Meh, I just look at as a schoolyard mentality since people who game bash and expect to be taken seriously are juvenile (either mentally or by physical age).
Example I've seen on playgrounds over and over:
- You want to play dodgeball.
- Johnny wants you to play tag with him and doesn't like that you want to do something that he doesn't want to do so he talks about how stupid dodgeball is and/or how much he hates it.
- What Johnny really wants is someone to play dodgeball with.
He said, and I quote, "I have ever seen." If he finds it more aesthetically pleasing than any other game it doesn't matter what 'many would argue' at all. That's like trying to argue who is the better classical artist. Its 100% opinion.
Last edited by HBpapa; 2012-09-01 at 06:05 AM.
Atheist, anti-theist, pro-gun, pro-Constitution, anti-racism, pro-gay rights, anti-war, anti-corporatism.
5.0.4 has been very promising, although i do miss my add-ons, alot. but no, long live wow
just in case you haven`t noticed, haters hate on all games. i see more hate on these forums about WoW than any other game, whether you hate the game or not that is your opinion of it, or Rift, or ToR. so if you see hate on GW2, i don`t see why you`d let it bother you. I played GW2, i didn`t like it. i`m not going to bash it, i`m not going to say it wasn`t a great game, it simply wasn`t my kind of game because I don`t get enjoyment out of exploration and seeing the world.
truthfully if you aren`t okay with people bashing GW2 but you`re okay with talking trash about WoW, then why should your opinion be taken seriously at all?
Last edited by La; 2012-09-01 at 06:13 AM.
lol wow f2p, good one
From the standpoint of someone who is not fanatically loyal to either WoW or GW2, I don't believe GW2 is a clone of WoW. But after having played it, I'm a bit alarmed at the fact that while GW2's graphics/animations are great, the classes are fun and the game's mechanics are refreshing, they really missed some things that I think are necessary to the replayability/longevity of an MMO...
PvP -- WvWvW not having decent respawn waypoints currently really sucks. I've pretty much stopped WvW'ing because I'm tired of making that run... I prefer "world PvP" in the sense of, it's a random encounter while you're going about your normal business and therefore not wasting your time traversing a big empty PvP zone like in WvWvW, or in the form of Battlegrounds, which are sizeable enough (10-40 people) to be fun and in a perfectly-sized area that you can find a fight and enjoy it without having to travel for 10 minutes.
PvE dungeon/raiding -- which is too hard, far beyond the difficulty of the initial Cataclysm Heroics that people whined about, to the point that most people who are 10+ levels higher than the 30 that Ascalonian Catacombs is "supposedly for" are still making constant corpse runs trying to down bosses that they can't take out normally. And that wasn't due to a lack of understanding of the boss mechanics or anything, but you probably won't take my word for it until you try it yourself. The very first dungeon in a game should be even easier than the later ones, so that players learn how their class can best benefit in a group dynamic and get used to the coordination that that begins to require. GW2 just tosses people into the grinder, but not even that, I doubt even the most skilled raiders could beat most of the bosses in AC, at level 30 with *appropriate* gear as intended, without dying multiple times and making tons of corpse runs. It's simply ridiculous and needs tuning, and makes me wonder how that got out of beta, and what the rest of the dungeons are like... which I'm not even interested in trying anymore. Because aside from losing plenty of money on repairs, the loot was also utter crap, and the rate of XP gain was worse than had I gone back to normal leveling.
In short, GW2 dungeons seem like an entire waste of time, and the original point behind this rant was that if both PvP and PvE dungeoning/raiding are screwed up, where's the replayability and longevity going to be?
Last edited by Aerofluff; 2012-09-01 at 06:14 AM.
As for the OP I don't think there are that many WoW exclusives bashing the game. Some sure, but more often I think I notice ppl who are burned out with MMOs hoping the next one will change that.
My part in this story has been decided. And I will play it well.
Except it's clear that isn't how it works. Look at SW:TOR. It's all but failed just hoping the free-to-pay option can bail it out. Same with Aion. Rift didn't stand a chance either. Thus far, WoW's just about managed to kill it's competition.
MMOs require too much of a time commitment for people to really play more than one, and the market's almost completely saturated. Everyone who wants to play an MMO is probably already playing one so any new game would have to take a large chunk of WoWs playerbase to succeed.
but other games are "childish"....
btw, OP is right, it`s the fear, that a company has success....guess now why alone in this thread multiple bashes against WoW appear. Right, because it has the most succes after years.
In my opinion GW2 is just meh, but guys like me get flamed by guys like you, who think this game is awesome, because guys like you force us to share your opinion and we get flamed by guys like you when we are not. But you guys shout against the WoW fanboys, but you are even worse....
And btw, when GW2 is really evolutionary, why are the numbers going rapdily down in this forum? When the game started, around 2k watched the forums, now its only 1,2k~ at peak time and normally around 600-800.
The same happened with swtor, around 1500 watched the forums at start, now its only around 30.
But you guys can defend GW with your life if you only flame guys with criticism against the game, because of you no new game will have major success, because of the Blizz haters. Because you just say the game is awesome, while it has big gaps, but because you guys blind yourself, that the game is awesome and dont rise the voice with right criticism, nothing would be changed and the numbers are going down and down and down, we saw it @swtor
The only thing that holds the players over time is, that there are no fees. Thats the only revolutionary in this game and gives them more time to get the mistakes out.
Yeah, the bullshit meter's been going off a lot lately. Funny, that.
We've gotten about as much productivity from this thread as we're likely to see. Thread closed.
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