Hiya MMO-Champ Rogues.
Lemme cut to the heart of the matter.
I think we can all agree that Shuriken Toss is a pretty underwhelming abilitiy. But last night, in testing, I made a very startling realization. If Shuriken Toss advanced Bandit's Guile, it would be more powerful than Sinister Strike for Combat (ignoring potential Main Gauche procs)...
That's all just based on some pitiful amount of head-math. Basically, on a 90 Rogue with full Malevolent Glad's gear, Sinister Strike hits for an ass-kicking 9k, whereas Shuriken Toss costs half as much, still triggers poisons, and hits for 7k.
Yeah, it doesn't give the combo point proc with Revealing Strike, but it's still a guarenteed two combo points per 'cost' of Sinister Strike. It also doesn't have a minimum range (you can toss in melee).
Naturally, I'm not sure how well Shuriken Toss scales with gear, though, and wether or not it runs off Melee or Ranged stats.
I dunno. I feel like this speaks much more about the state of Rogues than anything else I've seen this expansion.