Originally Posted by
Reucht
Which we all knew before we bought the game. Except you, ofcourse.
The hype was "this is gonna be a good game!" and that's all the mission there is to it. The rest was done by the community.
You're wrong, dead wrong. It isn't casuals vs raiders (god, you're still living in 2006 when this was a discussion), in WoW you can be a casual raider, but it mostly comes down to waiting for a queue or waiting for a group. If you're hardcore (like I was at one point), you clear the entire progress raid in 2,5 hours on a wednesday and the rest of the week the guild is dead or are lvling alts. Until Blizzard releases a new content patch, then you're online 24/7 just to keep your edge. And this happens? Twice a year?
You know what? WoW made lvling a chore, but in the old days, that was the game. Doing the quests, slowly making your character a hero, exploring, talking to other people, that's an MMO. EQ/WoW added raids to keep people busy after they "completed" the game. Nowadays, people want that raid so bad that they play a bad game for 80 levels.
I do enjoy raids, a lot even. But I don't like the hassle that comes with a raid, if you're hardcore, you have to show up on mandatory days/times, raid hours and hours on end to a point that fun is long gone. And if you're casual, like I wanna do now, you wait and wait and wait and ... wait. Because you want a good group and a fast group. In GW2, a raid gets formed on the spot. The Shatterer appears and everyone runs to it and starts killing him, ye there is no deep strategical element, but fucking whooptidoo, I don't care, I got rid of all the bad stuff too.
I have evolved from WoW to GW2, I guess you haven't played WoW enough to be tired of all the bullshit, but after 7,5 years I am.