I wonder if this was an oversight for blizzard? Loss of 3% haste plus the fact we now have same hit/expertise as melee means hunters have to sink a lot of stats into haste as well.
No other class is in this situation, the one that i mean we have to hit a haste breakpoint as a significant change to our resource regeneration mechanic.
I know this will get better as I get better gear (ilevel 448 now) and more stats to spread around but it means we're going to have very little crit in the first couple of raid tiers and we all know crit is a hunter's best secondary stat.

MMO-Champion
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