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  1. #201

    proc glow shield slam

    First of all, thanks for making this setup, its awesome. I have an annoying problem which might be due to lack of experience with WA or some other issue.
    I wanted a separate Shield Slam proc(sword and board) icon on my UI so I copied the "shield slam proc" from the prot warrior group by right click > Export to string... , then make a new import of it.
    The issue is that when I get a Sword and Board proc, the icon appears but it does not have the glowy border around it. I dont know if its because its a stand alone and not in a group or something else.
    Sorry, cannot post a screenshot as I have not posted before.
    Help would be greatly appreciated,
    Thank you

  2. #202
    For button glow go to the action tab, under "on show" select button glow->show, then choose and click on the aura frame.

  3. #203
    Deleted
    Quote Originally Posted by fuzzytonic View Post
    First of all, thanks for making this setup, its awesome. I have an annoying problem which might be due to lack of experience with WA or some other issue.
    I wanted a separate Shield Slam proc(sword and board) icon on my UI so I copied the "shield slam proc" from the prot warrior group by right click > Export to string... , then make a new import of it.
    The issue is that when I get a Sword and Board proc, the icon appears but it does not have the glowy border around it. I dont know if its because its a stand alone and not in a group or something else.
    Sorry, cannot post a screenshot as I have not posted before.
    Help would be greatly appreciated,
    Thank you
    Sorry for the delayed response, I am not playing as much WoW as I used to (only raiding) and so I am not spending as much time on the forums either.

    Regarding your issue; You give an aura a glow by going into the 'Action' tab and using the drop down list at the glow section to 'Show''. Then you select (or type) the aura that will glow.
    What has happened is because the Shield Slam Proc aura already has a glow, it also copies the name of the aura it created the glow on. For example Shield Slam Proc is the glow target, when you copy that aura then the new aura will still make Shield Slam Proc glow again. All you need to do is go to the same tab as above and edit the name of the glow target to your new aura. The glow should work perfectly (after a reloadUI)

    I hope that makes sense.

  4. #204
    Deleted
    Anyone got a video of this and how it looks? I cant access a computer for a while and im really interested in seeing how it looks ingame
    Last edited by mmoc225bb3c817; 2013-12-10 at 01:48 PM.

  5. #205
    Deleted
    Quote Originally Posted by Tehpounderer View Post
    Clampy, any chance you could update your group to include an indicator regarding when a vengeance gain is to be had by taunting off your other tank(s)? A good place to start would be Theck's WA but it needs to be modified to use UnitGroupRolesAssigned("unit") and GetPartyAssignment("assignment", "unit") to detect tanks rather than hard-coding your normal co-tanks. I've been meaning to do it, but haven't found the time yet and figured you are more experienced with WA anyway and would likely take you less time.
    Took a crack at the UnitGroupRolesAssigned implementation on Theck's Vengeance WA. Not sure how efficient it is, but works just fine even with cross realm names. Tested in Raids & LFR.

    Code:
    THECK_VBAR_OTNAME = "Unknown"
    for i = 1,GetNumGroupMembers() do
        local unitid = "raid"..i
        if (UnitGroupRolesAssigned(unitid) == "TANK" or GetPartyAssignment("maintank", unitid)) then
            if not UnitIsUnit(unitid, "player") then
                THECK_VBAR_OTNAME = GetUnitName(unitid, true)
                break
            end
        end
    end
    Takes the first unit in raid that is not yourself that has role set as tank.
    Last edited by mmocb2358cdeee; 2013-12-12 at 03:47 AM.

  6. #206
    Your auras look nice, but they make me lag as soon as I enter combat. I had to delete them, sorry

  7. #207
    Mechagnome Fog's Avatar
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    Quote Originally Posted by Neos300 View Post
    Your auras look nice, but they make me lag as soon as I enter combat. I had to delete them, sorry
    There must be something else interfering with WeakAuras, since I have never lagged because of WA. Last time an addon lagged me out was Recount on PTR.
    Were there any LUA errors that popped? They usually have the answer.
    Fog the Proven Assailant
    <The Internet People>
    Stormrage EU
    Stream Twitter WeakAuras - discontinued

  8. #208
    Just finished leveling a prot warrior and this is exactly what I was looking for. Thanks for the hard work making them.

