Thats true but were still too much behind.
That does no longer justify elemental's bad shape. Hybrid tax should be gone with MoP, there have been plenty of blue posts stating that Ele dmg is not tuned around heal support, heroism or storm lash. But yeah, hybrid tax still seems to be alive.
I have no problem with being behind mage, warlock, hunter, etc. - what counts is the margin.
Alright, simple question: Do mastery, EotE and KTT proccs stack the debuff on Immerseus HC? I often end up with 6+ stacks (seemingly instantly) from 3-4, even though I'm already CL-ing the adds like no tomorrow. I try to dispell (glyphed SR) after 3 stacks, stack to 3 again then switch to adds. I suspect that I just have a pretty severe case of tunnelvision, but I need some clarification.
Last edited by o03o; 2014-01-08 at 10:34 PM.
Guys, switch to 25man there you dont need to worry about the stacks and the raid also is much more fun to be in 10man hc feels like some freaking heroic challenge mode or some other nonsense.
You should already be looking for 25mans because WoD forces 20man! Better be prepared with solid guild.
Worrying about stacks is neither here nor there between 10 and 25man considering how our procs effect the stacks. However I'm sure you're directing that comment at having more healers to dispel, somewhat of a cheap answer. Glyphed Sham Rage solves the problem regardless, even accounting proc RNG. I personally take the stacks to 4 then Sham rage it off and stay off of Immerseus focusing adds, if procs bring it back up it's generally only to 2 or 3 which isn't a massive threat, however this generally doesn't seem to happen.
In regards to 25M though since I expect some comeback statement . There are those of us who will look to finish the heroic tier out how they started as a 10M, having a Heroic Garrosh kill under the guild's belt will boost recruitment allowing a transition into 25M for the remainder of the expansion in prep for WoD. Plenty of time to filter out a roster since Beta hasn't even started yet and another arena season has been confirmed.
Why is that so?
Imho, the reasons are:
- The computers of many players are not able to withstand 25m raiding - this seriously is a topic even in our guild when we are talking about 20man in WoD! Our priest already said that he will most likely either not be able to play or have to buy a new PC.
- Raid organization is much more difficult. I remember my own old "25man days" and bringing together a competitive raid was a very difficult task for our officers. As long as you are only an average guild (like most in the world), player recruitment and keeping your raid together demands a lot of time.
- Many players (like myself) enjoy 10man because it is less crowded, you can play with those you like most, the atmosphere in teamspeak is different, etc.
I guess you can also think of other reasons but those are my most important ones.
So yeah, I don't like the idea of 20man hc raiding in WoD and I / my guild will most likely stay 10man for the rest of MoP to simply enjoy the remaining time of 10man hc.
Last edited by Xentres; 2014-01-12 at 01:28 PM. Reason: typos
25man Immerseus, you really dont have to worry about the stacks at all, they get soaked so fast that it doesnt stack over 3-4 on anyone. Weirdly on 10man theres the same amount of stacks to soak..
And having raided both 10 and 25 heroic modes this tier, some bosses are easier on 10man, some easier on 25man. But i must say everything before Blackfuse is pretty easy in both difficulties.
About the atmosphere of a raid: 10man feels way too small for a raid, 25man sometimes feels a tad too big. I mean theres almost never the exact same ppl in the raid, feels weird that you dont even know the ppl your raiding with. Much harder to monitor the performance of ppl, takes longer time to comb the ones not suitable for heroics out. I can imagine some guilds that have run 25man for years to have the perfect raiding atmosphere.
Im very happy 20mans are coming, imo the perfect raid size.
Our guild went 25man just for the loot. We got so frustrated that some pieces never dropped, and over 50% went to DE (every other boss drops pala healing gear, too bad we didnt have one). Now in 25man its just so much better, 1/4 of the loot that drops is WF and hardly anything goes to DE + we can boost new recruits gear much easier than in 10man.
I just want to know if I'm missing something magical. Im having big problems with hit on the gear. Im at around 565 in ilvl and 1.52% over the hitcap with no hit/spirit gems and everything reforged away from spi/hit.
It just seems like all items have either spirit or hit on them. From what I can see, all items except one ring, boots and 4 set pieces have spirit/hit on them. If you want to use 1H + Shield.
Are you guys using a staff or a normal OH to get rid of spirit? Or Have I missed something?
Admittedly being lucky with drops can help massively (ie garrosh off-hand, thok ring, blackfuse boots, etc)
Hello peoples! I'm Guru and I just starting playing my Ele shaman as my main again and I've been using askmrfailbot as a "guide" to geming/reforging, it is worth doing what it says in terms of gems and reforging? After almost every peace of new gear I spend around 1-2kg(seems like a lot) and on my warrior(old main) throughout the xpac I just gemed and reforged the way I wanted too and that worked out fine for me on that toon.
So what's the best thing to do, I know what the stat priority is for the most part. Would using a well done spreadsheet(can't find one) be better over all?
Always wondered this but does the Fire Elemental work like a DoT when summoned where it snapshots stats or does it update dynamically?
Really nice guide, thanks for the good read!