Since they were stealth changes and aren't still on MMO-C frontpage. From a few hours ago:
http://blue.mmo-champion.com/topic/2...pt-ii/#post259
Since they were stealth changes and aren't still on MMO-C frontpage. From a few hours ago:
http://blue.mmo-champion.com/topic/2...pt-ii/#post259
so blizz buffed Ice Lance by 12.5%. then nerfed DR and sweeping strikes = nothing new here.
Dragon Roar is also only a 0.5 second stun now. Remember that QQ and staged videos always win.
If that would be the case Icelance would do zero damage.
you forgot the mages trump card: some of the devs seem to be playing mage.
Looking forward to Crimson Tempest!
---------- Post added 2012-08-30 at 03:14 PM ----------
Hrm, clicked this off the front page, didn't see it was in the warrior forum.
I guess I'll add:
The rogues were pretty sure sweeping strikes was turning out better than blade flurry. That would pretty much be an about-face, especially given the other cleave tools of warriors, so I'm not stupendously shocked at this nerf, nor its magnitude: if they hadn't have done this, it would be a change in policy. I'm sure warriors will still have good aoe and cleaves.
Shockwave was better anyways.
i heard that Mortal Strike damage has been nerfed as well. can anyone confirm/deny this ?
dragons roar 0.5 sec stun is too low i cant tell if i was getting stunned. a 1.5 sec stun would have been fine i guess. i am thankful that the damage did not get nerfed at least.
I am glad this is how they decided to deal with the new sweeping strikes.. arms warriors where getting worried that the class might suffer more ability nerfs due to sweeping strikes being too good.
Last edited by cexspa; 2012-08-30 at 09:22 PM.
a 0.5 sec stun is just dumb-why even have a stun on it at all?blizz always over nerfs everything for warriors,thats why we end up shitty most of the time.also i have not seen anything about a MS nerf.considering blizz nerfed our execute about 25% then buffed MS-then nerfed it,i do not think they would nerf it again,not so soon anyway.
Warriors will trying to keep SS up as often as possible for 2 or more targets (haven't seen how MASS aoe works out yet), which means we have that+thunderclap+whirlwind and cleave instead of heroic strike. Rogue will also have blade flurry (fire and forget) in addition to FoK + CT. While we do a mix of aoe and single target (because we still need to MS for rage) rogues are free to spend all energy on aoe. Seems fine to me, if the actual damage is what you're worried about, blizzard can turn knobs and don't touch gameplay plox
The difference between a .5 second stun and a 0 second stun is now it can be used to interrupt casting. Dragon's roar needed to be nerfed and I would rather take a hit to its stun duration than its damage. Theres no reason an ability that hits for 30% of a health pool should also leave you defenseless for 4 seconds afterwards.
false speculation about the MS damage nerf.
Not mentioned in the latest patch notes so i assume it was not nerfed.
so you plan on using an ability that hits for 30% of a health pool and has a 1 min cd to interrupt casting?so you think that DR really needed a nerf?can you kill healers and hybrids like rets and druids on live?didn't think so.with healers being so strong,yeah the stun is needed.
Last edited by meathead; 2012-08-31 at 02:34 AM.
No, I'm saying that If I were using it to blow someone up and they just happened to be casting a heal at the time, it wouldn't go off. Now if it did not have the stun component at all, the heal would've gone through and completely countered any damage dragon roar did. So really there is a huge difference between having no stun and having a .5 second stun, but having a 4 second one is just too overpowered for the damage it does.
Last edited by Anuibus; 2012-08-31 at 02:41 AM.
MS did get10% weapon damage nerfed and you keep forgetting Dragon Roar has been nerfed. Its not OP at all, right now in BGs, in full pvp gear, it only hits for 20k. Take off the stun from Dragon Roar and give us Throwdown back.
yall should see destro locks pulling around 70k sustained for the entire aoe fight and if the mobs didnt die probably forever