  9. #209
    anyone knows if there is a way to make a WA that shows shield block icon when below X vengeance and swaps to barrier when Y vengeance or higher? for this strings Sblock that is

    Edit: nevermind solved it myself.
    Last edited by Sunnydee; 2014-01-04 at 05:38 AM.
    Quote Originally Posted by Ulfric Trumpcloak View Post
    People on this site hate everything. Keep that in mind.

  10. #210
    And you didn't share it? One way!

  11. #211
    Quote Originally Posted by promdate View Post
    And you didn't share it? One way!

    Code:
    d4ttgaGAHKUnLAxcP2MKO9PujMPKkZLsIzlXPHCtLkQlJ8njPZJI2jkTxYUr1(PKQFku9xrACskdtjnujvnykPmCr1HuQqhwWXeX5uQQwikSuqYIfILRWdbbpv1YuKNdmrLkYuLQjdLPt1ffsCvqONPOCDk2iLK2QsvAZIY2PeZtPs6RkvLPPu(UsL6Xq1Nb1OfkJheDsqQBjjCnL4EkvXbvu9ALk43szLOUEqD56a9POxJEMUToMoM66qgpldqUSAfvMmnTvDPwT1TTARRRkRITQ6mJNLbixSvKSvl61Q1Qmz2uTKPfDavYQVH4UoJ49E8DUUOy1U(GGrnENzoPdpAMCDUXUpqWW0ai2eDeM(Ejomf44eeb0oQxAbm11hTcPUUTP4i1LlxUobzEGJryIHCDC1fBI66(abdtd11nak1WrUyOdYPsHnytIDvNhSjG6InrFVehMcCCsUoEZW9450i4TH(UUhDCdWB2PoZCsh4b3a0naccnd3fdD8MH76jlRRRR6gaLcYPsHnytIHoUb4n70yims3r2eMUHtwiURhmEtNSqCxFoUJACRBniccrkKC9yecoMl2Te9slGPUUbqP4Laaig6JwHux32uCK6YLRBaukEZosWfdD8saauxhG4WfsFFZHckOJdLC56dcg14DM5KocVX1HmEwgGCz1kQUmBzBBQwsY20ALvNuwfBv1dgVPi6yiqunCChzHedDeMElVe2HOgdGfcb9DJW8yIDlrNBS7demmnaIDsNz8Sma5IDAAw0ZQoTSuBz)ZQUOhWWqoQXdLuFGGHPbqDXMOUUpqWW0qDDNzoPd8GBa6gozH4UEW4nDYcXD954oQXTU1GiiePq6ateYcX96hugcs9xFuQRoDdGsb5uPWgSjXqhKtLcBWMe70sLl6ateYcX9BYYqqQNcH5VN((CO66gaLA4ixm0nCKRNxcmPHoUb4n70yims3r2eMCDd3hiyyAOUoiNkf2Gnj2PLkxKlxUogcKxcmHgVX1HM70ilGtwbA8ghyL5rqfKZmDNOmIJjxStQR7demmnux3aii0mCxm0XBgURNSSUUUQJ3mCpEoncEBOVl7rh3a8MDAmegP7iBctUEmcbhZf7wIEPfWux3aOu8saaed9rRqQRBBkosD5Y1nakfVzhj4IHoEjaaQRdqC4cPVV5qbf0XHsUC9bbJA8oZCshH346im9iHXardDiJNLbixSvSml6Ln9GXBkIogcevdh3rwiXqpGHHCuJhkP(abdtdG6InrDDFGGHPH66oZCsh4b3a0nCYcXD9GXB6KfI76ZXDuJBDRbrqisH0bMiKfI71pOmeK6V(OuxD6gaLcYPsHnytIHoiNkf2Gnj2KKP1TA6ateYcX9BYYqqQNcH5VN((CO66gaLA4ixm0nCKRNxcmPHoUb4n70yims3r2eMCDd3hiyyAOUoiNkf2Gnj2KKP1TAYLlxF3impMy3s05g7(abdtdGyN0zgpldqUyNMMf9SQtll1w2)SQl6yiqEjWeA8gxhAUtJSaozfOXBCGvqClPGyiQGLUwvUCDlInzlzvUea
    Not perfect yet. still gotta fix some stuff, but seems it works atleast. will update here when i have the time to make it "prettier" and more useful
    Quote Originally Posted by Ulfric Trumpcloak View Post
    People on this site hate everything. Keep that in mind.

