SoB procs increase at about the same rate as the number of DS do => you just get more DS with about the SAME amount of SoB for each. Double dipping would be if you get more SoB per DS which is clearly not the case (unless you run into overcapping issues with haste in which case haste loses value rather than gaining it)
Want an example of real double dipping?
Righteous Vengeance with 2pc t9 at Twins in ToC:
Crit increases the chance to get RV
Twins buff increases crit damage
Crit then increases the damage of RV
Twins buff increaes RV damage.
That was double (or even triple dipping)
(1+x)*(1+x) not (1+x) * (1+a)

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