Originally Posted by
Kaellen
There is no holy trinity at all. There is basically a DPS support hybrid thing for every profession, and every person in your group should be specced like that.
You want to try to tank? Maybe you can theoretically hold aggro, but even with full "tanking" traits and a shield and the right skills, you are still only going to survive MAYBE three hits from a boss. Sure you can block a few of them, but eventually you are going to have to stop tanking the boss or you are going to die.
Healers? Nope, no true healers. The spells that cause healing that can actually heal other players heal for nothing. You basically have to rely on yourself to be kept alive. Those healing spells can keep you up through most incidental damage, but taking a boss swing takes off half your health, even in story mode. To stay alive during a boss fight, whoever has aggro has to be good at dodging out of the way off attacks.
Anyone that argues this has not done a single dungeon, and if they say they have they are lying. Plain and simple.