2. Since when were they a small community? you don't know what each individual who raids thinks, just because content is cleared doesn't mean they liked the means of getting it cleared(easy,hard, normal)
3. Editors decide? no you're quite wrong. Editors decide under the influence of numbers and complaints. Complaints tend to be louder than anything, and numbers involving people never tell you personal feelings.
4. BC was huge not because it was it was new, it was huge from the database that played WoW vanilla, and those people liked it for that style of play not because it was the only mmorpg out there. You had games like guild wars, lineage 2(which btw was more popular overseas), eve which still had a large database, lord of the things(remember when people said it would be the WoW killer? *laughs*) etc. It was that certain style and feel for the game that people enjoyed and those people still make up a large percentage of the database. Take away the 7million players that WoW originally had, what are you left with? 3 million or if you want to count the wotlk crowd, 5million subscribers. 2 million who already quit even after the game was made casual. So you can play the number game all day but at the end of the day and this goes for me to. Just because you have numbers does not mean you know what each individual wants. It's often that the forum community crowd tend to be an extreme bunch of individuals who are louder than the rest. I 100% believe blizzard and they won't ever admit this completely gets controlled by money and masses of complaints.
15/month is also a premium knowing that other games are 60 tops with unlimited acces (often, it's changing sadly with all the dlc shit)
So why would wow accommodate to lower standards than it's past had?
Last edited by shroudster; 2012-09-07 at 06:19 PM.
Same thing with MMOs - people were simply unable to imagine that one day, they would be able to set foot into raids. Instead they spent all BC wiping in heroics and Kara. But that could only keep people busy for so long. Hence, the model change in LK.
Last edited by Anuibus; 2012-09-07 at 06:21 PM.
Why can't we all get along?
I've played a few MMOs in the past year, and I still think WoW has a generally good design in that, it's highly accessbile. People have ways to get done what they would like to do, or have time to do. Many do not have those tools.
That said, I think they just do not put out enough content for people to utilize for a monthly sub. Looking at the competition, while it's lower in sub number, the business models they bring are interesting. Catching attention of players.
I raid, but I tell you now that I've seen what else is out there. I certainly don't feel "shackled" to WoW any longer. If something else is good and WoW doesn't have content, I'll pause my sub and move on. Its time for the player base to grow up a little. WoW isn't the only game out there, and it certainly shouldn't be taken as seriously as it seems to be in this thread. Raiding is just an aspect of the game, and it should be designed around the majority of the players.
WildStar -Mechari Medic, Draken Stalker
GW2 - Ranger
I'm a little too lazy atm to actually look for answers for you.
On the other hand, people need to realize that Blizzard aren't a bunch of retards not knowing what they are doing. They have the numbers, they know what the silent majority does/wants (more or less, those two things are almost the same). Obviously, they listened too much to the vocal minority (forum posters) in cata, thus resulting in drops (which is just a single of multiple reasons why cata subs declined). If they would think that a TBC-like raiding model would benefit the game, they would go for it. They don't think so and will probably never reconsider that.
There is a few fundamental problems with many of the arguments that dispute what I am saying.
This is nothing, zero, zilch about elitism. That keeps being brought up by people who cannot fathom the original point. There is a choice I suppose and i will try to be clear with out (hopefully) sounding like an asshole.
1. Want to raid? Then raid. Not what is is turning or turned into. I mean raid.
2. Do not raid if you want to change it to suite your life style from what the concept used to be and what people loved. If you cant raid properly, then don't.
3. I wanted raiding back, for raiders.
4. I clearly stated BC raiding, it worked and was popular. The numbers in WOTLK was directly influenced by BC.
5. if you wan't to raid half-assed, then don't do it and and quit ruining it and the whole vibe it used to be. Do something else.
I will explain what raiding should be and used to be later on. (prob edit original post and add it in the bottom) ..if people want to see exactly what I mean.
had a hunter in old guild. the guy had a heart of gold.. he knew lick about his class. We dragged him along in icc.. And we had to tell him every single week not to roll on the caster gear and weaps. His addon told him when there was a stat upgrade, so he just rolled. lol
On Dreamwalker I put up a marker for him where to stand once we pulled... What did he do, he ran to the marker the moment it was up, wiping us, of course.
Good times, because we actually had a blast with his mishaps. There was something to laugh about every time. The best one was when I told him to stand in the middle of the room, and spam Serpent sting on the Lich King in TOC, to make absolutely sure he hits him before the LK bubbles..
When the floor broke away we blamed him for missing the shot wiping us. He bought it, and apologized big time, until everyone couldn't be serious anymore rofl.
Was a grown up man, he just couldn't wrap his mind around the basics. otherwise actually quite smart.
1942 hours in css. Some games actually do get supported, either by the developer or the community(or both), and trying to say that just because it doesn't have a sub means you won't have 100 days played is a faulty assumption.