep balance. As Hamuul had taught the druids, and as Jorn had noticed in his time amongst the animals, the Elf taught Jorn of balance, and how all nature, all life, hangs on that one concept. The two did much wandering in their lessons, and as he learned, Jorn’s eyes truly opened to the working of the world. After many months of these lessons, Jorn was allowed to wander himself, observing and bonding with the natural world and the creatures in it. One of the animals that caught his attention the most was the bear, the same one he saw Hamuul shapeshift into. Jorn decided to learn of the bear, of its protective nature, of the way they care for their young. Jorn identifies with the bear, with how it protects and aids those around it, and will fight to all ends to defend that which it cares about. Despite this, the bear will not threaten those that do not threaten it, and only kill by necessity. These are traits Jorn himself nurtured and idealized, and as such when he put the image of the bear in his mind and focused on it, he was soon shapeshifting once again.
    Eager to share this success with his Elven teacher, Jorn decided to return to Moonglade, a trip that would take him until tomorrow. Expecting an uneventful return, other than observing the majesty of the natural world, Jorn set upon the path. However, that night, his mind was once again influenced by the Earth Mother. This time, the dream was simple, only one form, and that of himself. The dream-Jorn went to lay down, and stayed that way for a bit. Soon after, a new figure appeared within that of Jorn, that grew to completely surround him in green light. This light took on Jorns form, and soon the entire dream image was of naught but green. Within the green, however, Jorn felt the presence of other beings, powerful beings, and underlying it all, he felt the strong and nurturing presence of the Earth Mother. When Jorn woke, he at first believed to still be in the dream, as all he could see was green. He soon remembered though, that under the canopy of tree leaves, the morning light always carries a green hue to the world. Jorn immediately began to hurry at a quickened pace from yesterday, all thoughts of his shapeshifting behind him. All he could think of now was his latest dream, and he hoped that his teacher could help him understand it. Assuming the form of a cheetah, Jorn made his way to Moonglade, and found his teacher with the other elders of the Cenarian Circle. He quickly filled the elders in on what he saw, and asked them for their aid in understanding. The elders knew that which he was talking of, and told young Jorn of the Emerald Dream, a spiritual world the druids used in order to stabilize the natural world at its core, as well as gain more knowledge of the workings of the world. However, it was a realm no druid they knew had accessed so young and inexperienced, nor one that they believed a Tauren had ever seen. Despite all this, Jorn was resolute that the Earth Mother had meant for him to enter this world, and with the aid of his teacher, persuaded the elders to teach Jorn how one could access the realm. Jorn was then shown to a room within the Moonglade Barrow Dens, where other druids lay in sleep, their spirits wandering the Dream. Jorn thanked his guide, and proceeded to lay down and force himself to enter a restful state. Before he knew it, he felt himself leave the physical world, and enter into a spiritual one, one that surrounded Jorn with the feeling he had when he communed with the Earth Mother. As Jorn wandered this new world, he observed endless new creatures, plants, spirits, and other embodiments of nature. Some in turn observed him as well, with a few even approaching him. Jorn even managed to communicate with some of these spirits, developing a greater and deeper understanding of many animals and plants. Jorn heard the voice of the Earth Mother, felt the touch of her being, and saw all different aspects of her being within the Dream. As Jorn moved throughout the Dream, he learned much of the world, how it worked, and grew to have a deeper understanding of balance and nature. He came to understand the Earth Mother in all her forms, from gentle, nurturing, and stable, to wrathful, uncontrolled, and ravaging. At times, Jorn felt fear at these forms, at other times, immense pride. In the end, however, the greatest lesson he learned was in the sanctity of balance in nature, as in one’s life. Jorn knew not how much time he spent in the Dream, for physical time has no relevance in such a realm, yet when he felt the spirit of the Earth Mother wrapping around him, and dragging him back down, he understood his time in the Emerald Dream was done.

