What should aim for next? Armor/mastery or haste? I do have 77.x% of crit selfbuffed, 80% with crit elixir. Switch crit elix to mastery one? Or for progression go still w/ stamina flask? (we are starting HC's).
Second question would be about my trinkets. I have HC Rentaki and normal Bloodlust. Is it still worth keeping the Bloodlust as one of my active trinkets if I get something else or not? I don't have time to farm HC ToT for the Bloodlust trinket . Have ha absolutely no luck w/ any trinkets...
What would a good trinket to get beside Vial (other then HC Bloodlust)?
Haste, you never have enought rage . Stamina flask (i am lazy for elixir's)
Actualy using Vial + hubris for 25man HC progress(currently garrosh)and still have 76% crit. Hubris have same CD as NV so i use it together with berserk for realy good burst dmg. Or little healing help in Realm's of Y'Shaarj.
Last edited by Jurman; 2013-11-06 at 08:06 AM.
Depends on what you're doing, as for my heroic progression I changed it around depending upon the encounter. To meet this end, I have my gear set up so that I can use H Renetaki and my DPS cloak at the same time w/o affecting my Hit/Exp levels, and when using my tanking cloak I can use whatever combination of trinkets I desire without going below Hit/Exp caps.
With respect to the trinkets, I found I use for all the stamina ones where I could justify using them over a DPS/RPS trinket. Vial has pretty much become my default trinket for any gear setup I do, since my RPS is ridiculously high as it is. From a survival standpoint, my next trinket in line is Rook's, since I can either trivialize mechanics that are AoE-oriented or allow myself to get hit by a mechanic I'd normally avoid for the sake of the raid strat. I've never used Hubris as a survival tool directly, I've done it in situations where guaranteed crits in a small window of time are desirable (such as killing Shredders on H Seigecrafter at low stacks).
From my standpoint, I haven't been in a position where I've wanted more rage due to my RPS levels, which was my major motivation for phasing out RPS trinkets to give me more flexibility. From a stats perspective, the gear I've acquired pushes my secondary stats towards more haste while my crit using NV is about 80% static... I honestly don't care if my crit goes higher since it's a DPS gain. I think I prefer the haste route since it's a DPS and survival gain on some level, while mastery is only a survival gain. I'm coming from a 25man perspective, it might feel a little different on 10man.
I've recently added Guardian Stat Weight Reforging to Catus.
1. import your druid
2. setup your talents (it will grab your Feral talents if you have a Feral spec)
3. setup your buffs and consumables (flask/food)
4. show "Cat Stats", and toggle "Bear Form"
5. show "Reforger", and click "Maximize Stats"
6. setup your constraints (see screenshot)
7. use [x] change gems, [x] break bonuses, [x] hands, [x] back
8. click "Reforge"
9. check "Cat Stats" (which are bear stats in bear form) for current crit%
1. show "Gear Compare", click "Armory" to diff your gear relative to your armory
2. click "Reforgerade" to export the reforging
3. click "Shopping List" to export the gear changes
Like my other Catus reforgers, this process is exhaustive and will find the best combination of stats relative to your stat weights that satsify your constraints. The solution menu will contain other lesser solutions, ranked by their total stat-weighted sum.
For every druid I've tested, Catus is able to find a better reforge.
1. +4 Crit, -55 Expertise, +55 Haste, -4 Hit
1. (78.97% crit) -186 Crit, -16 Expertise, +598 Haste, -336 Mastery
2. (79.02% crit) +60 Agi, -186 Crit, -16 Expertise, +598 Haste, -396 Mastery
Note: sometimes, you'll want to put the Crit Cap slighty above 79%, like 79.05%.
If you try this, please let me know at the FluidDruid if you have any problems.
You can enter Hit/Exp as percentage: "7.5%", "15%", or w/e.
You can click the Hit/Exp value on the stat line above the reforger to toggle it between rating and effective-%.
Lastly, the rest of Catus operates under the assumption that you're Feral.
Last edited by raffy; 2013-11-06 at 09:31 AM.
I do have in my bags the following things (beside the 2 trinkets equipt (Rentaki HC and normal Bloodlust):õ
(I have not upgraded any as well, have considered doing so waste of VP if I don't use them)
Is it worth to replace my Rentaki or BL with something I have? Which trinket should I replace if I would get the Vial - Lust or Rentaki? Or if I decide to to equip something I have, which one then?
