Page 1 of 6
1
2
3
... LastLast
  1. #1

    Getting hk will be hard as getting Jedi in precu swg?

    Been hearing on the swtor fb page they will make getting hk like getting Jedi in swg precu :/

    Also saw in te dev interview the guy said there will be a lot of things u gotta do toget him an it's very difficult

    Also sucks e ain't in 1.4, now we got more anxiety on what will happen

  2. #2
    all ive heard so far is that you will need a lvl 50 and a mid level opposing faction character.

  3. #3
    Bloodsail Admiral Jamos77's Avatar
    Join Date
    Aug 2011
    Location
    Bestine
    Posts
    1,032
    Unlocking Jedi in Pre-CU took months. HK-51 will have a questline...maybe even a long questline but it won't take months imo.
    SWG - Jamus Divinus - Bria 2005-2011

    Quote Originally Posted by edgecrusher View Post
    There is plenty to criticize with the game and BioWares handling of it without resorting to exaggeration, so let's not do it : /

  4. #4
    Bioware stated that it will be extremely long and somewhat difficult to gain HK as your companion, but I doubt it will be months.

  5. #5
    Pit Lord
    Join Date
    Jan 2009
    Location
    Orlando, FL
    Posts
    2,392
    I'm willing to bet most competitive guilds will have HKs for some of their members within a week of the patch hitting, especially if they share strategies and drop locations while it's up on PTS.

    Remember the organized cooperative effort for the Tauntaun pets? Bioware can get creative with this stuff when they try, but the collaborative efforts of the community usually knock it out within a few weeks. Assuming you read fan sites (like this one?) and don't mind spoilers I'm sure it will be relatively easy for most people to get HK once the various puzzles are solved.
    ^ The above should be taken with two grains of salt and a fistful of "chill the F* out".

  6. #6
    With the build up towards HK's release and the difficulty of other things in the game I just can't see this being hard to do. It might be a huge time sink but if it were extremely difficult it would be trailblazing in a new direction for the game.
    Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before... He is full of murderous resentment of people who are ignorant without having come by their ignorance the hard way. -Kurt Vonnegut, "Cat's Cradle"
    "Not everything on the internet is true." -- Abraham Lincoln
    Good is the enemy of great.

  7. #7
    it will probably cost 10,000 Black Hole Commendations

    :P

  8. #8
    Quote Originally Posted by 64Bit View Post
    it will probably cost 10,000 Black Hole Commendations

    :P
    Or even worse cartel coins. Giving ppl a way to speed it up with those would be a train wreck though. Even with that I somewhat expect it to impact it.
    Beware of the man who works hard to learn something, learns it, and finds himself no wiser than before... He is full of murderous resentment of people who are ignorant without having come by their ignorance the hard way. -Kurt Vonnegut, "Cat's Cradle"
    "Not everything on the internet is true." -- Abraham Lincoln
    Good is the enemy of great.

  9. #9
    I doub tits gonna be that hard. it will involve some quests on rep and imp side, maybe with some group play involved. but I dont think it will be raid dififculty and far from "getting jedi" difficulty in swg, they want people to have hk51, they even made a cgi trailer, but people will have to work for it a bit.

  10. #10
    Quote Originally Posted by Syce View Post
    all ive heard so far is that you will need a lvl 50 and a mid level opposing faction character.
    Thats all that's really been released I think.

    Anything thing else is just players being creative and letting their imaginations run wild.

    I still think it will be an amazingly long quest line and most likely involved a few cut scenes since the story involves both sides.

    Months to do it...? Not likely. (unless you just don't play much)
    Last edited by quras; 2012-10-01 at 02:30 PM.

  11. #11
    Titan Kelimbror's Avatar
    Join Date
    Apr 2012
    Location
    Tír na nÓg
    Posts
    12,353
    My question is why do you need characters on both sides? It's not like they would cooperate with one another, lest they be labeled as traitors/spies. It seems a bit silly if you would need to do something on each side, UNLESS:

    The quests are written where the empire and republic's actions amount to the discovery/release of the droids. It's the only way for this to not be 'lore breaking'. Basic scenario would be, Republic determines location and heads to check it out. Empire quest is to follow your republic character to the location. Empire brings an item they had hidden that unlocks a room. The republic figure this out and steal the item, etc, etc.

    It's just the last part of the chain, where you actually obtain the droid, that seems to have no solution as to why both sides get one. I know I'm going to have to suspend my disbelief, but it still seems a little silly.

  12. #12
    Quote Originally Posted by Kittyvicious View Post
    My question is why do you need characters on both sides? It's not like they would cooperate with one another, lest they be labeled as traitors/spies. It seems a bit silly if you would need to do something on each side, UNLESS:

    The quests are written where the empire and republic's actions amount to the discovery/release of the droids. It's the only way for this to not be 'lore breaking'. Basic scenario would be, Republic determines location and heads to check it out. Empire quest is to follow your republic character to the location. Empire brings an item they had hidden that unlocks a room. The republic figure this out and steal the item, etc, etc.