    Age: ~45
    Jorn awoke quite suddenly, as if a great fog rolled over his body. His memories of the Dream near at hand, he proceeded to slowly make his way to a seated position, feeling as stiff as one who has been immobile for years. As Jorn managed to regain control of his body, he proceeded to make his way out of the Barrow Dens, following the natural upward slope to guide him to the surface and entrance. The soft light of the moon met Jorn as he exited the Barrow Dens, something he was most grateful of following the amount of time he had spent in the darker caverns. Jorn made his way around Lake Elune'ara, into the druids city, and to the hall used by the Cenarian elders. On his way, he noticed many new Tauren, almost as many as Night Elves, though most training under an Elven instructor. As Jorn entered the hall, he wondered just how long he had spent in the Dream. However, his thoughts quickly focused as he came upon the elders and all of their attention was suddenly focused on him. The elders quickly told Jorn that he had slept for many years, eight to be exact, however his time in the dream had been short compared to most. Jorn told the elders of what he had seen, learned, and experienced (in summary of course, far too much to tell all in one sitting), and how he had been brought back by the Earth Mother. The council elders, still intrigued, but with other more pressing matters, had Jorn and his old teacher proceed to the teachers lodging in order for Jorn to be brought to speed with the world, and Jorn to tell his teacher all that he had experienced. Jorn learned he had slept through many major events, such as the War of the Shifting Sands, the opening of the Outlands, the death of Illidan Stormrage, and the defeat of Kil’jaeden and the Lich King. Also, in the time, Hamuul Runetotem had become the Archdruid of the Tauren, and many more young Tauren saught teaching in the ways of druidism. Curious as to why the Earth Mother had removed his presence from the world for those events, Jorn began to recount his experiences within the Emerald Dream. After hearing of his students heightened understanding of nature and many of her creatures, Jorns teacher had him show his understanding by attempting to shapeshift into various creatures. At first, Jorn took on the forms of the cheetah and bear, but as he reflected on his recent experiences, managed to take on the forms of many other creatures. Creatures such as the cat, moonkin, sea lion, stag, wolf, turtle, and hawk. Though these forms did not feel as comfortable and natural as those of the cheetah and bear to Jorn, he was still excited to see he could take on these forms. As the Elven teacher started inquiring further on some of Jorns experiences, a younger Night Elf interrupted by running into the elders house. As he explained, grave news had just arrived from Archdruid Hamuul, that Cairne, the High Chieftain of the Tauren had been slain, and that the Grimtotem tribe had attacked Thunder Bluff, forcing control of the city. Luckily Hamuul and Cairnes son Baine had survived the attack, and were preparing for a counter strike to take back control from the Grimtotem and avenge the deaths of those who fell trying to defend the city. Without a second thought, Jorn had left to his feet, and was making his way out of the door when he was called back my his teacher. Despite his anger and feeling of needing to leave now, his respect for the elf won out, and he returned ot the side of his teacher. The Elf looked at him for several moments before advising the Tauren to remember his lessons of the Dream. Anger and rage were but one side to the balance of nature, and must be met with discipline and wisdom. He then directed Jorns attention to a chest on the opposite side of the room. Within the chest was a suit of armor and robes worn by the Cenarian Circle druids when going off to fight, as well as a long dark wooden staff topped by a silver circle and adorned with several feathers. As Jorn removed the gear from the chest, his teacher explained to him that he had a feeling the Tauren would have need of more appropriate clothing after awaking. He told Jorn that the armor was both light and sturdy, able to protect the druid wearing it and also facilitate their movement and incantations. The wooden staff was specially grown for the druids, made to be as sturdy as any metal, and also aid the druid in communing and calling upon nature and balance. Jorn was speechless as he donned the armor, keeping with him his satchel of herbs and reagents while leaving his old clothing in the chest. Picking up his new staff, he thanked his teacher greatly, swearing to return soon. After that, Jorn made his way outside to see other Tauren preparing to return to aid in the retaking of their beloved capital. Gladdened by his brothers resolve, but unable to wait on them to prepare themselves and the hippogryphs they were to travel on, Jorn quickly called upon his most recent lesson and assumed the form of a hawk. He quickly took off, making his was over the mountains and through the trees as fast as he physically could, hoping beyond hope there was still time to aid his people.

