Another Hellfire bug. There's no channelling animation while I cast.
Yes this is retarded like hell, if designers cant even test something that takes 10sec I dont even understand why they have the job at all.Doomguard/Terrorguard attacks one target only. For its entire duration it will only attack the target it was cast on, meaning that if the target dies before the Doomguard dies it will not switch to a new target and stand there looking stupid.
Russia isn't afraid of US dude. That's why they are sending their bombers like 60km out of your shores. Infact they give 0 fucks. They know you wont dare to touch them.
It took some effort, but 5.1 PTR will have a version of Demonic Gateway that no longer despawns when you move 50 yards away from it.
There are some side-effects though - such as you can no longer see the duration remaining on Demonic Gateway. To compensate, the duration of Demonic Gateway will be doubled. Try it out when 5.1 PTR goes live (no idea when that will be) and let me know how it feels.
Originally Posted by Blizzard Entertainment
I thank you for fixing at least that, but Imo if instead of it despawning at 30 yards it now despawns at 50, I think it's not that big of a change, what I'm trying to understand is why can't it just be changed into a spell similar to lightwell/ soul well , where you can click it to port, then we'd have infinite range and people will stop nagging about accidentally walking into it.
The range depends on what kind of zone you're in unfortunately.
Instances it should be infinite range until you die. Outdoors it needs limits to keep gates from sticking around forever.
I'm having some sort of very odd bug with the cooldown on Conflagrate which I can't seem to pin down. Sometimes it seems to come off CD, it shows 1 charge available, but it won't cast. I haven't been able to reliably reproduce it, but it might have some kind of interaction with Fire & Brimstone, because it has always seemed to happen (on those occassions when it does) shortly after I've been using F&B.
Anyone seen anything similar?
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Xelnath, hotfix the wands make them not do the "range" damage at all so they don't interfere with Demonform, at lest until a better fix is found, anyway noone cares with the wands "ranged damge" its just flavor but atm its messing with a important aspect of one of our specs and on top of that only weapon we have on 1st raid its a wand
Warlock / IA Operative / Wizard / Engineer
Thank you for:
-Fixing Chaos Bolt damage delay
-Fixing Shadowburn damage delay
-Fixing Shadowburn availability delay
-Fixing (in the near future) Demonic Gateway range
---------- Post added 2012-10-03 at 06:12 PM ----------
In other words, we're aware of what you're doing.
Melee vs caster balance in WoD: https://www.youtube.com/watch?v=R9F0Ehgx_Q8
Great news about gateway, thanks! Even if it's still not perfect it sounds a lot better.
Cast Fire and Brimstone with 2 charges of Conflag
Queue up a Conflag while incinerate is casting.
It successfully casts the conflag but the client gets confused.