*sigh* Just got killed in DayZ by a hacker that wiped the server, so honestly I'm ready for any game that comes out. Whether it be standalone DayZ or The War Z.
Either way, for this to be a true zombie survival experience... you need to be afraid the entire time. Checking every corner. Staying on the alert. I watched a few streams of DayZ, and from what I've seen, people just steal a car and drive around looking for people. They completely ignore zombies and just go on their way. When they're out running around, they still ignore zombies. None of them are immersed into the game itself- they just have enjoyment from griefing other players.
Also, ALPHA. The game hasn't even gone into beta yet, that 24 hour penalty could end up being 2 hours, or even non existent, depending on how the community reacts. But at least wait till beta, when real players get to test it, before you complain about stuff like this.
Hey chaps, any idea on how much the game will cost ? The Preorder page is but a page where you enter your email hoping for closed beta. I know a price might not have been decided on yet, but hey, it's worth asking.
Now that was when I was a teen, and I'm sure as an adult ill handle it differently, but it still seems to be overkill. However, I agree with a previous post in which someone mentioned that the premise of PvP should have lasting consequences and be a difficult decision. Now the balancing act comes into play.
Maybe along with some penalty for death, you can penalize people for killing to often. Much akin to the humanity gage in DayZ, but more severe penalties if it gets to low. It could even be realistic effects, like guilt not allowing you to eat and forcing loss of health, or shaking constantly. Basically any effects of PTSD could be applied, even debilitating hallucinations if you go to far down the murder road.
New SS (I think one of the best, graphics wise, so far). The view distance looks amazing from those tall buildings in the back.
Also this post could mean that pre-ordering and guaranteed alpha/beta testing will be starting very soon!
Interesting... and I voted yes. I would be down for paying for the game up front just to help test it in Alpha. I mean I am not forced to continuously play it and its basically like a pre-order with access. I plan on pre-ordering it anyways so this would be perfect.
Really look forward to actually playing it, so far I love it and can't wait to play with friends, going to be keeping a close eye on their forum for updates now.
im excited by this, i love zombies, and i love mmos so this could be right up my street. however after so much dissapoinment with other mmos im not going to get too hyped.... or so i keep tellingyself. cheers for the info op.
He's making it up as he goes along.The point of the post was not directly said in words, I made the mistake of thinking it was common sense.
Any videos/images/something on this ?* Big open worlds to explore between 200 to 400 square kilometers
News update! please note this will be updated to the OP aswell, reason for doing it in here is that so you know what the new information is.
It seems the creators of The WarZ want to make the game playable as soon as possible, they started a Poll to see who would like to pay ahead to play the Alpha/Beta + The full game.
To participate in the Poll click here
New screenshot has been added aswell,
Thanks to Waaldo for putting in the Poll, i totally missed that!
Last edited by markdead; 2012-09-10 at 01:59 PM.
No offense but I think Day Z will shit on this in terms of gameplay when the standalone is released. The current alpha is amazing if you take away the bugs, hackers and limited playability (to an extent).
At least in The War Z, you are locked out of your character and lose what is in your bags (not shared stash).
You see the thing is this game should be hard enough that you will die multiple times when you first start playing. If this game does not have a difficulty level like the one associated with DayZ and instead is more like Left 4 Dead I will be extremely disappointed. If this game does have the same difficulty on par with DayZ, having to wait 24 hours or start a new toon is going to become bullshit very fast. So then we are forced to play a hardcore character which wouldn't be an issue accept the fact they wont allow 3rd person view. Why does there even need to be more than one mode? I don't see anything in these modes that will inspire people to not KoS, build rolling grief squads, or hack. What I do see is everyone feeling pidgeon held into a hardcore character, losing some of the playability, or rerolling toons over and over again and getting extremely pissed when they "accidentally" die or get griefed. Then the next thing you know we will have "softcore mode" where you can respawn right away with all your stats and gear.
Im not even going to get started on this mixed mode server shit either....
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