    (No, I still didn’t quite finish, so this will have to hold off till later )
    Last edited by Knephertiti; 2012-08-27 at 05:13 AM. Reason: spelling, language update, history update, age update

  2. #2
    Role-player Nonfictionless's Avatar
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    Welcome to the RP forums!

    First off, 50 is the age at which a Tauren reaches adulthood. But without knowing when he started his training as a Druid I wouldn't be able to say what would be a good age for him. But generally I would say a decade or two would be reasonable to be skilled but not considered a master. Also I would say this would be effected by the challenges he has encountered and the places he has traveled.

    I'm a little concerned about his knowledge of Orcish. Considering you list him as knowing it fluently along with Common. Since you have him apparently less interested in the Horde and more with his own Tribe and the greater collection of druids in the world. This may not be the case but since you don't have his history fleshed out I don't have all the facts. So if you explain it out more I don't think it would be too much of a problem.

    So to conclude, for now, great start for a Bio! I look forward to some druidly exploits with Jorn Wildmane.

  3. #3
    High Overlord Knephertiti's Avatar
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    Okay, so I'll shoot for something mid to late 40's then. The idea is since he discovered his abilities a young age, he has been trained with other Tauren druids, during which time he meets Arch Druid Hamuul Runetotem and begins to idolize him, and this looks to learn and prove himself more and more (Hamuul is also my favorite druid in game, soo... ) The major issue I'm having is I'm not sure around what time the Cenarian Circle was formed, and when they decided to start allowing Tauren. I have yet to find anything definitive.
    Last edited by Knephertiti; 2012-08-23 at 07:07 PM.

  4. #4
    Role-player Nonfictionless's Avatar
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    Well the Cenarion Circle was formed roughly 10,000 years ago. A few years after the War of the Ancients and during the War of the Satyr. Malfurion started it with the help of Remulos. I can't get a definitive point on where the Tauren were adopted into the Circle, but as far as I can confirm they have been in the Circle for at the very least more than 20 years. Since Staghelm didn't approve of their joining but wasn't Archdruid for long so this had to be Malfurion's decision. Considering that their race is older than the Night Elves though I would think they joined the Circle even earlier than that but we just don't have the information.

    But don't let that worry you. Druidism and Shamanism are basically the foundation of their whole culture. So becoming a druid before joining the Circle is no problem at all.
    Last edited by Nonfictionless; 2012-08-23 at 08:50 PM.

  5. #5
    High Overlord Knephertiti's Avatar
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    Thanks Nonfictionless. I knew some of the lore, but had trouble finding any reference to how long the Cenarian Circle had been in existence, or other specific dates. The earliest specific reference I found was when referring to the War of the Shifting Sands. I just wanted to keep Jorns story from conflicting with any established lore, as that kinda throws things off.

    Though, I think I need to just summarize Jorns history, seeing as at the moment it's writing as a novel, and I'm no where near how I wish for it to end. To my understanding the bio should be a little easier to read and get an idea of the character, but i could always put it in another post for any interested to read it.

    On second thought, I'll throw that in before the actual story, and just put both here for sake of having everything in one place.
    Last edited by Knephertiti; 2012-08-24 at 05:09 PM. Reason: Changing mind. Again, and again, and again and...

  6. #6
    High Overlord Knephertiti's Avatar
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    Okay, so I'm going to have to edit the history a bit, I stumbled along some lore today regarding Hamuul, basically that he learned druidism from Malfurion following the Third War, and then went back to reteach the Tauren tribes. So I'll have to make an edit to how Jorn began learning, and hopefully can finish this history soon.

    ---------- Post added 2012-08-26 at 03:56 AM ----------

    New story is up, and most of the way to done. I'll have to work on that after I get some sleep. To all those who have read it, thanks much! For anyone else who ready the story, or even just the condensed version, please leave a comment. I greatly appreciate all forms of criticism and encouragement. Especially if someone feels I've messed something up.
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  7. #7
    Role-player Nonfictionless's Avatar
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    Okay only two things this time ^.^

    I absolutely love the pilgrimage and the emphasis on his connection to animals over plants. Very Tauren. Also I like the way you did his first shapeshift and it really felt like a natural evolution of his skills.

