For want of a nail the shoe was lost.
For want of a shoe the horse was lost.
For want of a horse the rider was lost.
For want of a rider the message was lost.
For want of a message the battle was lost.
For want of a battle the kingdom was lost.
I love the game and watching my wife raid in WoW just reinforce those feelings but come on, bugs are getting to me. About every 5th DE I came across was glitched in one way or the other many of which worked perfectly in the beta. On top of it apparently I am of the few lucky ones that got to do many of the famously glitched events right after server reset and never realized that they were bugged until coming back later to play with a friend.
Time after time I keep telling myself to never buy games on launch, wait couple of days, they will iron out the game breaking bugs and the price might even go down a bit, win win situation. Damn you Guild Wars for being so awesome and making me stand by with my credit card ready when you were to allow for prepurchases. I really should start listening to myself and stop doing it. GRR.
This is actually my experience as well. I haven't yet encountered a bug in GW2 which would really hinder my gameplay (if a DE is bugged, I can always go to the next one). In WoW, I had multiple quests bug on me - and bugged quest means inability to progress the (linear) quest chain for the zone. Not to mention that some tooltips/abilities were bugged for months and months.
The customer service of WoW is rather nice in my experience. I always enjoyed chatting with the GMs
Yes, please, calm down. You only have a few posts, you just joined and you made a few mistakes. It happens to us all. Now take some time to reflect. Once selfreflection kicks in, you'll realize that the mods and admins are great people in this place that didn't even ban you for anything yet and there's no reason to try and get banned for the sake of making a point (that doesn't exist).
Sarcasm is great. Sarcasm that serves no purpose, is just another way of requesting a ban.
Watch out mr serious, that might actually be breaking a rule
Bugged skill challenges are quite annoying because they prevent completion of zones but for sure this is not a blocking issue (just move to another area and continue exploring). We can come back later and get 100%.
Same thing for some DE bugged (tbh i found almost no bug in my experience...maybe just lucky).
Of course it would be better to have a bug-free game (utopia) but atm i never found a blocking bug, i always had the opportunity to keep on playing. Its only a matter of time before devs will sort things out. Just get some patience and enjoy the game even if you miss some 100% around.
The bugs that bug me are all the stuck events and there sure seems to be a lot of them.
Every game has bugs yeah, but you'd expect a game that's been in development for 7-8 years (?) to have VERY little and have a plan for max level entertainment.
---------- Post added 2012-09-27 at 01:26 PM ----------
WoW has bugs too, few quests that are messed up even now. Don't pretend like it doesn't have any at all.
I've probably been very fortunate cause I have encountered very few of them and none have been of any real importance to my game play, the odd heartquest event that was frozen and once I managed to kill a skillpoint NPC wich didn't really affect me but I assume the next guy was a little annoyed, the only time it actually hindered me in some way was not being able to interact with the TP NPCs in Lion's Arch fortunately it worked just fine in other cities.
You could try temporarily changing servers to get 100%, I know a lot of people have done that. I just can't wait until they finally fix Necromancers. I know the patch brought in some fixes, but we still need a lot of love.
---------- Post added 2012-09-27 at 10:55 AM ----------
Yes, because WoW is completey bug-free. Come on.
The first few pages on the bugs forum has at least two bugs about skill challenges, not to mention that one profession actually has over 100 known bugs with it (Necromancer).
It feels like SWTOR, to an extent. The forums are weird. "this is broken, this is broken" but any form of negativity over it is immediately muffled. I swear their moderators are more productive than their developers. "I know nothink! I see nothink! I heard nothink!"
One time, there was a bug that would cause you to fall through the boat at Theramore, and into the sea. This bug was in the game for quite a while, this was in vanilla, so you had to take the boat to get there if you were on Kalimdor. Anyway, it happened to me, my Druid fell through the boat once it docked at Theramore. Like, fell through the world. I couldn't respawn at all, because my body was nowhere to be found, and I couldn't get to a spirit healer anyway, because I was stuck underground as a wisp. I don't remember if auto-unstuck was in the game yet, but if it was, it didn't work, because I tried everything. I just remember having to wait 2 days to get my Druid back, because GM's were that backed up due to other bugs in the game. People that praise WoW as not having bugs either are in denial, a complete blind "fanboy" (even though I hate that term), or didn't play when it was really buggy.
My point? EVERY MMO has bugs. Especially in the first few months after launch. WoW was buggy as hell for like a year. Every time they released a major patch, it all went to hell. People using the "well that was 2004/2005, this is 2012" argument are not using reason. Yes, the bugs in GW2 are getting annoying, but it's not making the game unplayable. You may be unable to complete certain parts right now due to bugs, but just do something else in the meantime. I didn't go to a forum and complain when my Druid was unplayable for 2 days, I rolled a Rogue.
I've ran into 1 skill point bug (veteran shark in Sparkfly Fen), went back the next day and was able to do it and 3 DE bugs (escort quests that don't affect map completion) that I haven't gone back to check on.
Annoying but certainly not game-breaking by any means, I just report them and move on.
Did you think we had forgotten? Did you think we had forgiven?
Launch was extremely smooth and one of the best ones I've experienced. When something was broken or went wonky, Anet pushed out a fix within a few hours or less.
But about two weeks or so after launch many things began to break constantly (far too many DE's, Skillpoints, some PoI that require a doodad type of object to complete were always disabled) and fixes are becoming extremely erratic and drawn out.
Sure the game is still playable as it stands, but having to give up on so many DE's each day when I would like to have a fair amount of karma saved up for lvl 80 is getting a little more than irritating. Personally I'm stepping away for a month or so until they get things working as it should be.
Last edited by Gadgette; 2012-09-27 at 05:00 PM. Reason: Yay spelling errors.
I'm debating that too, especially since I'm running into bugs in the starting areas when I try to roll an alt to forget about the higher level bugs I'm running into in the 40s. I had a friend who just cannot be arsed. He's not an altoholic, so trying to find shit to do to level is becoming annoying to him.
At least we're not the poor, damned souls who are being 'skipped' ahead of the story quests because the phase they are one is stuck.