I think GW2 is the perfect game for the casual gamers. No monthly fee, no gear grind (i mean no grind for stats), equalized spvp, a lot of exploration and level scaling to zone. Well, my dream come true .
The new gameplay (no trinity) is finally something new in the mmo scene. I did AC storymode yesterday for the first time. It was a bit strange at the beginning (no tank pulling, no "regular" healing, dodging, moving a lot, switching weapons) but for sure very funny. Every player has now a bigger impact on the party, and the gear check is now something like a skill check (every one must dmg, heal, support, tank, revive, start and finish combos at the right time etc). I see pugging dungeons much more difficult than in other mmo.
In my opinion this game has a bright future, for sure many gamers will continue to appreciate it, but i must admit that i see that GW2 is not for everyone: the old schooler mmo players may have some trouble adpting to a new gameplay, and the most hardcore players (>3-5 hours every day) will miss the gear grind that is the only way to keep them busy for months.
PS. 1st post here, hi everyone