Are the primal elemtalist macro's really a dps increase? I know macro's like that are for hunter's. But do we really need to manually use them ourselves?
A quick summary :- Numbers wise, EB is worse than LvB per cast,
EQ just needs to be used in the right circumstances.
EQ just needs to be used in the right circumstances.[/QUOTE]
so never because its worthless, having "maybe" 1 or 2 fights a x pac were it might even be worth the trouble to put it down makes it worth keeping around /
Fights where EQ has value, in Cataclysm;
Madness of Deathwing
That's a far cry from 1-2. Perhaps if you meant 2-4, and per tier, you'd be closer to accurate.
And before you respond saying "I totally have my (H) achievement for that boss and didn't use EQ", for one, being carried by your teammates does not mean you optimized your own gameplay, and for two, some of those (particularly BWD/BoT) were current content when EQ worked wildly differently than it currently does, and I'm extrapolating the current damage and mechanics to how it would have been used when the content was current.
Nefarian & Beth'tilac? o_O
Beth'tilac, it's absolutely usable on the spiderlings, depending on how much DPS you're putting on them. The chance to knockdown slows them a bit, and given that they're following a predictable path, you can easily drop it in their path.
Both are more about taking advantage of the knockdown effect than the straight-up damage, but you shouldn't be ignoring that knockdown effect.
I would say EQ is really bad for those two examples. If you only stun some you spread the adds out which is really bad.
Last edited by Volitar; 2012-09-17 at 01:39 AM.
resto shaman <- Looking for Guild for 6.2
That stat priority can't be right.
You mention that we need 15% for hit cap but say that Orcs, Dwarfs and Draenei's need less. This is only true 100% of the time for Draenei. For Orcs and Dwarfs it's dependent on the weapon you've got (fists and axes/maces racial of expertise where expertise now equals spell hit). So what you're saying about those classes needing less Hit isn't strictly true. Probably best it's mentioned that a dwarf with a staff (urgh) or spell power dagger for example will still need the full 5,100 spell hit to be capped.
Also; the "CD macro" where you mention trinkets by name I think would be better if it just said "use/ 13" or "use/ 14" rather than the actual name of the trinket. Saves having to update your macro every time you get a new trinket. I'm sure this is really a personal choice rather than an issue TBF.
You also forgot to add a "/yell [insert phrase there]'" when you cast heroism. Maybe that's just me
Last edited by Navitas; 2012-10-02 at 10:38 AM.