  12. #212
    Mechagnome Fog's Avatar
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    Clampy, or anyone who might know, I need your aid!

    I was looking at the Skull Banner setup you have, where you track who's casting the banner within the raid. I decided to make the same for the 2 other banners and Rallying Cry. Started out in my prot spec and setup, and it all worked fine. Just renaming code wasn't that hard.
    So I decided to update my arms and fury setup as well with the same thing. That's when things started to go wrong..
    Skull Banner still works perfect, and although everything was fixed for a while, Demoralizing Banner tracking stopped working all together.
    Mocking Banner and Rallying Cry still works like a charm.

    Added SB string and DB string so you can compare them.

    Here is the code for the working Skull Banner:
    Code:
    dKeEnaqiOQKfHQ6sqvHrbIofi5vskQzrP6wiI2fOkddr6yGkltsPEMKctdeyBGQk9nOQsJdQk6CqvvDpuLdckwiu5HOctusLlIkPncQQ4JskYibvfDsOkRujntev7eu6NGGgkIILIkXtv1uHWvrf9vqOZcvv5TicMluvQ7Ii0EL6VqzWIdJ0IrL6XqAYkXLPAZsYNPKgnLYPLy1GQs9AqQzRu3gHDd8BvmCiA5u8CuMUIRRsBxsvFhrPXlPKZtjwpOQK3dQQA(GQc3hQQy)KB4Ae9t0)s)lnI(rVS5qGWR10F1fGoLdasO0QIIIY(Gs3ky2vWSRGzxbZUcMDfm7ky2vqPSXnk8u4eugC3Qki5JCtT4g(2v4)ilMYOqEbaTcIZ4e8HsRkkkkLkfukBCJcpEkGYwzS5aTQOOOOOOOy85Aak8rPSXnyakHZxRkkkkoyrRkkkk7dkDRaOeUDfJt3ek8u4eugyPeoKOu24gO0QIIIcjjPcstbmqcOeouAvrrrX4Z1auaucxRoyPFlqyvfZNg2AJ)7NIoLdG1i6NnuZ0i6NWzmQvV)h67ERGJcaUrHmBkQVGV6NWzmQvhBSG07)Hb)1)YbJWzmQvVX1)Ybd9YMdrZDp9xvafMTgr)eoJrT6yJfKE)pm4V(xoyeoJrT6nU(jCgJA17)H(U3k4OaGBu4kyXxWx90t)JPy1QBAe9Zgkk0yfq1PF0Zfm9tVZbDFaEJRFgsFVXBPF8p(fcGFRr)wnNls09b4n39VCn0PCa9dhP9dOeowbuD6h5MAXnS(Vmh7cktJRF0lBoey2klE)Ox2Ci6hqjCwJOHfU(FKftzuiVaGwbXzCIE6FSG07h9YMdr)Z5SNcsSds3qNJPFE863R3bdRFoHfpeyWWjxGP)5C2tbz)iCcKhd1u2wuSAOGHPy5CvOGff6ERGKAglkhJIHwwuiCcUDdtHSLXwbOudsvSqnlmLAtk(q5uPqqRvH4sOyZP7XMs1XOahPkmhfEkkWunUrzS5kEvLJokETqwmoZUYyZvS509ytPWu2h2aV(96DW0pm7Xna64kK5qw30)L5ymK(EJ3sJRF0lBoe1Dn0PCa9xDbOt5aGekTQOOOSpO0TckLnUrHNcZ3o6aj(0UcNGYG7wvbjFKBQf3W3Uc)h67ERGJcaUHpuqPvfffLsLckLnUrzS5aTQOOOOOOOSpO0TcGs4k8u4eugyPeoKOu24gO0QIIIIIIIsPsbIWG94W4GYg3GrEHnkuWIceHb7XHXbLnUbJ8cBibaLWjrLXMd0QIIIIIIIIIIIIXNRbOahP2vGimypomoOSXnyKxydjaOeojwZWrk8GtHKKuPMjfEWPuDmkJnxzX3ulAvrrrrrrrX3mxRkkkkkkkkkkkkqegShhghu24gmYlSrHNceHb7XHXbLnUbJ8cBuogf4p(rRkkkkkkkkkkkkqegShhghu24gmYlSHeaucNe5vt(GOq4qcfjjfEWPvffffffffffffJpxdqbosTRut(GOq4qcvndhPAvrrrrrrrXblAvrrrXblAvrrrX4Z1aui1UcbDSbpBxRUwDWs)Ox2CiGLs49xDbOt5aGekTQOOOSpO0TckLnUrHNcZ3o6aj(0UcNGYG7wvbjFKBQf3W3Uc)h67ERGJcaUHpuqPvfffLsLckLnUrzS5aTQOOOOOOOSpO0TcGs4k8u4eugyPeoKOu24gO0QIIIIIIIIXNRbOaOeUwvuuuCWIwvuuum(Cnaf(CcGgCilGVwDWs)Ox2Ci6V6cqNYbajMDLlOm4vhuAvrrrPuPCbLbV6u4XtHpYn1IB4Rm2CGwvuuuuuuu2hu6wH7BvLcpfobLb3TQcs(i3ulUHVDf(p039wbhfaCdFO0QIIIIIIIIXNRbOW9TQsrWh8uaLTwvuuuCWIwDWs)xGxVdM(P350pQnhf6(96DW0pGs49Zf6EBPaSQWHXs)Ox2CiWgli9(zdDUS(buch7G0n05y6NhVE6hP5y14mgzmoAHvoGgws73MxSABAyRbe0)(qxAe9FzogWR3nn39Zq6OnI(zfG1T3Ww7(jU7P0iAyRrJRNE6)YCmaLWBU73C2EJOFI7EknIE6PFaLW7h6(VmhJH0rBC9Fzog6MYynU(Vmhd9qWnDAC9JUPmwJOFwbyD79dry4cxWdc5sp90F1bmFb(YByHdc6FPWqUPw(HIcnRF8bOFJBTCaiSG07VGEa9V4m0(FBhYYuEOV7Tcoka4gLLRHoLdqHcwuqPSXnkakHRuzoekuGLdWvkafdTSaV(zdffAgzofW0pciKm9xw6h(5ASO8qF3BfCuaWnkCHww6NnuuOzCCadTaiCW0peYjIhV64A)07CAU7NUSuMYbq3yJPy1QBynIgw4Ae9pMIvRUPr0p7YTxVdgYy8QsT6)jdxjN8(hli9(rVS5q0p6LnhI(RUa0PCaqIzx5ckdE1zxbZUcMDfm7kmK(EJxDqPvfffLsLcdPV34vNcpEkWbheuBsXVkJnhOqss(qF3BfCuaWnAvrrrrrrrbIWG94W4GYg3GrEHnk8uGimypomoOSXnyKxyJYXOa)XpAvrrrrrrrrRkkkkkkkk7dkDRaOeUcpfobLbwkHd5fug8QdkTQOOOOOOOaryWECyCqzJBWiVWgsaqjCsKxn5dIcHdjuAvrrrXblA1bl9ZUC717G5VvvLA1pghW8iWEeWWfe9717GH1pNWIhcSNmCLCY5aMhb2ZjhCWvUwhxRRF0lBoeyJfKE)E9oy63R3bt)WNoDp26h9YMdbMTYI3p6LnhIE6)cgtXQv30i6PNE6NSLLXwdBnGG(xkm47laDk17nU(RfewvX8PHLKWrAn6hCjqykwT6gwdBT7)cgtXQv30i6h9YMdr)vxa6uoaiXSRCbLbV6GsRkkkkLkLlOm4vNcpEk8rUPwCdFLXMd0QIIIIIIIY(Gs3kCFRQu4PWjOm4UvvqYh5MAXn8TRW)H(U3k4OaGB4dLwvuuuuuuum(CnafUVvvk84PakBTQOOO4GfT6GLE6FPWqUPwWd9a6hpW4MkkQJVXd9ay4BYsnMYXGXG(U3Ctba30p65SxoKf046PFw)1gEKcVA0F9nSWbbWrApDda
