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  1. #41
    I find it somewhat ironic that the people who rushed to get to 80 ASAP, skipping lower level zones along the way and popping into the highest level zone possible, found themselves stuck at level 70 and having to grind DE's.

    Meanwhile I was 80 before I set foot in a zone marked as 60+.

  2. #42
    Quote Originally Posted by Aleros View Post
    I find it somewhat ironic that the people who rushed to get to 80 ASAP, skipping lower level zones along the way and popping into the highest level zone possible, found themselves stuck at level 70 and having to grind DE's.

    Meanwhile I was 80 before I set foot in a zone marked as 60+.
    What did you do though, to reach such a high level? I think part of it's due, to how hearts give experience. Killing monsters still gives experience, but collecting items, talking to people, doing anything BUT killing rewards nothing. Some hearts and DEs that's all i'll do, just go around "helping" but not killing. Considering gathering gives experience but say, dumping water over someone drunk and helping them dosn't it feels abit weird.

    Secondly, the daily acheivements. I love that they give out experience and I think i've only missed one day of getting them all completed. Sadly, if you have alts, they're not unique to that character. I'd gotten nearlly all of them done on my Norn alt, then hopped onto my Asura main to try and complete the Shatterer event. Being stupid, i'd forgotten how close I was to completing the daily and my level 80 got all the experience.

    As for "rushing" to level 80, I wouldn't call getting almost 70% world completion rushing in the slightest. I think I hit level 80 in the first Orr zone, thanks to the dynamic events constantly running along the southern path. That was hugely fun, rushing around helping to push the war effort, but feeling the need to complete ALL of the Asura areas and ALL of the Slyrvari areas and ALL of the Human areas just so I could reach Orr, wasn't so fun. It was enjoyable, but it felt un-necesairy. I was going to do it anyways, but what about the people that don't care about world completion?

  3. #43
    Titan Kelimbror's Avatar
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    Quote Originally Posted by zaxlor View Post
    But feeling the need to complete ALL of the Asura areas and ALL of the Slyrvari areas and ALL of the Human areas just so I could reach Orr, wasn't so fun. It was enjoyable, but it felt un-necesairy. I was going to do it anyways, but what about the people that don't care about world completion?
    do these people care about level capping? Because the numbers of the zones are arbitrary. They could just hide the numbers and let you run around until a magical bell sounded, but it could still take the same amount of zones completed. Would this really be better? People are stuck in this mindset that we should pay attention to the level numbers and having to do anything lower than yourself in order to do something higher is insulting.

    WHYYYYYYYYYYY?????

    People should realize that this is a game, one that is designed to be completionist. Take a different game, like Batman:Arkham City, where you don't 'really' level up, but the more things you do -> the more abilities you get. Would the game have been different if sections of the map had levels and as you progressed you got higher than them? No. It would play the same way. This is that exact same concept.

    The ENTIRE game is the content and the experience. You are supposed to have to do more than you think you need to level up. This is why I refute people who say this game isn't progressive. It's not a radical or new idea, but the implementation of it was brilliant.

  4. #44
    Dreadlord Vexies's Avatar
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    I dont understand when I read people having issues being under lvl'd. I have never once had any issue with this and I am constantly over lvl'd for the areas I go too. I can only imagine you either dont craft at all, dont pvp at all or something. Hell I barely pvp really. Sometimes to change things up but not enough for it to be a huge factor and I have no lvling issues.

    As for the topic.. no I kinda like lvls. I dont know why but I do and really have no need for them to be removed.

  5. #45
    I agree that "level" is an archaic concept, but I don't see why all this drama about being lvl 29 with your personal story at lvl 30...

  6. #46
    Bloodsail Admiral Ninaran's Avatar
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    Quote Originally Posted by Vexies View Post
    I dont understand when I read people having issues being under lvl'd. I have never once had any issue with this and I am constantly over lvl'd for the areas I go too. I can only imagine you either dont craft at all, dont pvp at all or something. Hell I barely pvp really. Sometimes to change things up but not enough for it to be a huge factor and I have no lvling issues.

    As for the topic.. no I kinda like lvls. I dont know why but I do and really have no need for them to be removed.
    Dunno, might have something to do with the races. My Human at level 57 has 44% Map Completion and had to change areas a lot, my Asura at 56 however only has 30% Map Completion, going from one area to the next without ever having problems. (Even though the problems just started, having to be 59 for the next personal story quest which is in Lion's Arch. If it were in a 55-65 area, it'd be no problem. But .. yeah, guess I'll have to do some starting areas... again.. *cheer*)

    And it's not like I played them vastly different. I did professions, I did every event that popped up and gathered every node within a reasonable distance.
    Ex-Rogue; Ex-Paladin
    Mastery will fix it.

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