Wait a sec, they removed the damage from Deep Freeze and Frost is supposed to be viable in PvE...something doesn't add up...
Wait a sec, they removed the damage from Deep Freeze and Frost is supposed to be viable in PvE...something doesn't add up...
Last edited by ColbaneX; 2012-08-25 at 02:48 AM.
It's kind of understandable since their intention with the new talent system was to make utilities available to all specs, and it was largely the utility abilities that made those specs unique.
I do think they dropped the ball by not replacing the utilities with more unique active abilities, though. The different rogue specs were not that mechanically or rotationally different to begin with, and now it's even more apparant.
That said, I haven't really touched my rogue (main in Classic/BC) since Wrath of the Lich King.
So why not just automatically apply all the buffs and debuffs when in a raid, as a "quality of life improvement"? I really don't understand Blizzard's logic in dumbing down the game and calling it "improvement".Originally Posted by Blizzard Entertainment