A quick question for those who know ret better than me: Is there a haste cap? I know that at 90 you're not likely to meet it, but is there a cap at say...50% where haste becomes less valuable than other stats?
Question. With 2 piece tier 14 should i still use divine storm on 2 targets or 3?
Was this guide who have the links of the encounters? as a Ret PoV?
And where is it?
Hello my friends I have a little mind trouble for my gemming. Currently 2 haste is better than 1 strength for me (I have simcrafted it) but since I am JC I can't figure how to gem correctly my equipment.
here is my armory : http://eu.battle.net/wow/fr/characte...dalos/advanced
I have 1 yellow socket (helm), 3 red sockets (shoulders, chest and legs) and 1 prismatic (belt). I know that haste JC only gem is underbudgeted compared to strength one. So I think I should probably put 2 strength JC only gem, put 2 haste gem in prismatic and yellow sockets and put a strength / haste gem in the last red socket. But I'm not sure really can you help me here ?
I guess this could be considered a general SimCraft question, rather than just focused on Ret... but I'm a retadin so screw everyone else. I read once that using reforge plots in simcraft is a good way to balance the stat values of whichever stats you are going for to help achieve optimal dps. Problem is it never said how to go about using reforge plots to do just that. Obviously as ret we can't reforge from str to haste, but we can gem and I assumed using by reforge plotting those two stats that it could find the sweet spot when it came to gemming. A guide to using it would be most extremely appreciated.
As a long time theorycrafter and progression raider, I have never even heard of reforge plotting. Looking it up, it seems to me that its a wholly unnecessary process for a couple reasons. If you're gemmed and reforged for haste, and simcraft still says haste is best, then haste is best period. Last I checked, this is the case for ret paladins in good gear. Secondly, the benefit you're going to get from this is so miniscule - it basically only serves to better find the point at which strength and haste are equal, around which the difference between the two is so small that the dps difference will be in the tens or hundreds which is a drop of water in the ocean of 100k dps.
On an unrelated note, what happened to all the paladin discussion on this forum? All the individual threads addressing ret dps got locked by mods, I'd say what I thought about that if I felt like getting another ban
Uberauras - Dynamic Weakauras for all Classes and Specs
**UPDATE IN PROGRESS**
https://wago.io/5F4Ucz3RN
Unsure if this is the right topic to ask such an inquiry, so please correct me if I'm wrong - but does anybody have any good references or advice for a Retribution Paladin working on challenge modes? How much hit/exp I can drop to in terms of rating (considering the scaling), which talents would be optimal, trinkets, etc.
I'm thinking Holy Avenger is the clear winner here since the 4pc doesn't seem to work within?
If you're raid hit capped, it should scale you down to dungeon hit capped automatically.
"The system that will be used for challenge modes upon release actually preserves your hit and expertise bonuses, compensating by deducting extra rating from your other secondary stats (crit, haste, mastery, Spirit) in proportion to how much of each you had to begin with."
Whatever trinkets you normally use should be fine, relic is probably the best at that ilvl but it shouldnt make a noticeable difference.
You're probably going to want to take FoJ but other than that I can't see that talents really matter. There will be times where you want to use CDs on trash, and holy avenger seems to me to be the best one for burst aoe, so I'd probably go with that.
I don't have much experience in challenge modes - hopefully someone will have more info for you, just wanted to help you get started.
Uberauras - Dynamic Weakauras for all Classes and Specs
**UPDATE IN PROGRESS**
https://wago.io/5F4Ucz3RN
With T14 4pc becoming baseline, is there any evidence to suggest that HA will beat out SW?
Why would it? HA benefits greatly from a 2 minute AW, but so does Sanctified Wrath, SW should still be better.
About initial burst....
I should use Guardians of Ancients Kings after or before of the bl,hero,etc?
with the change to the t14 4 piece is it still worth taking sanctified wrath?