Surely many of you are familiar with the vast amount of negativity this game has received since its release from sources such as the following:
Yet because the game failed to meet expectations and failed to retain over a million players, is it a failure? How do we define exactly what a failure is? Partly because I can't post this on the official forums without an active subscription, I'm posting it here (equips flame retardant shield) among other locations. The idea behind the video is exploring whether or not SW:TOR should be considered a failure. Personally, I think it has been a pretty big disappointment; but then again, so was EverQuest II yet it retained a sizable playerbase years after release. I believe SW:TOR failed to meet many expectations, but as long as BioWare are still pumping out content updates for a playerbase which remains relatively stable over a long time period, I can't say it's a failure. Obviously, to achieve a relatively stable population like Rift and EQ2, the game has to be doing something right in order to keep those people pleased. Ultimately, I think it's too early to say with 100% certainty either way. I specifically site Warhammer Online as an example of a failed MMO, yet it took that game awhile to reach its horrid state. Even though BioWare are still pumping out content updates, a couple years down the road, SW:TOR could also be sitting in maintenance mode with only a couple active servers.
Anyway, check out the video and let me know why you do or do not consider the game a failure.