    Now the bad part...his connection to Hamuul. Typically connections to major lore characters are a no-no here. But I understand were you are coming from since this is how the Tauren druids got their real beginning and their acceptance into the Circle. But even still you need to have him as a more "one of many Tauren deciding to go with Hamuul" and not being singled out by him.

  8. #8
    High Overlord Knephertiti's Avatar
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    Okay, I understand. I think it's fixed enough, just kinda made more sense to me the way it was, since Hamuul first and foremost was a teacher, and he wouldn't have wanted to hold anyone back from learning. But I digress, updated, and now working on finishing it.

    ---------- Post added 2012-08-27 at 01:15 AM ----------

    Okay, another update, hopefully the rest should be finished in the next update. I hope those who take the time to read it enjoy! And maybe even post with what they think, what they like/done like, etc. etc.
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  9. #9
    Mechagnome Mengucekli's Avatar
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    Nice story! Your typical tauren druid, with exceptional rage to be sated Lovely I have been playing a tauren druid for 4 years or so, and this reminded me many good memories. Keep it up!

  10. #10
    High Overlord Knephertiti's Avatar
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    Yeah, in many ways he's a trip down memory lane for me too. Always loved Taurens, especially druids, and all their leaders and lore. Sadly, I was forced to faction change mine when my friends went alliance....... Oh, how I miss my kodo! And Thunder Bluff! *starts mooing incoherently*
    Last edited by Knephertiti; 2012-08-27 at 01:22 PM.
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  11. #11
    Mechagnome Mengucekli's Avatar
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    Haha beware the Mighty Milkbringer and his 4x4 Off-Road All Terrain Kodo Good times

  12. #12
    Role-player Nonfictionless's Avatar
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    Great continuation on the trip into the Dream. The only thing I am concerned about is his interaction with the Green Flight and whether or not he became a Dragonsworn like the majority of the Night Elf Druids.

  13. #13
    High Overlord Knephertiti's Avatar
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    I tried not to involve the flight, though I knew that was pushing it a bit, seeing as they are the guardians over the Dream. In a way, I tried to use the spirit of nature Jorn identifies as the Earth Mother (whom it may actually be, even I am not sure, he certainly believes so anyways) to provide him a way and guide into the Emerald Dream. Seeing as the Dream is very much a spiritual world, in which nature is pure and in perfect balance, such a powerful nature spirit (or perhaps the most powerful there is, that of all nature it's self) would be able to aid drawing him in, keeping him in, and getting him out, without having to involve the Green Flight and/or them teaching him how to do those things. Normally, to my understanding, the flight requires a substantial amount of time in the Dream for any druids entering, to aid in it's balance and in balancing the physical world. That did not quite fit in to the rather strict time schedule I was trying to keep, not with all those events going on and coming up quickly.

    In other words, I understand what your saying, but for sake of not having to try to work that out both time and lore wise, I kind of tried to move in a different direction. If you disagree and feel it doesn't work out, I can edit it again, though I may have to ask for a pardon till I can finish the last of the history I have left.
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  14. #14
    Role-player Nonfictionless's Avatar
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    Noo that is quite alright. It's not a requirement for any Druid really (unless you made him one of the first Night Elf Druids). Just thought it would be something to consider. Also just a side note the long slumber wouldn't be a requirement. For the most part the original druids only served so long in the Dream as a part of the flight sharing their knowledge. So if you wanted you could have him become a Dragonsworn, or just save that for a later RP!
    Last edited by Nonfictionless; 2012-08-27 at 08:17 PM.

  15. #15
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    Quote Originally Posted by Nonfictionless View Post
    Noo that is quite alright. It's not a requirement for any Druid really (unless you made him one of the first Night Elf Druids). Just thought it would be something to consider. Also just a side note the long slumber wouldn't be a requirement. For the most part the original druids only served so long in the Dream as a part of the flight sharing their knowledge. So if you wanted you could have him become a Dragonsworn, or just save that for a later RP!
    And indeed, that would be possible, as there are a coupla green dargons around.

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