i dont think i would be laughing at all if people were leaving the game youre playing. less players means less money to fund it. you may have your laugh over the fact that they might quit over a feature you find trivial but looking at the big picture if it displeases a large group of players its not good for buisness, surely everyone can see this. if this feature is driving more people away than it is attracting then its a flop. of course this is just my opinion and those statistics will most likely never be released but that is my theory.
id also like to point out that its very clear that the majority of the playerbase is now a casual playerbase. meaning they only get to play a few hours a day or even a few hours a week. things like lockups, and high latency that causes the game to be semi unplayable turns out to not be a pleasureable experience and they stop playing. things like being camped while trying to level (even though i hold no ill feelings towards people who camp lowbies) beyond a reasonable amount of times doesnt prove to be a fun experience for some people, despite the fact they should know the rules of a pvp server. people dont like to be inconvenienced when they have a limited amount of time to do something and are paying money for it.
another point id like to express is that some people enjoy playing on medium to low pop servers. there are days when i get a chance to play a game that i would just prefer not to have any contact with other players and just quest peacefully by myself. this seems to be impossible as there is no opt out option. when our guild moved servers back during early vanilla we specifically chose a medium-low pop server. you cant really do this anymore.
in the end i think this was really a poorly thought out solution. its like putting a bandaid on something that probably requires a tourniquet. it was designed to help low pop servers see other people but in reality, and in my opinion, they should have just merged some of the lower pop servers. it seems like the crz stuff is causing some unstability for some people with the lag and the lock ups, whereas had they just merged the servers it probably wouldnt have caused this. again this post is purely just my opinion