    Here is the code for the faulty Demoralizing Banner:
    Code:
    dOuQnaqieLyruuxcrHgLkQtPI8kjHAwsu3crv7cOQHPi6yqILjjQNrr00ue6AiQyBarvFdrPmoef15OaL7jbheiTqe5Huitus6Iue2iqu6JsczKarXjHKwPkmtkODcu(jqKHsbSujbpf0uHuxLc1xbcNfrj9wkqMlIs1DruP9k1FryWIdJ0IPi9yOAYkQlt1MLuFgknAjYPrz1arLxRi1SvPBdXUv1Vvy4qXYr1ZP00v66a2UIKVRiy8sICEj06bQ8EefmFkq19ruK9tUrPr3qKgo3W5gDdNzwqoGhFzt5nPgIdy3bcAVsBdRbE8Ln(ZN0HIIIYDGtVkeLvikRquwHOScrzfIYkeLvWP215kfum(zljG66ZMXCPfDU5YkMHyyC2Qyi7Nwb9yDeZN0HIIIcRwbNAxNRuOGYZUkBj)1HIIIIIIIc3xa(RygNAxNt8ue3Souuuu8Fwhkkkk3bo9Q8ueVSc3PxeLckg)SfmkIFgNAxNFshkkkkKN8ky4SFp)ue)Kouuuu4(cWFLNI46W)5gweKQRT(2GvzdwdP4lB82gDdTlLVn6gI4wlfR3WQoYGtVmWXESkKO)7CfdCP4(mzPHZdcCa7oqAtB48GaXTwkwVj1qe3APyDITigVHqqjR92WA2ZSLA0neXTwkwNylIXBieuYAdNheiU1sX6nPgI4wlfR3WQoYGtVmWXESkKO)7Cft8Z(mzP3EB4YzyX68gDdTlfFAc2xpAi(a43gsb2b(D8EtQHwm(9I6CdnyKTjcYBYgILpaWGFhV3M2WzaoDzJVHOmzdFkItW(6rdXCPfDUTHawNa4zBtQHpfXTn6gmuAiedJZwfdz)0kOhRJ0BdFkItmW4C6o4nSqHgUfX4nehWUdKg(ueVHvGEVfzpwfJ4fB4og3LHHyGX50DWByHcnehWUdKgwd84lB8NjkRa8Sf1QN0HIIIcRwb4zlQvvkuqXmMlTOZnRSL8xhkkkkkkkk3bo9QykqDTsbfJF2scOU(SzmxArNBUSI5QoYGtVmWXESkKO)7CZN0HIIIIIIIc3xa(RykqDTIm4fuE2vhkkkk(pRd)NB4og3LHPHODemdoLZUfvWYP)AvkoauO)Sc9EvWq5BrLbxHtzZkioIPo3Qmb2wI9kMCsLIu(SvPYtsgvg1ki0kXqaquk507wsPEWvqzsfRJdEffqRxNRSLCfVU2XxfVsyyC3wwzl5kLC6DlPWSk3HDbFd9P8FBiO315pDDfdmMGZBioGDhiGrr8gwd84lB8NpPdfffL7aNEvWP215kfuS(1X3ZK5Ykg)SLeqD9zZyU0Io3CzfZvDKbNEzGJ9yvir)35MpDshkkkkSAfCQDDUYwYFDOOOOOOOOCh40RYtrCLckg)SfmkIFgNAxNFshkkkkkkkkCFb4VYtrCDOOOO4)Souuuu4(cWFfZg)t)Jj8M1H)ZnehWUdKQaC6YgFdRbE8Ln(ZN0HIIIYDGtVk4u76CLckw)647zYCzfJF2scOU(SzmxArNBUSI5QoYGtVmWXESkKO)7CZNoPdffffwTco1Uoxzl5VouuuuuuuuUdC6v5PiUsbfJF2cgfXpJtTRZpPdffffffffwTciaLOkjcJO215egYSRc9NvabOevjrye1UoNWqMDnONI4KRYwYFDOOOOOOOOOOOOW9fG)kOqoLvabOevjrye1UoNWqMDnONI4KBfJc5aEuuip5vQ4jbpkk1dUYwYvM9lTOouuuuuuuu8R11HIIIIIIIIIIIciaLOkjcJO215egYSRsbfqakrvsegrTRZjmKzxLbxHmqM0HIIIIIIIIIIIciaLOkjcJO215egYSRb9ueNClur(IMH4Npr(jbpk6qrrrrrrrrrrrH7la)vqHCkRur(IMH4NpvXOqo6qrrrrrrrX)zDOOOO4)Souuuu4(cWFLjlRGq3sGVeawxh(p3qaRtyX43lQZnPg6t5)ABOXGHkAcqnUcG2q8so(0n0NY)TH4a2DGqSfX4n0U0fW2qG3NY)THuGD0qCa7oqikXM9gIdy3bsVnC2T4newAmbRcCAG7vHe9FNRmdWPlB8k0FwbNAxNR8uexPMpquOFXX7kSxHtzZGVHy4dSC3Ana3Xzw24BWMSHLCg2sBdMjNydVd6CJUHawN49PCEBAdTyC8gDdTSh71BWQCdraUlRr3GzYMuV92qaRtGFPwBtQH8X1B0neb4USgDV92WNI4nC6gcyDclghVj1qaRt8ueVnTHawNaFGykDBsne)sT2gDdTSh71BiiaTcvavqQc92BdRh)czGZBWqzInCMzXCPfHlfFABdjJFd5ow24rxeJ3qg(4BODP4tBnWG9BdrdsgOH05z2Ygp9sSCgwSo32OBWqPr3WLZWI15n6gIdy3bcrj2S3qCa7oqA4weJ3qCa7oqAioGDhinSg4Xx24ptuwb4zlQvlRquwHOScrzflg)ErT6jDOOOOWQvSy87f1QkfkOGcktSYts2u2s(RqEYdNg4Evir)356qrrrrrrrbeGsajrye1UoNWqMDvkOacqjGKimIAxNtyiZUkdUczGmPdffffffffDOOOOOOOOCh40RYtrCLckg)SfmkIFg4zlQvpPdffffffffqakbKeHru76Ccdz21GEkItUfQiFrZq8ZN0HIIII)Z6W)5gAbm1NY)fcuxZQudjmcuiAciAqRa6g6t5)ABOXGHkAcObmHHgAeOq0eqJnYityIQMOAdXbS7aHylIXBOpL)Bd9P8FBiiJtVBPgAbm1NY)1aCVMvPgcnGjm0WEBiWVCgwSoVr3BV92q7sXN2A04xk7r8FBiizmAiQvnrdPa7OnTHS5gcYcWlQu1rgC6Lbo2JvHe9FNRubkBUHvcKQRT(2GrEuM0KnCcS5TudMjNydFae0CgwSo32Gv5gc8lNHfRZB0nehWUdKgwd84lB8NjkRa8Sf1QN0HIIIcRwb4zlQvvkuqXmMlTOZnRSL8xhkkkkkkkk3bo9QykqDTsbfJF2scOU(SzmxArNBUSI5QoYGtVmWXESkKO)7CZN0HIIIIIIIc3xa(RykqDTsHckp7Qdffff)N1H)Z92WzMfZLwev8X3qu)151uCNSJk(4TK9zhzWPxg4ypwctP)78gIpg35Xe(MuVn02Wkd(jbVjB4unyOmruMS3Uba
    Can anyone help me? I am at a loss, everything's identical expect for the respective coding to make the changes.
    In a nutshell, I want to track every banner and Rallying Cry just like Skull Banner does. I can't make it happen, apparently, it keeps on bugging depending on which banner I use first etc.

