
Originally Posted by
Dannyl
Ahh yes, my bad. Was thinking about the glyph and talking nonsense. But still, if you're pushing for max DPS, the +50% damage increase is significant, and I didn't say you have to get away from dodge. You just naturally will, due to how our stat priorities work. To balance the DR between dodge and parry, you will want to have a lot more parry than dodge, which means to get more hit/exp and mastery you will always reforge out of dodge first. Again, this is outlined in Theck's articles as well as in the guide itself.
The notion that we're doing everything we can to reforge out of dodge, in many cases preferring items with no dodge at all, and yet favoring a racial just to get more dodge seems really backwards to me. Not to mention, the differential between dodge and parry only becomes more aggravated the more avoidance you get. As for overdoing it; I'm not actually sure you even can over do it. Case in point, I've not done the best job, looking after the optimal difference between dodge and parry, and I've been simply prioritizing hit/exp (now both hard capped), and the rest going to mastery, to get more smooth damage intake in between shield blocks. Yet, every time I check my dodge and parry, I find that I'm pretty close to the optimal range and that's simply because the difference is so huge, and like I said, it will get bigger with better gear.
So... I don't think you need an avoidance build to favor 1850 dodge rating over 415 stamina or 340 expertise (if the next tier have 1h mace). If I was offered a prismatic gem with one of those 3 stats I know what I would take, while using a hit/exp/mastery build. I'm more smooth and receive overall less damage with 2% dodge that with 415 sta, truth be told.