ROFL, simply ROFL, @ the DS nerf.
Seriously, ICC30% buff was silly, now we're having an equivalent of 50-55% ICC buff XD WTF.
Rag HP nerf, I don't even care at this point, he's been harder than any of the first 6 DS HC bosses even before the nerfs reached the 20+% stage, yay consistency for once :P At least our bloody awful FLHC runs shouldn't be able to wipe there anymore... I hope.
Guild xp is normalized per all levels; how is that working out? Does that mean there is a chance for new players to actually make honored before the mid sixties?
those pet changes are a bit unfair...
I must have killed two fucking thousand foxes, got the pet 3 months ago.. and now I see it being sold for tol barad commendation. It pains me.
I really like the changes they made to pets spam taunting and dying really easily.
Any1 knows where the NPC who sells "Warbot Ignition Key" is located?
World of Warcraft: 14 level 90s, main being Rorcanna the hunter. 5 years and still having fun! Currently unable to play due to technical issues.
Guild Wars 2: Level 70 ranger, mothballed. For an mmo it fails to keep me motivated big time.
Console: PS3 and soon PS4, Red Dead Redemption being the all-time fav console game.
Aaand where's the cinematic with the destruction of the Horde gunship?
Hmph... i have a question regarding WoW Armory phone app:
Should'nt it be updated to match 5.0.4 talents, skills etc?
You can see the skills there, other stats are coming in the future.
Sold By tab on the wowdb page.
Jepetto Joybuzz in Dalaran will sell you one!
Its quite a bit more than "some" if he felt the need to comment not once but twice and defensively explain his "vision"...I don't know why some people are whining about the new talent trees.
Having said that, I can not speak for anyone else but for me as a raiding hunter, the great and awe inspiring talent revamp has done nothing, 4 of the 6 talent tiers are already locked into our cookie cutter specs, the two that remain are pvp oriented and do not have any real effect on raiding...
The devs attempt to make talents more interesting and actually give us a choice has done what most of their decisions have done the last few years... fallen flat on its face with a resounding thud.
Last edited by jaxarale02; 2012-08-30 at 11:31 AM.
fox kit chances ... wtf ... noggenfogger ... wtf ... welcome to teddybearisland of pandaria where kung-fu panda and his friends enjoy petbattles
These are not talent trees anyway. They are more like class special abilities.
I wanted more like specialization talent tree so every class specialization would have their own "talent" tree. If it would be done that way, I would have no problem with it
As it is done now, they are nothing more than ordinary class abilities, where player must choose one among three, regardless of spec.
Classes who can play different roles (by spec) have actually the worst possible selection of those special skills. In most cases those classes have no choice which skill to take, and that is why "talent trees" should be done by specialization!
The nerfs are obviously to give everyone that want to a chance to get the mounts from both raggy hc and madness hc before they make them a 1% drop in 4 weeks.
Oh, another thing added: ya know that heirloom Agility staff that's supposed to show up for Monks? Check your local Justice Heirloom vendor. I found it at the bottom of the list (I figure without the vendor addon I run it would be the last page).
A bit of an unneeded extra nerf to DS. Oh well, i can now atleast get my alt in there with account wide achievement, and clear it in half the time LFR would take.
Woot, thanks for the video! This is what happened when I passed through there:
And then it flagged me as having completed the event so I never got to see the cinematic for real.