    So, if anyone could simply whip out a string for Skull Banner, Demoralizing Banner, Mocking Banner and Rallying Cry for me, that would be awesome.

    Edit: I am using WA2 if that has anything to do with it.

    Edit 2: I found out the problem! I forgot to edit the duration coding... Found out after a few tries monitoring everything.

    Edit 3: Demoralizing Banner stopped working.. Have updated the text.
    Last edited by Fog; 2014-01-05 at 06:13 PM. Reason: New problem occured..
    Fog the Proven Assailant
    <The Internet People>
    Stormrage EU
    Stream Twitter WeakAuras - discontinued

  13. #213
    Deleted
    Thanks alot for this, keep this shit up man.

  14. #214
    Code:
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    Working Demo Banner WA.

  15. #215
    Can anyone give me some help here?
    I wore all quiet but after a while is giving error.
    Ja took several times and placed again until deleted folders of WoW but not back to work!

    Code:
    Message: <string>:"return function()...":3: attempt to compare number with nil
    Time: 01/18/14 13:03:20
    Count: 1
    Stack: Interface\AddOns\WeakAuras\RegionTypes\icon.lua:210: in function `UpdateCustomText'
    Interface\AddOns\WeakAuras\WeakAuras.lua:4985: in function <Interface\AddOns\WeakAuras\WeakAuras.lua:4981>
    
    Locals: customTextFunc = <function> defined return function()
        local currentCharges = GetSpellCharges("Shield Block")
        if currentCharges >= 1 then
            return currentCharges
        else
            return 0
        end
    end:1
    region = <unnamed> {
     0 = <userdata>
     values = <table> {
     }
     UpdateCustomText = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:209
     Color = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:173
     duration = 0
     Expand = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3725
     expirationTime = 1.#INF
     SetDurationInfo = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:380
     stacks = <unnamed> {
     }
     SetIcon = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:235
     GetColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:184
     icon = <unnamed> {
     }
     color_g = 1
     color_b = 1
     color_r = 1
     Collapse = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3713
     SetName = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:251
     Scale = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:335
     color_a = 1
     SetStacks = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:226
     cooldown = WeakAurasCooldownshield_block_cd_charges {
     }
     frameId = "shield_block_cd_charges"
    }
    values = <table> {
     stacks = 1
     icon = ""
     name = "Shield Block CD Charges"
    }
    UpdateText = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:192

  16. #216
    Ive used your aura group for a while now but never had a mmo-champ account to thank you but i thought now would be a good time to create one Thanks alot Clampy and keep up the good work!

  17. #217
    Deleted
    Hey I would love to use this one, but while I'm playing in a other Language than English, I get lots and lots of LUA Errors. Maybe I should just try, to switch the Language to English.

  18. #218
    Mechagnome Fog's Avatar
    10+ Year Old Account
    Join Date
    Jan 2010
    Location
    Vesterålen
    Posts
    643
    Quote Originally Posted by Bathule View Post
    Hey I would love to use this one, but while I'm playing in a other Language than English, I get lots and lots of LUA Errors. Maybe I should just try, to switch the Language to English.
    When it comes to addons, it would definitely make it easier for both you and the developer, but that's entirely up to you. I would play with English regardless because anything in my native language just sounds aweful when it comes to gaming terminology...
    Fog the Proven Assailant
    <The Internet People>
    Stormrage EU
    Stream Twitter WeakAuras - discontinued

  19. #219
    Deleted
    I'm having some trouble with WA. After successfully using Clumpy's groups of awesomeness to both my warrior and hunter (and even my paladin which I never play) I started to level yet another warrior - I have 2 accounts, US + EU. Well when I open WeakAuras config I don't see any of my warrior groups, and if I try to import Clampy's script I get this error over and over again:


    Code:
    520x [string "return function()..."]:3: attempt to compare number with nil
    [string "return function()..."]:3: in function <[string "return function()..."]:1>
    Interface\AddOns\WeakAuras\RegionTypes\icon.lua:210: in function `UpdateCustomText'
    Interface\AddOns\WeakAuras\WeakAuras-r30.lua:4985: in function <Interface\AddOns\WeakAuras\WeakAuras.lua:4981>
    
    Locals:
    customTextFunc = <function> defined return function()
        local currentCharges = GetSpellCharges("Shield Block")
        if currentCharges >= 1 then
            return currentCharges
        else
            return 0
        end
    end:1
    region = <unnamed> {
     0 = <userdata>
     values = <table> {
     }
     UpdateCustomText = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:209
     Color = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:173
     duration = 0
     Expand = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3725
     expirationTime = inf
     SetDurationInfo = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:380
     stacks = <unnamed> {
     }
     SetIcon = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:235
     GetColor = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:184
     icon = <unnamed> {
     }
     color_g = 1
     color_b = 1
     color_r = 1
     Collapse = <function> defined @Interface\AddOns\WeakAuras\WeakAuras.lua:3713
     SetName = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:251
     Scale = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:335
     color_a = 1
     SetStacks = <function> defined @Interface\AddOns\WeakAuras\RegionTypes\icon.lua:226
     cooldown = WeakAurasCooldownshield_block_cd_charges {
     }
     frameId = "shield_block_cd_charges"
    }
    values = <table> {
     stacks = 1
     icon = "|TInterface\Icons\Ability_Defend:12:12:0:0:64:64:4:60:4:60|t"
     name = "Shield Block CD Charges"
    }
    UpdateText = <function> defined @Interface\AddOns\WeakAuras\RegionType

  20. #220
    Deleted
    Complete guess, but what level do you get Shield Block at, and are you at that level? Looks like it's trying to find shield block values but failing to.

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