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You honestly expected anything different?Good job Blizzard. Buff the classes that top the DPS and nerf the ones who are at the bottom.
reroll, good bye hunter, hello mage!
A little annoyed by Chain Lightning's reduced damage, and I'd really appreciate a solid reason behind this specific nerf.
Let the nerfing of the warlock begin
Have you hugged a Gnome today?
I really don't understand some the warlock nerfs. There are still mid-table dps class beside Affliction that is a tad better...and then they further nerf Demo / Destro...hum
Does-not-make-any-sence. And Void Ray is really crap already xd
Final build before Mists patch notes:
Warlock: All damage and abilities reduced by 20%. Because quite frankly, we don't like you. Mages are so much prettier.
Have you hugged a Gnome today?
tehre's something wrong with my warlock, I still can put 10k dps dps, nerf me again, I'm OP
Blizzard doesn't give a shit about your damage on live. Why should they?
I'm already having to set my mind on not playing destro if I want to make some serious raiding... but destro is bad enough already, so any nerf instead of buff makes as much sense as GC posts. I bet they were testing some raids, the Blizz team lock out skilled GC and he sent him to serve coffees and started a set of nerfs to make sure an unskilled mage will always out dps a skilled lock.
I'm fine with locks overburden rotation and cd's/procs controls, but keeping those and still let us under perform damage wise is just nonsense (demo and destro, since aff seems to be ok if u play flawlessly, which locks always need to do if they don't want to hug the bench).
We just know priest mage rogue will be good.
Oh boohoo, mages are fine. Hunters were doing redic. damage and so were locks. You deserve these nerfs and mages deserve the ice lance buff, Deal with it or go play some other game, because frankly, blizzard doesn't give a shit about you.
My only comment would be: good news on Min Sear buff. My main is a shadow priest, and althought I'm already used to every other changes, on heroic madness for the Congealing Bloods, no time to dot and MS was so terribad! So many bloods hit Deathwing our very first time, he had 24% health...
After 1 wipe we were able to kill him though (had the 2 mounts dropped, rolled 97 for the Life-Binder's Handmaiden, got beaten but a guildy with a 100! I was shocked!).
“What can be asserted without proof can be dismissed without proof.”
-Christopher Hitchens, 13 April 1949 – 15 December 2011
LOOOL Blood Presence now increases Stamina by 25%, up from 8%. yesterday we did elegon 25 hc betatest.
I maintanked with 615k hp while other tanks had 510k and 520k and now they wanna give me more xD thank you so much blizz
i also was first in healing and first in damage done thanks to new vengeance and fkin high bosshits
DK is fine now blizz lets stay with it for next 2 years
Last edited by Raegwyn; 2012-08-31 at 12:55 PM.
Looks like the "bug" with Dragon Roar's knockback being useless on Live isn't a bug.
Also, more Ret nerfs when Holy is running around gibbing people on live in PVP. Honestly, did anyone think our AOE was overpowered in beta at all? I was just getting used to doing as much AOE DPS as, well, everyone else finally.