Good, I'm pleasantly surprised as I wasn't sure how the dynamic questing would turn out. Nice graphics and aethestics, large zones filled with stuff to do in one way or the other, nice story quest thus far. The only concern I have thus far is that combat feels a bit sluggish on my Charr Warrior, something I haven't felt to the same degree at all on my other characters, so it may be because he's a big Charr in heavy armor - I'm not sure.
I like/love it, it's very immersive and explorable. the cities truly feel like people inhabit it. The combat is fun, the dynamic events are fun and the world looks amazing. Everything is so BIG!
The only thing I don't really like is the crafting system, it feels complicated to get new recipes appropiate for your level and such.
Last edited by Taranee; 2012-08-26 at 10:57 AM.
Taranee - lvl 90 Blood Elf Warlock - EU Dragonblight
I love it, the leveling math seems like it might be a little off. It has a month to win me over from MoP.
PvP wise it is great, PvE wise I think Blizzard has got that so far.
Its OK, kind of fun playing Warhammer again without the cute squig herders and fun little farting/joking characters. Graphically it appears amazing, in chunks, but then starts to get a little obvious that the developers spent more time saying " Look at how big and artistic we can be" instead of "look how fun this could be".
The main story is pretty good and the fights are fun if you do them 2-3 levels ahead and then they become quite challenging, I think this game would have been much, much better with twice the amount of personal story. This is certainly the best part so far.
The DE's are far from challenging even playing a melee thief, my guess is because of the huge amounts of people in zones but I'm on overflow 90% of the time and done a sizable amount of them with 1-2 other players in the outlying areas. Not being able to group with friends is getting annoying, there must be some way to phase together but we aren't finding it with all this overflow server business.
PvP is alright, it's far from instant gratification like others have been where you feel powerful and know you're stomping people into the ground. Too much evasive action and people running away trying to survive to make it " fast and furious " fun. I'm sure it will grow on me but this may be the first game where 3-4 matches and it starts to stale. I guess skill = running away, this will take some getting used to. The WvWvW zone are too massive to enjoy, finding other players to kill after searching for 15 minutes running around bland areas gets old fast. This was the part I was really excited to see in a game again, hopefully someday I may actually see it.
Loving it so far, ask me in a month though
Nothing special. It's alright. Nothing "amazing" about it as the fanboys seem to keep preaching. Graphics are... average, the voice acting is atrocious (but then again it is in every MMO bar SWTOR and TSW), the combat is alright, dodging is nifty but it's not going to revolutionise the genre.
Last edited by CHALET; 2012-08-26 at 12:18 PM.
I like it.
Visually it's so big and impressive, but atm I have no idea what I'm doing. I'm just running around doing a little of this and a little of that. I love how the Asura move
pretty damn good.
"I don't want to achieve immortality through my work... I want to achieve it through not dying."
Oh, and the camera, the camera really messes up my ability to view the world, I want to be able to explore the world and see it, but the camera is so close that It's hard to angle it in a way to get a nice clear view a lot of the time, especially of things in the distance.
Other than the travel and camera though, it's pretty ok. I'm enjoying it, but I'm certainly not feeling the amazement and sense of wonder from other games, but I think it has a LOT to do with the camera and travelling system making the game feel fucking weird.
Last edited by Raeli; 2012-08-26 at 12:22 PM.
Okay, what I feel after the launch and playing, only posting the very good and very bad things:
+ character variety
You can build your own story, thats pretty cool. But the influences ingame to the story are not that massive! And that is bad.
+ Fighting System
Very cool. Feels like playing Skyrim.
+ Weapon Abilties
Really bad in low level. You cannot quest in a row, you have to do the same "dynamic" events again and again....and with that events
- Dynamic Events
Something that sounded very good prior the game, but ingame its very bad. Not how they work. Just how much there are. Doing the same dynamic event for the fourth time is not fun.
they looked awesome in the videos, ingame they are really bad, even on Ultra the game is some sort of ugly
Useless and badly done
The rest is mediocre, not bad, but not good at all. Thats also my first impression of the game. Definetly not bad, but the hype before was undeserved, just as it happened to swtor
I like it. Gameplay-wise it's as good as hotkeys can probably get, but storywise it fails to engage my in the overall world.
Retired Holy Priest
As a rule, I try to act on the internet as I would in real life. If I have offended you, feel free to point it out. Unless I meant to offend you, I will probably apologize.
You see, their morals, their code...it's a bad joke, dropped at the first sign of trouble. They're only as good as the world allows them to be. I'll show you. When the chips are down, these...These "civilized" people...they'll eat each other. See, I'm not a monster. I'm just ahead of the curve
Finally, mmo which is a little better than WoW
I like it.
I like it - borderline love. The world feels AMAZING at the moment because it's launch - there are a lot of people about, which makes it interesting. The real test for AN will be keeping the world alive in 2 months when fewer new people are signing up and running in these zones. I also don't like how you don't have to talk to the heart people to understand what is happening - really, except my class story I've never really had to know *WHY* I'm killing these things.
What I am *very* excited about though is how the game will develop. Since GW2 is "freemium", AN need to make money.. this is made through in-game transactions. I am excited to see what AN do to make me *want* to throw my money at them.
If they can refine the leveling process and crafting system while at the same time making it more noob friendly I can see GW2 being a strong game after a few months. It's not noob friendly in it's current state however
Your machine obviously can't handle the game on Ultra just because it lets you choose it,doesn't mean you should.
The machine in my sig with dual 560tis rock the game not to mention its still dx9, 60fps everywhere.
My sons machine with an I5 and a 8800gt yea an 8800gt rocks the game just fine at recommended settings and the game looks equal to if not better than wows dated graphics.