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  1. #221
    Moderator Stommped's Avatar
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    Assuming a raid haste of 25%.

    Trinket formula:

    PPM Based Trinket

    [[[(PPM) * 1.25(Haste)] * Duration of Trinket] / 60] * Stats granted on proc

    Non-PPM based proc

    [Trinket Duration / ICD] * Stats granted on proc


    5.2 Trinkets
    ==================

    Volatile Talisman of the Shado-Pan Assault

    1467 Intellect
    8800 Haste for 10 seconds

    [10/45] * 8800= 1955.55 Haste



    Wushoolay’s Final Choice


    1467 Hit
    1333 Spell power every 2 seconds for 20 seconds

    (7331.5 Average Spell power from proc)


    [[[.56*1.25] * 20] /60] * 7331.5= 1710.8 Intellect



    Breath of the Hydra

    1467 Haste
    7333 Intellect on Proc for 20 seconds


    [[[.5*1.25] * 20] /60] * 7333= 1527.70 Intellect


    Unerring Vision of Lei-Shen

    1467 Intellect
    Damaging Spells have a chance to grant 100% for 4 Seconds

    (Made assumption of us with 40% crit so that the trinket grants 60% crit during the duration)

    [[[.5*1.25] * 4] / 60] * 60% = 1500 Critical Strike Rating



    Cha-Ye's Essence of Brilliance


    1467 Critical Strike Rating
    7333 Intellect for 10 Seconds

    [[[1*1.25]*10] / 60] * 7333= 1527.67 Intellect

    ---------- Post added 2013-02-15 at 09:21 AM ----------

    My thoughts are on paper Wushoolay's looks like the best, considering it has the highest intellect as well as you can game it to make use of the 13330 spellpower during the final 2 seconds of the duration (Dots and/or FoN).

    However unless something changes I still think a 510 LoC would be better than the other choices. See:

    Heroic Light of Cosmos (510)

    +1312 Haste
    Chance to gain 3935 Intellect for 20 sec.

    [20/45] * 3935 = 1748.89 Intellect

    ---------- Post added 2013-02-15 at 09:26 AM ----------

    Quote Originally Posted by Jibjabb View Post
    I cant give definitive stats of each cause my RPPM math isnt exact as the proc chance varies depending on how long its been since your last proc with a cap of 10 seconds.
    This 10 second proc memory you are referring to doesn't exist. I thought the same until I saw this from Blizzard:

    2(ppm) * 1.22(haste) * 1.4(time since last chance) / 60 (sec per min) = 5.693%.

    So it's just the time between dot ticks/melee swings which is much lower and shouldn't cause a huge variance.

  2. #222
    Quote Originally Posted by Stommped View Post
    However unless something changes I still think a 510 LoC would be better than the other choices. See:

    Heroic Light of Cosmos (510)

    +1312 Haste
    Chance to gain 3935 Intellect for 20 sec.

    [20/45] * 3935 = 1748.89 Intellect
    I said in the other post those are inflated numbers because they dont take into account its not a 100% proc chance, its 15% chance per periodic spell, it will take some time to get re-activated. So lets say you get a tick per second it means that after 6.6666 seconds of DPS it should proc. So you add that to the existing ICD

    3953 x 20 / 51.6666 = 1523.23 Intellect a far cry from 1748.89

    Quote Originally Posted by Stommped View Post
    This 10 second proc memory you are referring to doesn't exist. I thought the same until I saw this from Blizzard:

    2(ppm) * 1.22(haste) * 1.4(time since last chance) / 60 (sec per min) = 5.693%.

    So it's just the time between dot ticks/melee swings which is much lower and shouldn't cause a huge variance.
    Blizzard: The ‘time since the last chance to proc’ is capped at 10sec, so that your first attack of a fight isn’t a guaranteed proc.

    So it does exist, its possible to proc instantly but highly unlikely. It goes up over time capping at 10 seconds which is the highest proc rate it will get to, which is what I meant by the 10s cap.

  3. #223
    Quote Originally Posted by Jibjabb View Post
    Its still not a 100% chance though. At best its a 10% chance for the 0.5 PPM ones, the Crit proc one i believe is 1 PPM so it would be at best a 20% chance after 10s. Maybe the difference isnt that large but given the closeness of haste's value to crit to begin with I would side with the trinket that is more likely to be up more often, especially given its 20s duration.
    That doesn't matter. As long as you crit once every ten seconds, you still get about the same amount of procs.
    That aside, Breath of the Hydra actually provides 2 int more on average than Wushoolay's does.

    Cha-Ye's actually averages out to 1 int more at my current crit rate. All three are roughly at 1900 int avg. in my current gear(correction: Wushoolay is 2148, which is... odd), with Wushoolay being the highest(whoops, forgot that it has 0.56 RPPM) and Cha-Ye's being second highest, though of course Wushoolay's mechanics enable a certain amount of gaming the proc and Cha-Ye's will likely go higher than this due to our crit rising above 30%.

    It seems that overall, our best choice this tier is Wushoolay's and Cha'ye's as crit rates rise above 30%, with Hydra being left in the dust.

    Additionally, the crit trinkets were changed.
    Originally Posted by Blizzard Entertainment
    - Cha-Ye's Essence of Brilliance – [0.77*(1+SpellCritChance)] RealPPM on critical harmful spells and periodic spells. No ICD.
    That puts us at ~1RPPM at 30% crit, which i have now raidbuffed, so we'll probably end up with more by the time we get these.



    Lastly, Stommped, none of your square brackets have any purpose :P
    Last edited by huth; 2013-02-15 at 04:23 PM. Reason: Bleh, need to check numbers

  4. #224
    Moderator Stommped's Avatar
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    Quote Originally Posted by Jibjabb View Post
    Blizzard: The ‘time since the last chance to proc’ is capped at 10sec, so that your first attack of a fight isn’t a guaranteed proc.

    So it does exist, its possible to proc instantly but highly unlikely. It goes up over time capping at 10 seconds which is the highest proc rate it will get to, which is what I meant by the 10s cap.
    Yeah but you are never going to reach that cap (besides the very first attack of the fight) so it's completely irrelevant to even mention. As soon as an attack lands, that timer resets. It shouldn't effect the math.
    Last edited by Stommped; 2013-02-15 at 04:36 PM.

  5. #225
    Well, it can come into play when you have minor interruptions during an encounter (Shek'zeer going into her cocoon etc.), though those tend to be rare.

  6. #226
    Moderator Slippykins's Avatar
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    http://www.mmo-champion.com/threads/...5#post20233575

    T15H BiS List is up, please direct 5.2 discussion over there, should spark some good debates. Please note that the trinkets haven't been fully implemented in WrathCalcs yet, so they've been left untouched in the list.

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