It is sad to see so many conservative players
- It doesn't change anything for patchwerk DPS, no balance issue (we still have yet to see Destro topping meters at 90 anyway).
- It helps the spec in movement fights, where the spec is bad.
- It helps the spec in multitargets fights, where the spec is bad, even more if there is movement.
Even when you are not looking at performance, it would be a nice improvement in terms of fun, having to stand still 90% of the time for max DPS is lame.
Another "% of the DPS done while having to stand still" comparison, 2-targets sims, where Destro is more than 20k behind :
Demo (SB, SF) : 11% of the DPS
Destro (CB, Inci, Immo) : 69% of the DPS
How could Destro ever compete when there is movement ?
Similarily, in AoE situations : http://simulationcraft.org/505/Warlock_AoE.html
Demo (Harvest Life, everything else is instant) : 4% (!!) of the DPS, 16,7% of the time spent
Destro (Incinerate, Immolate) : 56.6% of the DPS, 70% of the time spent
In my opinion, this is one of the things that could be evaluated by Xelnath for 5.1 changes.