Originally Posted by
jobbly
2 things I have noticed to increase dps on live, well actually 3, but someone just posted about holding surge procs until MB has 5s or so left and with the glyph change it becomes irrel aswell. But here are the others.
1. 3 orb DP is not your no.1 priority spell. You should relay both VT and SWP before it, unless MB will be cast before either of those dots.
2. Seems like Twist of Fate is def the choice in this row, you can use VE when the raid/someone is low and gain it, or glyph pws and use it if someone drops. I'm sure the one global is worth 15% increased dmg for 10s.