And thank you very much of making Catus work for bears ^^
Edited because I failed at reading. :P
- - - Updated - - -
Armory link: http://us.battle.net/wow/en/characte...light/advanced
This is what I get now, after following the instructions on the screenshot re: weights
Code:Gear: 0 differences Reforges (108g 55s 55c): 5 differences Wrist: None => Expertise > Haste Hands: Hit > Expertise => Hit > Haste Waist: Expertise > Critical Strike => Haste > Critical Strike Legs: None => Expertise > Haste Finger 2: None => Hit > Haste Enchants: 1 difference Hands: Enchant Gloves - Greater Haste => Enchant Gloves - Superior Expertise Sockets: 4 differences Back/Bonus: None => +60 Agility Chest/Bonus: None => +180 Agility Finger 1/Bonus: None => +60 Crit Finger 2/Bonus: None => +60 Crit Gems: 6 differences Back/Gem#1: Smooth Sun's Radiance => Crafty Vermilion Onyx Chest/Gem#1: Smooth Sun's Radiance => Crafty Vermilion Onyx Chest/Gem#2: Smooth Sun's Radiance => Crafty Vermilion Onyx Chest/Gem#3: Smooth Sun's Radiance => Crafty Vermilion Onyx Finger 1/Gem#1: Smooth Sun's Radiance => Crafty Vermilion Onyx Finger 2/Gem#1: Smooth Sun's Radiance => Piercing Wild Jade Stats: 5 differences Agility: -240 Agi => +240 Agi Critical Strike: +724 Crit => -724 Crit Expertise: -42 Expertise => +42 Expertise Haste: -996 Haste => +996 Haste Hit: +194 Hit => -194 Hit
In that case I am just gonna keep both of my low ilvl trinkets -_- ... But if I get the Vial, which one should I replace?
If I would replace rentaki, I will loose crit as I have to out-reforge something else to expertise. BL on the other hand would be less of an impact to my stats... So bloody hard choices.... As I really don't see myself using the Rook's clicky.
I thought the exact same thing but Rooks is very strong in SoO hc. Sure you dont need it but it makes alot fights alot easier. Sure vial is alot better overall but Rooks has a huge impact on some fights and is very helpfull on almost all other fights. For example malkorok is not very hard on heroic but if you have 2 tanks with that trinket the boss is one of the easiert currently imo.As I really don't see myself using the Rook's clicky.
And I don't see getting crit soft capped, as only upgrades for me will be probably from Heroic, which will take time.
Maybe as I will have zero chances to get HC BL, I might as well run w/ Rook and Vial (if I get 'em)....
Does Rook work on most boss and add AoE abilities?
I must say I got a better result than what I personally did, +29 hit (was 7.43% became 7.52%), +11 expertise (became 15.01%), +452 haste, -1 mastery, +300 agility, -150 stamina, But -467 crit even though i specified enforce 79.05% cap, I dunno why it reduced crit by that much I don't believe I was over the cap, I became now 77.85% crit, I must admit I wasn't too happy abt this. Result the real gain was in haste area, whereas i lost like 1% crit, and hit the exact exact caps of hit and expertise.
Nice program, thumbs up, thanks!
During our progression, I used Rook's on Sha of Pride, Iron Juggernaut, General Nazgrim, Malkorok, Thok, Paragons, and Garrosh. While having extra stamina is always a factor in my mind, my choice always includes the on-use portion of the trinket and a way to utilize it. While most of the damage sources would lead one to intuitively use the trinket for the AoE reduction, how one's raid deals with mechanics and/or how you tank an encounter will have a profound effect on choosing this trinket. Some encounters I solely chose Rook's so I could tank it a certain way and not leave the healers stressed out or my survival in doubt... having the healers being able to ignore you most of the time and worry about the raid is something I strive for.
Can you tell me what stat weights you use so I can reproduce this?
It should be able to get right up to the Crit cap (if possible and your weights allow it).
If I load your Bear into Catus, unbuffed you have 77.98% crit. If I enable raid buffs, it shows 79.03% crit.
Oh wait I think I know the problem, I'm using Feral armor specialization, which gives 5% Agility, instead of 5% Stamina for Guardian.
I'll fix this tonight. In the meantime, you can just disable Stats buff (Mark of the Wild) to counteract the Feral armor specialization benefit.
Thanks for testing and letting me know.
I did it and now it's way much better:
-300 Agi, +520 Crit, +8 Expertise, -70 Haste, -2 Hit, -396 Mastery
My crit is 79.03% now, with 7.51% hit and 15.03% expertise. -70 haste is still a gain cz the previous reforge/regem gave me more haste than my original 1, and mastery is useless anyway so Im good there with less mastery and more crit and the caps. So yes this should fix go go go, update it tonight, great work man!
Last edited by Mandibleclaw; 2013-11-07 at 07:42 AM.
Thanks for testing this Mandibleclaw. I updated Catus to v31. Your Catus will autoupdate the next time you launch it.
There is a new Guardian form button, which uses the proper armor specialization (+5% stamina). I also made it compute your bear form armor using Nature's Guardian mastery modifier. Activating this button exposes the [x] Enforce Crit Cap checkbox.