Originally Posted by
Flaks
We're one of the less mobile classes in the game with MoP.
Ferals: break out of all roots and snares. Have charge or baseline movement speed equal to ground mounts.
UH DK: 130% Baseline movement speed with death's advance + unholy presence. No way a warrior can keep up if the dk wants to kite him.
Frost DK: Not much different than UH.
Enhance: Baseline rootbreak + sprint and increased movement speed as well as ghost wolf snare suppression means they can also kite warriors around for days.
Ret: Double HoF and auto apply snare(why the hell did they ever even need these two?) with root removal.
Warrior: 3 minute cd HoF with charge and heroic leap both on rather lengthy cds for how long roots last and how low their cds are.
Honestly it wouldn't be so bad if root durations were halved.