    It's just the last part of the chain, where you actually obtain the droid, that seems to have no solution as to why both sides get one. I know I'm going to have to suspend my disbelief, but it still seems a little silly.
    You could very well be right on it all but to be honest, I hope it's a little more involved than that.

  13. #13
    I think its a legacy companion which could explain why you need a republic and empire character.

  14. #14
    Quote Originally Posted by Kittyvicious View Post
    My question is why do you need characters on both sides? It's not like they would cooperate with one another, lest they be labeled as traitors/spies. It seems a bit silly if you would need to do something on each side, UNLESS:

    The quests are written where the empire and republic's actions amount to the discovery/release of the droids. It's the only way for this to not be 'lore breaking'. Basic scenario would be, Republic determines location and heads to check it out. Empire quest is to follow your republic character to the location. Empire brings an item they had hidden that unlocks a room. The republic figure this out and steal the item, etc, etc.

    It's just the last part of the chain, where you actually obtain the droid, that seems to have no solution as to why both sides get one. I know I'm going to have to suspend my disbelief, but it still seems a little silly.
    Well, if you look at your Family Tree, you CAN have a Pub toon and Imp toon as "allies".

  15. #15
    Quote Originally Posted by notorious98 View Post
    Well, if you look at your Family Tree, you CAN have a Pub toon and Imp toon as "allies".
    Heck you can have republic toons married to empire toons, or have them be related in anyway you want to.

  16. #16
    Titan Kelimbror's Avatar
    Join Date
    Apr 2012
    Location
    Tír na nÓg
    Posts
    12,353
    Quote Originally Posted by notorious98 View Post
    Well, if you look at your Family Tree, you CAN have a Pub toon and Imp toon as "allies".
    Quote Originally Posted by Arlee View Post
    Heck you can have republic toons married to empire toons, or have them be related in anyway you want to.
    Except these are both completely arbitrary and worthless actions. Allowing them to be anything other than that would undermine the entire structure of factions within the game. It would be one thing to have a sibling or child/parent on the other faction, but they wouldn't go around supporting eachother in any event.

    *Oh my, our son the Dark Lord of the Sith needs some special help acquiring a murder droid. Let's send him this Jedi Key that Satele discovered with the force in order to aid him. Maybe he will then see that the light is always forgiving!*

    PS:
    Quote Originally Posted by Arlee View Post
    Heck you can have republic toons married to empire toons, or have them be related in anyway you want to.
    You can't make kissing cousins, which obviously is of more import than SGRA.

  17. #17
    Quote Originally Posted by Kittyvicious View Post
    You can't make kissing cousins, which obviously is of more import than SGRA.
    You can have same gender marriages in your legacy family tree.
    WoW having more subs than SWTOR is the same thing as Justin Bieber having more youtube plays than Tupac. Just because its more popular doesn't mean its good.
    Warcraft Lore has gone from one of the most vast and interesting stories in all of gaming to a bad Thrall Fanfic by Chris Metzen.
    SWTOR Referral link: http://www.swtor.com/r/2MpjV9 7 free days and other free stuff.

  18. #18
    Titan Kelimbror's Avatar
    Join Date
    Apr 2012
    Location
    Tír na nÓg
    Posts
    12,353
    Quote Originally Posted by iceberg265 View Post
    You can have same gender marriages in your legacy family tree.
    Yes, arbitrary and meaningless ones. I thought we already covered this lol. I need my backwoods moisture farming cousin lovers or else this game is terrible and we should all quit. /sarcasm off

  19. #19
    Imperials and Republic have worked together many times in this game when it was necessary, I don't see this as a problem. That Bioware required both faction is probably really simple. They wanted to create 1 story line for both sides and the only way to make this possible without having a copy&past story is to involve both sides which also has the side effect that player will have to have a character on either side. The more classes you play on both sides, the more interesting the story becomes because you see it from various angles as instead of only one.

    However nothing will take as long as leveling Jedi pre-cu because it was not only the leveling, it was the leveing alone somewhere on a backwater planet to avoid player bounties and the possible loss of hours of grind if you got killed. I still found it too easy though as they took out perma death which would have been the only way to keep the amount of Jedi in this particular time frame as rarity.

  20. #20
    Quote Originally Posted by Kittyvicious View Post
    My question is why do you need characters on both sides?
    They want you to play more of their story/prolong their content IMO. I loved levelling my vanguard to 50 and still play him a bit, but I was motivated by the hk-51 trailer lol.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •