1. #1
    Deleted

    Spells: Racials and Class Abilites

    Hey there,

    with the release of MoP, I'm getting back to WoW and therefore PvP. I've always wanted make an overview of all class abilities as I don't like going through databases and wanted to give other useful information with the spells. I finally started this project, but I'm not sure if it's worth the time. Would you be interested in such an overview or do you find it easier to look everything up in a database? It's not even close to finished, but check it out and let me know what you think about it
    Content

    • Racials
    • Death Knight
    • Druid
    • Hunter
    • Mage
    • Monk
    • Paladin
    • Priest
    • Rogue
    • Shaman
    • Warlock
    • Warrior


    Categories:

    • Damage
    • Healing
    • DoT
    • HoT
    • Crowd Control (Charm, Daze, Fear, Root, Sleep, Slow, Snare, Incapacitate, Disorient, Stun)
    • Buff
    • Debuff
    • Area of Effect
    • Silencing Effect
    • Defensive
    • Offensive
    • Passive

    Default
    HTML Code:
    [QUOTE]
    [FONT=Arial][B]Ability[/B]
    [URL="AbilityURL"][IMG]ImageURL[/IMG][/URL]
    Tooltip[/FONT]
    
    [B]Costs:[/B]
    [B]Casttime:[/B] Instant
    [B]Range:[/B] 8-25 yd
    [B]Cooldown:[/B] X sec cooldown, no GCD
    [B]Improvement talents:[/B]
    [LIST][*]ForumLink[*]ForumLink[*]ForumLink[/LIST]
    [B]Glyph improvement:[/B]
    [LIST][*]ForumLink[/LIST]
    [B]Categories:[/B]
    [B]Miscellaneous:[/B]
    [/QUOTE]
    Racials
    Blood Elf
    Arcane Resistance

    Reduces Arcane damage taken by 1%.

    Categories: Defensive, Passive
    Arcane Torrent

    Silence all enemies within 8 yards for 2 sec and restore 15 Runic Power / 6% of your Mana / 15 of your Focus / 1 Chi / 15 Energy / increase your Rage by 15. Non-player victim spellcasting is also interrupted for 3 sec.

    Casttime: Instant
    Range: 8 yd
    Cooldown: 2 min cooldown, no GCD
    Categories: Offensive, Utility, Silencing Effect, Area of Effect
    Draenei
    Shadow Resistance

    Reduces Shadow damage taken by 1%.

    Categories: Defensive, Passive
    Heroic Presence

    Increases your chance to hit with all spells and attacks by 1%.

    Categories: Offensive, Buff, Passive
    Gift of the Naaru

    Heals the target for 20% of the caster's total health over 15 sec.

    Casttime: Instant
    Range: 40 yd
    Cooldown: 3 min cooldown, no GCD
    Categories: Defensive, HoT
    Dwarf
    Frost Resistance

    Reduces Frost damage taken by 1%.

    Categories: Defensive, Passive
    Mace Specialization

    Expertise with Maces and Two-Handed Maces increased by 1%.

    Categories: Offensive, Passive
    Crack Shot

    Expertise with ranged weapons increased by 1%.

    Categories: Offensive, Passive
    Stoneform

    Removes all poison, disease and bleed effects and reduces all damage taken by 10% for 8 sec.

    Casttime: Instant
    Cooldown: 2 min cooldown, no GCD
    Categories: Defensive
    Gnome
    Arcane Resistance

    Reduces Arcane damage taken by 1%.

    Categories: Defensive, Passive
    Shortblade Specialization

    Expertise with Daggers and One-Handed Swords increased by 1%.

    Categories: Offensive, Passive
    Expansive Mind

    Mana pool increased by 5%.

    Categories: Offensive, Defensive, Passive, Utility
    Escape Artist

    Escape the effects of any immobilization or movement speed reduction effect.

    Casttime: Instant
    Cooldown: 1.5 min cooldown, no GCD
    Categories: Utility
    Miscellaneous: Removes roots and snares only; does not remove "Dazed" effect that mobs in PvE perform on you
    Goblin
    Time is Money

    Cash in on a 1% increase to attack and casting speed.

    Categories: Offensive, Passive
    Rocket Barrage

    Launches your belt rockets at an enemy, dealing (1 + 42.9% of SP + 200% of Level) fire damage.

    Casttime: Instant
    Cooldown: 2 min cooldown, 1.5 GCD
    Categories: Offensive, Damage
    Rocket Jump

    Activates your rocket belt to jump forward. Other effects which slow the rate of falling cannot be used within 10 sec after using this ability.

    Casttime: Instant
    Cooldown: 2 min cooldown, 1.5 GCD
    Categories: Utility
    Human
    The Human Spirit

    Spirit increased by 3%

    Categories: Passive
    Sword Specialization

    Expertise with Swords and Two-Handed Swords increased by 1%.

    Categories: Offensive, Passive
    Mace Specialization

    Expertise with Maces and Two-Handed Maces increased by 1%.

    Categories: Offensive, Passive
    Every Man for Himself

    Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects.

    Casttime: Instant
    Cooldown: 2 min cooldown, no GCD
    Categories: Utility
    Miscellaneous: Equal to a PvP-Insignia, the reason Humans can use two offensive Trinkets
    Night Elf
    Nature Resistance

    Reduces Nature damage taken by 1%.

    Categories: Defensive, Passive
    Quickness

    Increased your chance to dodge melee and ranged attacks by 2%.

    Categories: Defensive, Passive
    Elusiveness

    Reduces the chance enemies have to detect you while Shadowmelded.

    Categories: Defensive, Passive
    Shadowmeld

    Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.

    Casttime: Instant
    Cooldown: 2 min cooldown, no GCD
    Categories: Utility
    Orc
    Hardiness

    Duration of Stun effects reduced by an additional 15%.

    Categories: Defensive, Passive
    Axe Specialization

    Duration of Stun effects reduced by an additional 15%.


    Categories: Offensive, Passive
    Command

    Damage dealt by pets increased by 2%.


    Categories: Offensive, Passive
    Blood Fury

    Increases your spell power by 2,257 / attack power by 4,514 / melee attack power by 4,514 and your spell power by 2,257. Lasts 15 sec.


    Casttime: Instant
    Cooldown: 2 min cooldown, no GCD
    Categories: Offensive, Buff
    Pandaren
    Quaking Palm

    Strikes the target with lightning speed, incapacitating them for 4 sec, and turns off your attack.


    Casttime: Instant
    Cooldown: 2 min cooldown, 1 sec GCD
    Categories: Offensive, Crowd Control (Incapacitate)
    Tauren
    Nature Resistance

    Reduces Nature damage taken by 1%.


    Categories: Defensive, Passive
    Endurance

    Base Health increased by 5%.


    Categories: Defensive, Passive
    War Stomp

    Stuns up to 5 enemies within 8 yds for 2 sec


    Casttime: 0.5 sec
    Cooldown: 2 min cooldown, no GCD
    Categories: Offensive, Crowd Control (Stun), Area of Effect
    Troll
    Da Voodoo Shuffle

    Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!


    Categories: Defensive, Passive
    Dead Eye

    Expertise with ranged weapons increased by 1%.


    Categories: Offensive, Passive
    Regeneration

    Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.


    Categories: Defensive, Passive
    Berserking

    Increases your melee, ranged, and spell haste by 20% for 10 sec.


    Casttime: Instant
    Cooldown: 3 min cooldown, no GCD
    Categories: Offensive, Buff
    Undead
    Shadow Resistance

    Reduces Shadow damage taken by 1%.


    Categories: Defensive, Passive
    Touch of the Grave

    Your attacks and damaging spells have a chance to drain the target, dealing 13,680 Shadow damage and healing you for the same amount.


    Categories: Offensive, Defensive, Damage, Healing, Passive
    Cannibalize

    When activated, regenerates 7% of total health and mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.


    Casttime: Instant
    Cooldown: 2 min cooldown, 1.5 GCD
    Categories: Defensive
    Will of the Forsaken

    Removes any Charm, Fear and Sleep effect. This effect shares a 30 sec cooldown with other similar effects.


    Casttime: Instant
    Cooldown: 2 min cooldown, no GCD
    Categories: Utility
    Worgen
    Aberration

    Reduces Shadow and Nature damage taken by 1%.


    Categories: Defensive, Passive
    Viciousness

    Increases critical strike chance by 1%.


    Categories: Offensive, Passive
    Darkflight

    Activates your true form, increasing current movement speed by an additional 40% for 10 sec


    Casttime: Instant
    Cooldown: 2 min cooldown, no GCD
    Categories: Utility
    Monk
    Chi Wave

    You cause a wave of Chi energy to flow through friend and foe, dealing 123 damage or 384 healing. Bounces up to 7 times to the nearest targets within 20 yards.

    When bouncing to allies, Chi Wave will prefer those injured over full health.


    Cost: 2 Chi
    Casttime: Instant
    Range: 40 yd
    Cooldown: 8 sec cooldown, 1 sec GCD
    Categories: Offensive, Defensive, Healing, Damage




    Paladin

    Priest

    Shaman

    Warlock

    Warrior

    Base Abilities
    Demoralizing Banner

    Throw down a war banner within 30 yards that decreases the damage dealt by all enemies within 30 yards of the banner by 10%. Lasts 15 sec.

    You can Intervene to your war banner.


    Casttime: Instant
    Range: 30 yd
    Cooldown: 3 min cooldown, no GCD
    Categories: Defensive, Debuff, Utility
    Charge

    Charge to an enemy, stunning it for 1.5 sec. Generates 20 Rage.

    Casttime: Instant
    Range: 8-25 yd
    Cooldown: 20 sec cooldown, no GCD
    Improvement talents:
    Glyph improvement:
    Categories: Offensive, Crowd Control (Stun)
    Miscellaneous: This effect has no diminishing returns
    Heroic Leap

    Leap through the air towards a targeted location, slamming down with destructive force to deal 6793 Physical damage to all enemies within 8 yards.

    Casttime: Instant
    Range: 8-40 yd
    Cooldown: 45 sec cooldown, no GCD
    Glyph improvement:
    Categories: Offensive, Damage, Utility
    Miscellaneous: Does not work on every terrain. Used to jump down to the Mines in Arathi Basin without taking damage.
    Hamstring

    Maims the enemy, reducing movement speed by 50% for 15 sec.

    Cost: 10 Rage
    Casttime: Instant
    Range: Melee
    Cooldown: 1 sec GCD
    Glyph improvement:
    Categories: Offensive, Crowd Control (Snare)
    Pummel

    Pummel the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec.


    Casttime: Instant
    Range: Melee
    Cooldown: 15 sec cooldown, no GCD
    Categories: Offensive, Silencing Effect
    Heroic Throw

    Throw your weapon at the enemy, causing 50% weapon damage.


    Casttime: Instant
    Range: 30 yd
    Cooldown: 30 sec cooldown, 1.5 GCD
    Glyph improvement:
    Categories: Offensive, Silencing Effect
    Shattering Throw


    Throws your weapon at the enemy causing 14 damage, reducing the armor on the target by 20% for 10 sec or removing any invulnerabilities.


    Costs: 25 Rage
    Casttime: 1.5 sec
    Range: 30 yd
    Cooldown: 5 min cooldown, 1.5 GCD
    Categories: Utility
    Disarm

    Disarm the enemy's weapons and shield for 10 sec. Disarmed creatures deal significantly reduced damage.


    Casttime: Instant
    Range: Melee
    Cooldown: 60 sec cooldown, 1.5 GCD
    Categories: Debuff
    Thunder Clap

    Blasts enemies within 8 yards for 374 damage and applies the Weakened Blows effect.

    Weakened Blows
    Demoralizes the target, reducing their physical damage dealt by 10% for 30 sec.


