Last edited by Requital; 2012-09-07 at 08:31 PM.
Thanks for the guide Requital. One question I have is when I import the code for say GoAK the clcinfo icon will not show a timer no matter what but otherwise behaves normally. Any thoughts? Knowing me probably something simple.
Timers are generally on the icons with the addition of the omnicc addon.
Thank you for these once again Requital, Top notch work once again. 1 Question how ever, when are you going to unleash your UI to us less fortunate!? :-P
I'll release it at soon as all addons are up to date, But the main issue with the UI is I use a lot of addons and I use ACP to maintain addon profiles between Raiding, Arena, PvP and just doing dailies. Most people don't care for the profile management so I tend to not release it but i'll release it before Tuesday and link it in my Signature.
I was readying my UI for MoP and saw that my CLCInfo template didn't work properly (which, in hindsight i figure out now was probably due to the new talent system), anyway i stuck upon your project and tried your template, but i got the following errors with 243 of clcinfo:
Same error also occurs for Synapse Springs and Nitro Boots.[18:21:15]in: local visible, texture, start, duration, enable, reversed, count, alpha = IconAura("HELPFUL", "player", "Parachute")
if not visible then local visible, texture, start, duration, enable, reversed, count, alpha = IconItem(GetInventoryItemID("player", 15))
if duration ~|= 0 then return visible, texture, start, duration, enable, reversed, nil, .5 end
return visible, texture, start, duration, enable, reversed, nil, 1 end
return visible, texture, start, duration, enable, reversed, nil, 1
Anyway in the end i found your template probably a bit too advanced for my liking, it would also have been nice if you had rolled the rest of the controls into a grid so they could easily be placed, but i think i'll just stick to a simpler version using your code snippets, so thanks for that :P
Those errors will occur on equipped items, To fix it all you need to do is go into the behavior tab of the appropriate icon scroll to the bottom of it remove the last character and then add it back and hit accept. There is no way around that from what I can tell it's based on the equipped item.
Everything is on 3 Grids accept The holy Power Bar, the Censure Bar, 1st Priority and 2nd Priority. The Grids are Cooldowns, Procs and Buffs. I never used grids for the priorities because then they would be restricted to the grid size.
If there is a specific very limited setup you would like just let me know what you want in it and I'll be happy t provide one.
Last edited by Requital; 2012-09-22 at 09:49 PM.
Didn't take all too long to recreate my old one which was basically just FCFS buttons + monitoring my AW/GoAK cooldown and trinket + censure(single target only though) buffs, it will do for now at least.
But yeah it basically annoyed me having no kind of grid on the FCFS + HP/SoV bar, but i guess it's almost a feature request for CLCInfo because anchoring grids together would be a great feature, not to mention hiding those you don't really want(For example the debuff bar isn't that big of a deal for me)
Anyway just thought i would drop by with the bug in case it was a real bug
No problem that debuff bar was for critical debuffs, Like think Nef Heroic cinders or Heroic Chogall when paying attention to debuff was critical. Also used it for PvP Snares etc but that is exactly why I love clcinfo it's a 100% all in one solution.
I have a question for you Requital, How hard/complicated would it be change your current setup for use with my Prot pally?? Ive used your CLC setup since the end of WOLK and I have been ask to try my hand at tanking when raiding starts in MOP so having something familiar would help me alot
4 Requital : it's hard convert a rotation to clcinfo..?? or do u have this string?
Tnx
Very easy to change actually.
There are 2 icons 1st and 2nd those are first and second priority.
Those are in the 1st and 2nd, If you need them to show prot abilities you just need to change them to.Code:return IconRet1() & return IconRet2()
Code:return IconProtection1() & return IconProtection2()
---------- Post added 2012-09-25 at 03:19 AM ----------
To see the rotation you would click on Class Modules on the left, Then click on Retribution and setup the rotation based on the abilities you want to show.
Anytime!!!!!!!!
An option to hide clcinfo while doing pet battles would be nice.
Any chances of getting an updated CLCRet prio string for those of us that are still using CLCRet instead of clcinfo? Such in the case of taking Execution Sentence.
I'd like to set that priority to cover all changes in ret spec (i.e.DP yes/no, LH/ES, SS Yes/No) etc i noticed that if your not spec'd for ES or LH it doesnt show it, so having one all encompassing string would be great, does something like this look correct?
inq inqdp inqes inqlh tvdp tv5 how exo cs j tv3 ss
Does anyone know how to have one keybind for ES/LH/HP dependant on whats talented, its a pain in the ass to change them every talent switch