My friend and I were having a rather... um, "unsavoury" discussiong the other night. We both play GW2, but he quit WoW middway through TBC whereas I still play it. The discussion was about the Questing Pattern in WoW - ya know, youll get like 2 or 3 quests for a little area, and you kill 10 <Insert mob>, collect 5 <Insert item>, and perform 3 <Insert comedic/vanity acts (maybe like free 3 prisoners or something)> .
And it came to my realization that the Heart quests in GW2 are begginning to blur into the same repetitive actions as the WoW quests are. I've completed the entire Asura starting zone (1-15 zone), and I can only assume that the Heart quests wont be able to vary much further from the pattern they already have, given that you can right click an object, kill adds, or revive NPCs. I know, you can do whatever mix of things you want to in the Hearts, but their still pretty repetitive in my mind.
Do you think GW2 Heart Quests are repetitive, or do they actually somehow become more varied at higher levels?