    Costs: 20 Rage
    Casttime: Instant
    Cooldown: 6 sec cooldown, 1.5 GCD
    Improvement talents:
    Glyph improvement:
    Categories: Defensive, Debuff
    Commanding Shout

    Increases the Stamina of all party and raid members within 100 yards by 10%. Lasts 5 min. Generates 20 Rage.

    Casttime: Instant
    Cooldown: 60 sec cooldown, 1.5 GCD
    Glyph improvement:
    Categories: Defensive, Buff
    Miscellaneous: Shares same effect with
    Battle Shout

    Increases the attack power of all raid and party members within 100 yards by 10%. Lasts 5 min. Generates 20 Rage.

    Casttime: Instant
    Cooldown: 60 sec cooldown, no GCD
    Glyph improvement:
    Categories: Defensive, Buff
    Miscellaneous: Shares
    Rallying Cry

    Temporarily grants you and all party or raid members within 30 yards 20% of maximum health for 10 sec. After the effect expires, the health is lost.


    Casttime: Instant
    Cooldown: 3 min cooldown, no GCD
    Categories: Defensive, Buff
    Recklessness

    Grants your special attacks an additional 50% chance to critically hit. Lasts 12 sec.

    Casttime: Instant
    Cooldown: 5 min cooldown, no GCD
    Glyph improvement:
    Categories: Offensive, Buff
    Miscellaneous: Triggers a 10 sec Cooldown for Shield Wall
    Shield Wall

    Reduces all damage taken by 40% for 12 sec.

    Casttime: Instant
    Cooldown: 5 min cooldown, no GCD
    Glyph improvement:
    Categories: Defensive, Buff
    Miscellaneous: Triggers a 10 sec Cooldown for Recklessness
    Spell Reflection

    Raise your shield, reflecting the next spell cast on you. Lasts 5 sec.

    Casttime: Instant
    Cooldown: 25 sec cooldown, no GCD
    Glyph improvement:
    Categories: Defensive, Utility
    Miscellaneous: Requires shields
    Intimidating Shout

    Causes the targeted enemy to cower in fear, and up to 5 additional enemies within 8 yards to flee. Lasts 8 sec.

    Casttime: Instant
    Range: 8 yd
    Cooldown: 60 sec cooldown, 1.5 GCD
    Categories: Offensive, Crowd Control (Fear)
    Miscellaneous: This effect has no diminishing returns
    Berserker Rage

    You become Enraged, generating 10 Rage and increasing physical damage done by 10% for 6 sec.

    Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.


    Casttime: Instant
    Cooldown: 30 sec cooldown, no GCD
    Glyph improvement:
    Categories: Offensive, Utility
    Heroic Strike

    An attack that instantly deals 110% weapon damage plus 549 (154% plus 769 if a one - handed weapon is equipped).

    Use when you have more Rage than you can spend.


    Costs: 30 Rage
    Casttime: Instant
    Range: Melee
    Cooldown: 1.5 sec cooldown, no GCD
    Glyph improvement:
    Categories: Offensive, Damage, Crowd Control (Snare)
    Cleave

    A sweeping attack that strikes the target and an additional nearby target, dealing 82% weapon damage.

    Use when you have more Rage than you can spend.


    Costs: 30 Rage
    Casttime: Instant
    Range: Melee
    Cooldown: 1.5 sec cooldown, no GCD
    Glyph improvement:
    Categories: Offensive, Damage, Crowd Control (Snare)
    Talent Specialization - Arms
    Mortal Strike

    A vicious strike that deals 185% weapon damage plus 2,703 and causes Mortal Wounds on the target. Generates 10 Rage.
    Mortal Wounds
    Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec.


    Casttime: Instant
    Range: Melee
    Cooldown: 6 sec cooldown, 1.5 sec GCD
    Glyph improvement:
    Categories: Offensive, Damage, Debuff
    Last edited by mmocf5d8054087; 2012-09-22 at 12:37 PM.

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